-- 板子炮 local Config = { -- 子游戏名字 gameName = "板子炮", -- 子游戏ID gameId = 29, -- 是否开放 open = true, -- 所属类型 belongType = GAME_TYPE.PK, -- 游戏协议文件 protocolClass = "pk_banzipao.luaScript.Protocol.bzpProtocol", -- 房间界面 roomViewName = "pk_banzipao.luaScript.Views.Room.bzpRoomView", --战绩回放界面 zhanjiRecordView = "pk_banzipao.luaScript.Views.Room.bzpRoomRePlayView", --子游戏目录 rootName = "pk_banzipao", --简称 fileName = "bzp", -- 游戏局数 gameCount = { [1] = 6, [2] = 9, [3] = 12, }, -- 游戏玩法 GameType = { [0] = "板子炮", }, -- 玩家数量 playerNum = { [0] = 4, }, -- 亲友圈显示用的规则名字图片 ruleNameImage = { [0] = "club_createRoom_bzp_rule_1.png", }, -- 创建房间界面的规则ui uiCreateRule = { [0] = "luaScript.Views.CreateRoom.CreateRoom_BZP", }, -- 创建房间界面左侧checkBox的图片 imageCreateName = { "chuangjian_29_nor.png", "chuangjian_29_sel.png", }, txtCreateRule = { [0] = "板子炮", }, -- 亲友圈战绩用的玩法icon ruleIcon = { [0] = "club_zhanji_game_icon_bzp.png", [1] = "club_zhanji_game_icon_bzp.png", }, -- 创建房间界面的规则ui imageHelpRule = { [0] = "res/ui/zy_dating/help/help_29_1.png", [1] = "res/ui/zy_dating/help/help_29_1.png", }, --金币场 imageCoinRule = { [0] = {nor = "img_29_1_nor.png",sel = "img_29_1_sel.png"}, }, room_logos = { [0] = "res/ui/zy_fangjian/room_logo/room_logo_29_0.png", }, --依赖的框架ID fremworkId = 1003, } return Config;