-- 跑得快 local Config = { -- 子游戏ID gameId = 36, -- 是否开放 open = true, -- 所属类型 belongType = 1, -- 游戏协议文件 protocolClass = "pk_paodekuai.luaScript.Protocol.PdkProtocol", -- 战绩协议文件 protocolZhanJi = "pk_paodekuai.luaScript.Protocol.PdkZhanJiProtocol", -- 主界面 mainViewName = "Views.Main.PdkMainView", -- 房间界面 roomViewName = "pk_paodekuai.luaScript.Views.Room.PdkRoomView", -- 战绩单局详情界面 --zhanjiDanjuView = "Views.ZhanJi.PdkDanJuView", --战绩回放界面 zhanjiRecordView = "pk_paodekuai.luaScript.Views.Room.PdkRoomPlayView", -- 游戏玩法 GameType = { [1] = "跑得快-经典", [2] = "跑得快-十五张", }, -- 玩家数量 playerNum = { [0] = 2, [1] = 3, [2] = 3, }, -- 游戏局数 gameCount = { [1] = 8, [2] = 10, [3] = 20, }, defaultRound = 10,--默认局数 -- 茶馆显示用的规则名字图片 ruleNameImage = { [1] = "club_createRoom_pdk_rule_1.png", [2] = "club_createRoom_pdk_rule_2.png", }, -- 创建房间界面的规则ui uiCreateRule = { [1] = "luaScript.Views.CreateRoom.CreateRoom_PDK", [2] = "luaScript.Views.CreateRoom.CreateRoom_PDK_SWZ", }, -- 创建房间界面左侧checkBox的plist plistCreateRule = "pk_paodekuai/res/ui/zy_room/zy_createroom.plist", -- 创建房间界面左侧checkBox的图片 imageCreateRule = { [1] = {"pdk_create_rule1_1.png", "pdk_create_rule1_2.png"}, [2] = {"pdk_create_rule2_1.png", "pdk_create_rule2_2.png"}, }, gameName="经典跑得快", --路径名字 rootName="pk_paodekuai", --依赖的框架ID fremworkId = 35, wanfaConfig = "luaScript.SubGameDefine.Poker.pdkWanFa", gameDataConfig = { isClosePlayAgain = false, }, --房间水印 room_logos = { [1] = "res/ui/zy_fangjian/room_logo/room_logo_36_1.png", [2] = "res/ui/zy_fangjian/room_logo/room_logo_36_2.png", } } return Config;