-- 四人两房 local Config = { -- 子游戏ID gameId = 56, -- 是否开放 open = true, -- 所属类型 belongType = 3, -- 游戏协议文件 protocolClass = "mj_xzdd4r2f.luaScript.Protocol.xzdd4r2fProtocol", -- 战绩协议文件 protocolZhanJi = "mj.luaScript.Protocol.MJProtocolZhanJi", -- 主界面 mainViewName = "mj.luaScript.Views.Main.MJMainView", -- 房间界面 roomViewName = "mj_xzdd4r2f.luaScript.Views.Room.xzdd4r2fRoomView", -- 战绩单局详情界面 --zhanjiDanjuView = "mj.luaScript.Views.Zhanji.MJZhanJiDanJuView", --战绩回放界面 zhanjiRecordView = "mj_xzdd4r2f.luaScript.Views.Room.xzdd4r2fRoomReplayView", -- 游戏玩法 GameType = { [1] = "四人两房", }, -- 玩家数量 playerNum = { [2] = 2, [3] = 3, [4] = 4, }, -- 游戏局数 gameCount = { [1] = 4, [2] = 8, [3] = 12, [4] = 16, }, -- 茶馆显示用的规则名字图片 ruleNameImage = { [1] = "club_createRoom_game_6_type_1.png", }, -- 创建房间界面的规则ui uiCreateRule = { [1] = "luaScript.Views.CreateRoom.MJCreateRoom.xzdd4r2fCreateRoomItem", }, defaultJushuIndex = 2, --路径名字 rootName="mj_xzdd4r2f", fileName="xzdd4r2f", gameName="四人两房", fremworkId = 51, -- gameDataConfig = { -- logo = "mj_xzdd/res/zy_fangjian/mj_logo_xzdd_4r2f.png", -- }, -- 玩法配置 wanfaConfig = "luaScript.SubGameDefine.MaJiang.xzdd4r2fWanFa", -- 是否积分显示除以10 isUseDivision10 = true, gameDataConfig = { isClosePlayAgain = false, }, room_logos = { [1] = "res/ui/zy_fangjian/room_logo/room_logo_56_1.png", }, isShowFFQShare = false, } return Config;