-- 红中麻将 local Config = { -- 子游戏ID gameId = 13, -- 子游戏名称 gameName = "红中麻将", -- 是否开放 open = true, -- 所属类型 belongType = 3, --是否开启金币场 openCoinMode = false, -- 游戏协议文件 protocolClass = "hongzhong.luaScript.Protocol.hongzhongProtocol",--"Protocol.MJProtocol", -- 战绩协议文件 protocolZhanJi = "hongzhong.luaScript.Protocol.MJProtocolZhanJi", -- 主界面 mainViewName = "hongzhong.luaScript.Views.Main.MJMainView", -- 房间界面 roomViewName = "hongzhong.luaScript.Views.Room.hongzhongRoomView", -- 战绩单局详情界面 -- zhanjiDanjuView = "hongzhong.luaScript.Views.Zhanji.MJZhanJiDanJuView", --战绩回放界面 zhanjiRecordView = "hongzhong.luaScript.Views.Room.hongzhongRoomReplayView", -- 游戏玩法 GameType = { [1] = "红中麻将", }, -- 玩家数量 playerNum = { [0] = 2, [1] = 3, [2] = 4, [4] = 4, }, -- 亲友圈显示用的规则名字图片 ruleNameImage = { [1] = "club_createRoom_game_6_type_1.png", }, -- 创建房间界面的规则ui uiCreateRule = { [1] = "luaScript.Views.CreateRoom.MJCreateRoom.hongzhongCreateRoomItem", }, -- 创建房间界面左侧checkBox的plist plistCreateRule = "hongzhong/res/zy_dating/mj_create_room.plist", -- 创建房间界面左侧checkBox的图片 imageCreateRule = { [1] = {"mj_createRoom_btn1_N.png", "mj_createRoom_btn1_S.png"}, }, --路径名字 rootName="hongzhong", fileName="hongzhong", gameName="红中麻将", --依赖的框架ID fremworkId=1001, -- 游戏局数 gameCount = { [1] = 8, [2] = 12, [3] = 16 }, room_logos = { [1] = "res/ui/zy_fangjian/room_logo/room_logo_13_1.png", }, wanfaConfig = "luaScript.SubGameDefine.MaJiang.hongzhongWanFa", isShowFFQShare = false, gameDataConfig = { isClosePlayAgain = false, }, } return Config;