-- 自贡长牌 local Config = { -- 子游戏ID gameId = 46, -- 是否开放 open = true, -- 所属类型 belongType = 2, -- 游戏协议文件 protocolClass = "zp_changpai.luaScript.Protocol.changpaiProtocol", -- 战绩协议文件 protocolZhanJi = "zp_base.luaScript.Protocol.ZPProtocolZhanJi", -- 主界面 mainViewName = "zp_base.luaScript.Views.Main.ZPMainView", -- 房间界面 roomViewName = "zp_changpai.luaScript.Views.Room.changpaiRoomView", -- 战绩单局详情界面 --zhanjiDanjuView = "Views.Zhanji.ZPZhanJiDanJuView", --战绩回放界面 zhanjiRecordView = "zp_changpai.luaScript.Views.Room.changpaiRecordView", -- 游戏玩法 GameType = { [1] = "自贡长牌", }, -- 游戏局数 gameCount = { [1] = 6, [2] = 8, [3] = 10, [4] = 12, [5] = 16, }, -- 玩家数量 playerNum = { [1] = 4, }, -- 茶馆显示用的规则名字图片 ruleNameImage = { [1] = "club_createRoom_game_6_type_1.png", }, -- 创建房间界面的规则ui uiCreateRule = { [1] = "luaScript.Views.CreateRoom.CreateRoom_zgchangpai", }, -- 创建房间界面左侧checkBox的plist plistCreateRule = "zp_changpai/res/zy_dating/changpai_create_room.plist", -- 创建房间界面左侧checkBox的图片 imageCreateRule = { [1] = {"zp_changpai_createRoom_btn1_S.png", "zp_changpai_createRoom_btn1_N.png"}, }, --路径名字 rootName="zp_changpai", fileName="changpai", gameName="自贡长牌", --依赖的框架ID fremworkId=1002, gameDataConfig = { isClosePlayAgain = false, }, room_logos = { [1] = "res/ui/zy_fangjian/room_logo/room_logo_46_1.png", }, wanfaConfig = "luaScript.SubGameDefine.ZiPai.changpaiWanFa", isShowFFQShare = false, } return Config;