PLN = { -- 某一操作持续多长时间没有反应,会出发软重启。 TIME_ALLOW_DELAY = 60, CLUB_LIMLIT_TABLE = 3, EXIT1 = "是否要退出游戏"; EXIT2 = ""; DLG_TITLE = "提示"; TICKET = "点券"; APK_DOWNLOADED_FINISH = "下载完毕,正在安装"; APK_INSTALLING = "下载完毕,正在安装"; APK_FAILED = "APK下载失败,请检查是否是网络原因。"; APK_DOWNLOADING = "正在下载最新版本:%.2f%%..."; APK_NEW_VER = "检测到新版本,正在后台更新中, 请勿退出"; APK_CHECK_NEW = "正在检查版本号"; APK_CFG_DOWNLOADED = "下载配置文件成功, 开始解析文件"; APK_CFG_PARSED = "解析更新配置文件完毕"; APP_NEW = "检测到新版本,正在进入AppStore下载"; APK_UPDATE_SIZE_TIPS="发现新的版本,本次更新大约%s,点击确认开始更新"; DISK_FULL = "磁盘已满"; NETWORK_ERROR = "网络异常,请重试!"; USERTYPE_DATA_ERROR="服务器数据异常,请重试!"; UPDATE_FINISH = "载入成功,正在进入游戏..."; CHECKING_GAME_RES = "正在检查游戏资源"; CHECKING_FILE1 = "正在检查文件"; PARSE_UPDATE_XML_ERROR = "解析update.xml失败"; DOWNLOADING_FILE = "[2/2]正在下载文件:%.2f/%.2fMB[%d%%]"; CHECKING_FILE = "[1/2]正在检查文件:%.2f%%(不消耗流量)"; UPDATING_RES = "加载中..."; DOWNLOAD_FILE_FAILED = "下载文件失败"; FILE_UNCOMPRESS_FAILED = "文件解压失败"; FILE_CHECKSUM_FAILED = "文件校验失败"; FILE_MOVE_FAILED = "移动文件失败"; DOWNLOAD_FAILED = "下载失败"; XML_PARSE_FAILED = "解析XML失败"; -- 扩展包资源下载提示 EXT_PACKAGE_INIT_TIP = "正在下载游戏资源扩展包,请稍等...", EXT_PACKAGE_PROGRESS_TIP = "正在下载游戏扩展包文件:%.2f/%.2fMB[%d%%]", EXT_PACKAGE_MD5_ERROR_TIP = "文件校验失败,请尝试重新下载解决", EXT_PACKAGE_NET_ERROR_TIP = "文件下载失败,可能是网络原因,请重试", EXT_PACKAGE_STORAGE_ERROR_TIP = "手机容量不足,请整理下手机存储再重试", EXT_PACKAGE_SIZE_ERROR_TIP = "扩展包资源大小验证错误", EXT_PACKAGE_CONFIRM_TIP = "为了给您带来更好的体验,游戏初期将会自动下载部分数据,若您在非Wi-Fi环境下连接游戏,将会产生额外的流量消耗。", GET_USER_TYPE="获取服务器信息...", --游戏中使用 CLUB_NAME = "亲友圈", CLUB_CREATE_SUCCESS = "创建亲友圈成功", CLUB_CREATE_TIP = "注:每个玩家最多可创建与加入15个亲友圈。", CLUB_TRANSFER_SUCCESS = "亲友圈转让成功!", CLUB_TRANSFER = "是否将亲友圈转让给玩家【%s】?", CLUB_TOP = "亲友圈置顶", CLUB_ZHANJI_ERR_1104 = "获取战绩统计数据,亲友圈不存在 code = ", CLUB_JIE_DONG = "注:解除亲友圈冻结后,所有成员可正常开启房间进行游戏。", CLUB_DONG_JIE = "注:冻结亲友圈后,所有成员无法开启房间进行游戏。", CLUB_DONG_JIE_TIP = "当前亲友圈已被冻结,请联系馆主解冻亲友圈!", CLUB_DONG_JIE_CLUB_NAME = "亲友圈名:", CLUB_DONG_JIE_CLUB_ID = "亲友圈ID:", CLUB_EXIT = "注:退出亲友圈后,您将无法在该亲友圈进行游戏", CLUB_IN_GAME_EXIT = "正在游戏中,无法退出亲友圈", CLUB_JOIN_SUCCESS = "亲友圈加入成功!", CLUB_NOT_FOUND = "找不到该亲友圈", CLUB_ALREADY_DONG_JIE = "亲友圈已冻结", CLUB_JOIN_MAX = "申请加入失败,亲友圈个数已达上限!", CLUB_MESSAGE_UPDATE = "亲友圈留言已被修改", CLUB_INPUT_NAME = "请输入亲友圈名字!", CLUB_JIE_SAN = "您确定要解散此亲友圈吗,如果确定解散该亲友圈,请在下方输入框输入“ ”4个字。", CLUB_JIE_SAN_TIP = "注:一旦解散,此亲友圈将无法还原,请谨慎操作!", CLUB_NOT_TIP = "点击下方按钮“创建”或“加入”亲友圈吧!加入亲友圈需要的ID,可联系创始人获得", CLUB_ITEM_ID = "亲友圈ID:", CLUB_ITEM_CREATOR = "创建人:", CLUB_NOT_GAME ="当前亲友圈还未设置任何游戏哦!", CLUB_SET_MANAGER = "注:管理员将获得管理该亲友圈成员列表所有权限!", CLUB_CREATOR_DESC = "馆主", CLUB_CREATOR_DESC2 = "馆 主", -- 中间空一个字 CLUB_LEVEL = "茶馆勋章是用于提升茶馆等级的升级道具,月度排名靠前的茶馆,将有机会直接获得年终官方举办的大型线下赛事入场券,详情请留意官方赛事公告。", CLUB_LEVEL_TITLE = "每个月1日0点将重置茶馆排名赛等级为1级", CLUB_LEVEL_NOTICE = "注:成员排名赛结束后消耗的排名分进行“抽奖、兑换”将直接转化为茶馆勋章。", CLUB_LEVEL_UP_NOTICE = "注:茶馆勋章可用于提升茶馆等级,等级高的茶馆将有机会获得线下区域赛参赛资格。", CLUB_MATCH_RANK_HELP = "所有奖励均由茶馆管理员进行设置,每天24点按照最终实际排名以及管理员设置的最终奖励进行自动发放。如因茶馆奖励不足导致的发放失败,则获奖成员可联系管理员进行补充发放。", CLUB_MATCH_AWARD = "奖励金币数量", CURRENCY = "房卡", CURRENCY_UNIT = "张", CURRENCY_NOT_ENOUGH = "房卡数量不足", CLUB_SET_MATCH_SWITCH_TIP = "该亲友圈已存在合伙人模式不能开启排名赛,可新建亲友圈进行切换,如有疑问请联系官方客服:", CLUB_SET_COPRATNER_FAIL_TIP = "亲,你没有设置排名赛队长的权限,请联系客服申请,谢谢!", CLUB_UNION_MASTER_INTRO = "点击这里,进入联盟管理!", CLUB_UNION_SLAVE_INTRO = "点击这里,可申请加入一个联盟哦!", }; -- 加入房间错误码描述 ENTER_ROOM_RET_STR = { [2] = "桌子人数已经够了", [3] = "房卡数量不足", [4] = "房间钱数过多", [5] = "无效的用户ID", [6] = "桌子不存在", [7] = "系统错误", [8] = "游戏开始禁止加入游戏", [9] = "无权进入此房,请联系馆主", [13] = "抱歉,非此亲友圈成员不能进入房间", [14] = "房间对应游戏不存在", [17] = "亲友圈馆主已变更,请重新开房游戏", } -- 快速加入房间错误码描述 FAST_ENTER_ROOM_RET_STR = { [2] = "桌子人数已经够了", [5] = "桌子不存在", [6] = "用户已经在桌", [7] = "系统错误", [9] = "非群成员,禁止加入", [16] = "亲友圈成员禁止同桌", [17] = "亲友圈馆主已变更,请重新开房游戏", } --亲友圈创建房间返回结果 GAME_CLUB_CREATE_ROOM_RESULT = { [1] = "房卡不足", [2] = "馆主信息找不到", [3] = "发起创建房间的用户错误", [4] = "游戏已经开始", } --亲友圈加入房间返回结果 GAME_CLUB_JOIN_ROOM_RESULT = { [1] = "房间号不正确", [2] = "桌子人数已经够了", [3] = "用户钱数不够", [4] = "房间钱数过多", [5] = "无效的用户ID", [6] = "桌子不存在", [7] = "用户已经在桌", [8] = "游戏开始禁止加入", [9] = "非群成员,无权进入", [10] = "参数错误", [11] = "无效亲友圈id", [12] = "亲友圈已冻结", [13] = "非亲友圈成员或已被暂停游戏", [14] = "房号对应的游戏不存在", [15] = "亲友圈系统错误", [16] = "亲友圈成员禁止同桌", [17] = "亲友圈馆主已变更,请重新开房游戏", [1910] = "您的排名分不足,请调整排名分或联系您的直属上级!", [1911] = "开启排名赛, 未设置排名赛规则", } --亲友圈踢人返回结果 GAME_CLUB_KICK_RESULT = { [0] = "玩家踢出成功", [1] = "房间不存在", [2] = "非管理员", [3] = "被踢用户不存在", [4] = "游戏已经开始,禁止踢人", } --亲友圈被踢玩家结果 GAME_CLUB_OTHER_KICKED_RESULT = { [0] = "系统踢出", [1] = "亲友圈管理员踢出", } --亲友圈管理员解散房间结果 GAME_CLUB_DISMISS_RESULT = { [0] = "房间解散成功", [1] = "房间不存在", [2] = "非管理员", }