-- 上传日志界面 local UplogView = class("UplogView", cc.UIView) function UplogView:ctor() UplogView.super.ctor(self); local ui = loadUI("res/ui/ui_fangjian/ui_fangjian_technical.ui"); self.ui = ui; self:addChild(ui); end function UplogView:onEnter() UplogView.super.onEnter(self) -- 继续游戏 self.ui.Items.Button_Agree:registerClick(handler(self , self.onClickOk)) -- 解散游戏 self.ui.Items.Button_Cancel:registerClick(handler(self , self.onClickCancel)) end -- 关闭 function UplogView:onClickOk() playBtnEffect() uploadLogs(GAME_ERROR_TYPE.UPLOAD) local day = os.date("%Y-%m-%d") local key = string.format("dingdinglog-%s",day) cc.UserDefault:getInstance():setBoolForKey(key,true) cc.UserDefault:getInstance():flush() self:removeFromParent() end -- 关闭 function UplogView:onClickCancel() playBtnEffect() self:removeFromParent() end return UplogView;