local MJDefine = MJFramework.MJImport("mj.luaScript.MJDefine") local MJFunction = MJFramework.MJImport("mj.luaScript.MJFunction") local CommonGroupGang = require("mj.luaScript.Common.2d.CommonGroupGang") local GroupGang2D = class("GroupGang2D", CommonGroupGang) function GroupGang2D:ctor(values, viewId, groupIndex, cardNum) self._mjNum = cardNum or 0 GroupGang2D.super.ctor(self, values, viewId, groupIndex, cardNum) end return GroupGang2D