local cmd={ --[[/** * 用户在桌子上坐下成功 *
* 推送: {@code SitDownSuccessResponse} **/--]] GAME_COMMAND_LOGIN_GAME_SUCCESS = 0x8007, --[[/** * 用户进入桌子失败 *
* 推送: {@code SitDownFailedResponse} **/--]] GAME_COMMAND_LOGIN_GAME_ERR = 0x8005, --[[/** * 当桌子上还没开始牌局解散 或者 牌局结束时,server会给每个用户发送退出桌子成功的协议 *
* 推送: {@code UserExitResponse} **/--]] GAME_COMMAND_LOGOUT_GAME_SUCCESS = 0x8008, --[[/** * 广播告知桌子其他用户 已经退出 *
* 推送: {@code OtherLogoutResponse} **/--]] GAME_COMMAND_BROADCAST_USER_LOGOUT = 0x800e, --[[/** * 用户发起解散以及用户收到解散请求时 *
* 请求: {@code DismissRequest} * 推送: {@code DismissResult} **/--]] GAME_COMMAND_DISBAND_GAME = 0x8011, --[[/** * 解散 *
* 推送: {@code DismissResponse} **/--]] GAME_COMMAND_BROADCAST_DISBAND_GAME = 0x8012, --[[/** * 玩家离开房间 *
* 推送: {@code {}} **/--]] GAME_COMMAND_USER_LEAVE = 0x8002, --[[/** * 玩家准备 *
* 推送: {@code {}} **/--]] GAME_COMMAND_USER_READY = 0x8003, --[[/** * 服务器发送玩家的准备状态 *
* 推送: {@code IntPacket} **/--]] GAME_COMMAND_BROADCAST_USER_READY = 0x802c, --[[/** * 其他玩家加入房间 *
* 推送: {@code OtherSitDownResponse} **/--]] GAME_COMMAND_BROADCAST_USER_LOGIN = 0x800d, --[[/** * 当桌子上所有玩家都准备后,服务器广播本局游戏开始 *
* 推送: {@code GameStartResponse} **/--]] GAME_COMMAND_BROADCAST_GAME_START = 0x8104, --[[/** * 游戏开始后,开始给桌子上用户发牌 *
* 推送: {@code GameSendCardResponse} **/--]] GAME_COMMAND_SENDCARD_RESPONSE = 0x8105, --[[/** * 给桌上每个玩家发完牌后,通知每个用户可提的牌 *
* 推送: {@code SystemOperationStart} **/--]] GAME_COMMAND_SYSTEM_RESPONSE = 0x8101, --[[/** * 游戏开始错误 *
* 推送: {@code GameStartErrorResponse} **/--]] GAME_COMMAND_START_ERROR = 0x8103, --[[/** * 广播桌子上所有玩家庄家起手操作 *
* 推送: {@code BankerOutCard} **/--]] GAME_COMMAND_BAKER_OUTCARD_RESPONSE = 0x8106, --[[/** * 玩家进行操作 *
* 推送: {@code GameSendOpCodeResponse} **/--]] GAME_COMMAND_SEND_CODE_RESPONSE = 0x8107, --[[/** * 若多家可以操作,先操作的玩家会收到server返回协议2.告知用户请等待其他玩家操作 *
* 推送: {@code OperationCodeFirst} **/--]] GAME_COMMAND_OPERATION_FIRST = 0x8108, --[[/** * 8.若玩家操作不对,如operateCode值不对等,通过协议0x810d通知客户端操作错误,此协议暂定无参数 *
* **/--]] GAME_COMMAND_OPERATION_CODE_ERROR = 0x8109, --[[/** * 玩家操作成功, 则广播通知桌子上其他玩家操作结果 *
* 推送: {@code OperationCodeSuccess} **/--]] GAME_COMMAND_OPERATION_CODE_SUCCESS = 0x8108, --[[/** * 玩家抓牌, server会给每个可以操作的玩家发送抓牌协议 *
* 推送: {@code MoPai} **/--]] GAME_COMMAND_QIANG_GANG_HU = 0x8110, --[[/** * 若玩家抓的牌,没有一家可以做操作,则广播玩家弃牌 *
* 推送: {@code QiPai} **/--]] GAME_COMMAND_QI_PAI = 0x8115, --指示出牌 GAME_COMMAND_TURN_OUT_CARD = 0x8111, --[[/** * 玩家出牌时, 客户端需通过协议0x8112通知server *
* 推送: {@code OutCard} **/--]] GAME_COMMAND_OUT_CARD = 0x8112, --[[/** * 玩家若出牌错误,通过协议0x810c通知玩家 *
* 推送: {@code OutCardError} **/--]] GAME_COMMAND_OUT_CARD_ERROR = 0x8113, --[[/** * 玩家出牌成功 *
* 推送: {@code OutCardSuccess} **/--]] GAME_COMMAND_OUT_CARD_SUCCESS = 0x8114, --[[/** * 一局有人胡牌且需带醒时, server广播通知醒牌 *
* 推送: {@code DaiXing} **/--]] GAME_COMMAND_DaiXing = 0x810f, --[[/** * (小局) *
* 推送: {@code GameXiaoJuResponse} **/--]] GAME_COMMAND_GAME_XIAO_JU = 0x8117, --[[/** * (大局)游戏结束 *
* 推送: {@code GameDaJuResponse} **/--]] GAME_COMMAND_GAME_DA_JU = 0x8118, --[[/** * 断线重连 协议0x8009 *
* 推送: {@code GameReconnection} **/--]] GAME_COMMAND_GAME_RECONNECTION = 0x8009, --[[/** * 广播告知桌子其他用户 已经掉线 *
* 推送: {@code OtherDroppedResponse} **/--]] GAME_COMMAND_BROADCAST_USER_DROPPED = 0x800f, --[[/** * 广播听牌 *
* 推送: {@code RequestTingCard} * 推送: {@code TingCardResult} **/--]] GAME_COMMAND_BROADCAST_TING = 0x8119, --[[/** * 发送听牌 *
* 推送: {@code RequestTingCard} * 推送: {@code TingCardResult} **/--]] GAME_COMMAND_TINGCARD = 0x8120, --[[/** * 发送听牌 *
* 推送: {@code RequestTingCard} * 推送: {@code TingCardResult} **/--]] GAME_COMMAND_RESPONSE_TINGCARD = 0x8121, --[[/** *当0x810b协议提示玩家需要弃胡时, 客户端展示弃胡及过按钮 *
* 推送: {@code SendQiHu} * 推送: {@code QiHuSelfResponese} **/--]] GAME_COMMAND_QiHu = 0x8113, --[[/** * 玩家选择弃胡,广播通知桌子上其他用户,协议0x8114 *
* 推送: {@code OtherQiHuTongZhi} **/--]] GAME_COMMAND_Other_QiHu_TongZhi = 0x8114, --[[/** * 客户端通过协议0x8060通知server, 用户信息改变 *
* 推送: {@code ClientChangeUserInfo} **/--]] GAME_COMMAND_CLIENT_CHANGE_USERINFO = 0x8060, --[[/** * server收到0x8060协议后,广播当前桌子上所有用户 *
* 推送: {@code ServerChangeUserInfo} **/--]] GAME_COMMAND_SERVER_CHANGE_USERINFO = 0x8061, --推送听牌数据,原来被注释掉,欢乐相关麻将迁移后去掉注释 GAME_PUSH_TING = 0x8122, -- 首次听牌,提示 GAME_COMMAND_TING_HOSTED = 0x812a, -- 快速开始 GAME_COMMAND_FAST_START_GAME = 0x8200, -- 广播快速开始 GAME_COMMAND_BROAD_FAST_START_GAME = 0x8201, -- 快速开始请求失败 GAME_COMMAND_FAST_START_ERROR = 0x8202, -- 快速开始成功 GAME_COMMAND_BROAD_QUICKLY_START = 0x8203, -- 请求托管 GAME_COMMAND_USER_HOSTING_REQUEST = 0x8127, -- 服务器下发过操作,客户端取消按钮,主要用于托管 GAME_COMMAND_USER_PASS = 0x8128, -- 请求重连消息 GAME_COMMAND_GET_TABLE_INFO = 0x802a, } return cmd