-- 古蔺大贰 local Config = { -- 子游戏ID gameId = 38, -- 是否开放 open = true, -- 所属类型 belongType = 2, -- 游戏协议文件 protocolClass = "zp_gulindaer.luaScript.Protocol.gulinProtocol", -- 战绩协议文件 protocolZhanJi = "zp_base.luaScript.Protocol.ZPProtocolZhanJi", -- 主界面 mainViewName = "zp_base.luaScript.Views.Main.ZPMainView", -- 房间界面 roomViewName = "zp_gulindaer.luaScript.Views.Room.gulinRoomView", -- 战绩单局详情界面 --zhanjiDanjuView = "Views.Zhanji.ZPZhanJiDanJuView", --战绩回放界面 zhanjiRecordView = "zp_gulindaer.luaScript.Views.Room.gulinRecordView", -- 游戏玩法 GameType = { [1] = "古蔺大贰", }, -- 游戏局数 gameCount = { [1] = 4, [2] = 8, [3] = 12, [4] = 16, [5] = 20, [6] = 24, [7] = 28, [8] = 32, [9] = 36, [10] = 40, }, -- 玩家数量 playerNum = { [1] = 4, }, -- 茶馆显示用的规则名字图片 ruleNameImage = { [1] = "club_createRoom_game_6_type_1.png", }, -- 创建房间界面的规则ui uiCreateRule = { [1] = "luaScript.Views.CreateRoom.CreateRoom_GLDR", }, -- 创建房间界面左侧checkBox的plist --plistCreateRule = "zp_luzhou/res/zy_dating/luzhou_create_room.plist", -- 创建房间界面左侧checkBox的图片 --[[imageCreateRule = { [1] = {"zp_luzhou_createRoom_btn1_S.png", "zp_luzhou_createRoom_btn1_N.png"}, },--]] --路径名字 rootName="zp_gulindaer", fileName="gulin", gameName="古蔺大贰", --依赖的框架ID fremworkId=1002, gameDataConfig = { isClosePlayAgain = false, }, room_logos = { [1] = "res/ui/zy_fangjian/room_logo/room_logo_38_1.png", }, wanfaConfig = "luaScript.SubGameDefine.ZiPai.gulinWanFa", isShowFFQShare = false, } return Config;