-- local MJSelectRadioCompnent = require("luaScript.Views.CreateRoom.Compnent.MJSelectRadioCompnent") -- local MJGroupCompnent = require("luaScript.Views.CreateRoom.Compnent.MJGroupCompnent") -- local MJCheckBoxCompnent = require("luaScript.Views.CreateRoom.Compnent.MJCheckBoxCompnent") -- local MJWanFa=MJFramework.ImportWanFa("MaJiang.MJWanFa") local CreateRoomItemBase=require("luaScript.Views.CreateRoom.CreateRoomItemBase") local MJCreateRoomItem=class("huamajiangCreateRoomItem", CreateRoomItemBase) local SELECT_COLOR = cc.c4b(213,46,11,255) local NON_SELECT_COLOR = cc.c4b(21,99,97,255) function MJCreateRoomItem:ctor(defaultValues) MJCreateRoomItem.super.ctor(self, defaultValues, "huamajiang_room.json") local ui = loadUI("res/ui/ui_chuangjian/mj_createroom_huamajiang_three.ui"); self.ui = ui; self:addChild(ui); self.JuShuRadioManager = import("luaScript.Tools.RadioManager"):new(); --房费 self.PayRadioManager = import("luaScript.Tools.RadioManager"):new(); --人数 self.PlayerNumRadioManager = import("luaScript.Tools.RadioManager"):new(); -- 点杠花 self.DianGangHuaRadioManager = import("luaScript.Tools.RadioManager"):new(); -- 多头 self.DuoTouRadioManager = import("luaScript.Tools.RadioManager"):new(); --玩法 self.WanFaCheckBoxManager = import("luaScript.Tools.CheckBoxManager"):new(); --换三张 self.HuanSanZhangRadioManager = import("luaScript.Tools.RadioManager"):new(); --萝卜 self.LuoBoRadioManager = import("luaScript.Tools.RadioManager"):new(); --天胡全胡 self.TianHuQuanHuCheckBoxManager = import("luaScript.Tools.CheckBoxManager"):new(); --四人胡完 self.SiRenHuWanCheckBoxManager = import("luaScript.Tools.CheckBoxManager"):new(); --七对全胡 self.QiDuiRadioManager = import("luaScript.Tools.RadioManager"):new(); --神龙 self.ShenLongRadioManager = import("luaScript.Tools.RadioManager"):new(); -- 飘 self.PiaoRadioManager = import("luaScript.Tools.RadioManager"):new(); --封顶 self.FengDingRadioManager = import("luaScript.Tools.RadioManager"):new(); -- 其他选项 self.otherCheckBoxManager = import("luaScript.Tools.CheckBoxManager"):new() self:onHideCestView() -- 隐藏cest的界面 end function MJCreateRoomItem:onHideCestView() if self.ui.Items.Button_pay0_tips then self.ui.Items.Button_pay0_tips:setVisible(false) end if self.ui.Items.Button_pay1_tips then self.ui.Items.Button_pay1_tips:setVisible(false) end if self.ui.Items.ImageView_pay0_tips then self.ui.Items.ImageView_pay0_tips:setVisible(false) end if self.ui.Items.ImageView_pay1_tips then self.ui.Items.ImageView_pay1_tips:setVisible(false) end end function MJCreateRoomItem:onShowCestView() if self.ui.Items.Text_pay0 then self.ui.Items.Text_pay0:setText("免费") end if self.ui.Items.Text_pay1 then self.ui.Items.Text_pay1:setText("自费") end if self.ui.Items.Button_pay0_tips then self.ui.Items.Button_pay0_tips:setVisible(true) end if self.ui.Items.Button_pay1_tips then self.ui.Items.Button_pay1_tips:setVisible(true) end if self.ui.Items.ImageView_pay0_tips then self.ui.Items.ImageView_pay0_tips:setVisible(false) end if self.ui.Items.Button_pay0_tips then self.ui.Items.Button_pay0_tips:registerClick(function() if self.ui.Items.ImageView_pay0_tips then local isVisible = not self.ui.Items.ImageView_pay0_tips:isVisible() self.ui.Items.ImageView_pay0_tips:setVisible(isVisible) end end) end if self.ui.Items.ImageView_pay1_tips then self.ui.Items.ImageView_pay1_tips:setVisible(false) end if self.ui.Items.Button_pay1_tips then self.ui.Items.Button_pay1_tips:registerClick(function() if self.ui.Items.ImageView_pay1_tips then local isVisible = not self.ui.Items.ImageView_pay1_tips:isVisible() self.ui.Items.ImageView_pay1_tips:setVisible(isVisible) end end) end end function MJCreateRoomItem:onEnter() MJCreateRoomItem.super.onEnter(self) self:initPlayTips(); self:initPayRadioManager(); self:initPlayerNumRadioManager(); self:initDianGangHuaRadioManager(); self:initDuoTouRadioManager(); self:initWanFaCheckBoxManager(); self:initHuanSanZhangRadioManager(); self:initLuoBoRadioManager(); self:initTianHuQuanHuCheckBoxManager(); self:initSiRenHuWanCheckBoxManager(); self:initQiDuiRadioManager(); self:initShenLongRadioManager(); self:initPiaoRadioManager(); self:initFengDingRadioManager(); self:initOtherCheckBoxManager(); self:initLayoutEvent() self:initJiFenBeiShu() end --[[/** * 父类调用 * 根据局数获取房费 * @param jushu * @return */--]] function MJCreateRoomItem:getCreateRoomCost(jushu) local payTypes = self:getPayTypes(); if not payTypes then return 0; end local payInfo = payTypes[jushu] if not payInfo then return 0; end local payMode = self.PayRadioManager:getResult() if payMode == 0 then return payInfo.roomCard or 0 elseif payMode == 1 then return payInfo.roomCardAA or 0 end end --- --[[/** * 整理不同局数对应的房卡消耗 * @param * @return */--]] function MJCreateRoomItem:getPayTypes( ) local payTypes={} local gameConfig = app.user:getGameConfig(GAME_IDS.huamajiang)--app.gameId); if not gameConfig then return ; end local arrGameRound = toNumberArray(",")(gameConfig.gameRound) local arrRequireCards = toNumberArray(",")(gameConfig.requireCards) local arrRequireCardsAA = toNumberArray(",")(gameConfig.AArequireCards) for idx, gameRound in ipairs(arrGameRound) do payTypes[gameRound] = { roomCard = arrRequireCards[idx], roomCardAA = arrRequireCardsAA[idx], } end return payTypes; end --[[/** * 初始化帮助信息 * @return */--]] function MJCreateRoomItem:initPlayTips() local buttons = { {buttonName = "Button_QuickStartTips", tipsName = "ImageView_QuickStartTips"}, {buttonName = "Button_HuLuoBo", tipsName = "ImageView_HuLuoBo"}, {buttonName = "Button_FeiPai", tipsName = "ImageView_FeiPai"}, {buttonName = "Button_ChaoJiLuoBo", tipsName = "ImageView_ChaoJiLuoBo"}, {buttonName = "Button_HuJiaMoPai", tipsName = "ImageView_HuJiaMoPai"}, {buttonName = "Button_ZiDongHu", tipsName = "ImageView_ZiDongHu"}, {buttonName = "Button_MoJiaHuPai", tipsName = "ImageView_MoJiaHuPai"}, {buttonName = "Button_TianHuQuanHu", tipsName = "ImageView_TianHuQuanHu"}, {buttonName = "Button_QiDui_1", tipsName = "ImageView_QiDui_1"}, {buttonName = "Button_QiDui_2", tipsName = "ImageView_QiDui_2"}, {buttonName = "Button_JFBS", tipsName = "ImageView_JFBS"}, }; -- 点击其中一个,隐藏其他提示信息 local hideOtherTips = function (buttonName) for k, v in ipairs(buttons) do local btnNode = self.ui.Items[v.buttonName]; local tipsNode = self.ui.Items[v.tipsName]; if v.buttonName ~= buttonName then tipsNode:setVisible(false); end end end -- 注册问号按钮事件 for k, v in ipairs(buttons) do local btnNode = self.ui.Items[v.buttonName]; local tipsNode = self.ui.Items[v.tipsName]; tipsNode:setVisible(false); btnNode:registerClick(handler(self, function (obj) local isVisible = tipsNode:isVisible(); tipsNode:setVisible(not isVisible); hideOtherTips(v.buttonName); end)); tipsNode:setTouchEnabled(true); end self.ui.Items["Button_ZiDongHu"]:setVisible(false); -- 隐藏胡家摸牌帮助 end --- --[[/** * 初始化房费支付选项 * @return */--]] function MJCreateRoomItem:initPayRadioManager () if not self.PayRadioManager then return; end self.PayRadioManager:addItem(self.ui.Items.CheckBox_FangZhu, 0); -- 房主支付 self.PayRadioManager:addItem(self.ui.Items.CheckBox_AAPay, 1); -- AA支付 local default = self:getDefaultValue("deductRule") or 0 self.PayRadioManager:setDefault(default) self.PayRadioManager:setCallback(function () -- 通知创建界面更新显示 app:dispatchEvent({name = "onChangePayMode"}) end); self:setDefaultTextColor(self.PayRadioManager,"Text_pay") end --[[/** * 初始化人数选项 * @return */--]] function MJCreateRoomItem:initPlayerNumRadioManager () if not self.PlayerNumRadioManager then return ; end self.PlayerNumRadioManager:addItem(self.ui.Items.CheckBox_PlayerNum_0, 0); self.PlayerNumRadioManager:addItem(self.ui.Items.CheckBox_PlayerNum_2, 2); self.PlayerNumRadioManager:addItem(self.ui.Items.CheckBox_PlayerNum_3, 3); self.PlayerNumRadioManager:addItem(self.ui.Items.CheckBox_PlayerNum_4, 4); local defaultValue = self:getDefaultValue("playnum") or 3 local isfaststart = self:getDefaultValue("isfaststart") or 1 if isfaststart==1 then defaultValue = 0; end self.PlayerNumRadioManager:setDefault(defaultValue); local function refreshWanFaItems(value) if value == 2 then -- self.ui.Items.CheckBox_QuPai:setSelectedState(true); -- self.PiaoRadioManager:setDefault(0); -- self.ui.Items.CheckBox_HuJiaMoPai:setSelectedState(false); self.ui.Items.CheckBox_HuLuoBo:setSelectedState(true); self.ui.Items.CheckBox_ChaoJiLuoBo:setEnabled(true); self.ui.Items.CheckBox_MoJiaHuPai:setSelectedState(false); end -- self.ui.Items.CheckBox_HuJiaMoPai:setEnabled(value ~= 2); self.ui.Items.CheckBox_HuLuoBo:setEnabled(value ~= 2); -- self.ui.Items.CheckBox_QuPai:setEnabled(value ~= 2); -- self.ui.Items.CheckBox_Piao_0:setEnabled(value ~= 2); -- self.ui.Items.CheckBox_Piao_1:setEnabled(value ~= 2); -- self.ui.Items.CheckBox_Piao_2:setEnabled(value ~= 2); self.ui.Items.CheckBox_MoJiaHuPai:setEnabled(value ~= 2); --新增四人胡完 self.ui.Items.CheckBox_SiRenHuWan:setVisible(value == 4 or value == 0) --天胡全胡 self.ui.Items.CheckBox_TianHuQuanHu:setVisible(value ~= 2); --天胡全胡提示按钮 self.ui.Items.Button_TianHuQuanHu:setVisible(value ~= 2); --神龙和七对全胡二人不显示 self.ui.Items.Layout_Play_5:setVisible(value ~= 2); self.ui.Items.Layout_QiDui:setVisible(value ~= 2); end self.PlayerNumRadioManager:setCallback(function (value) refreshWanFaItems(value); self.ui.Items.Layout_1:requestDoLayout() self.ui.Items.Layout_1:doLayout() end); refreshWanFaItems(defaultValue); end --[[/** * 初始化点杠花选项 * @param * @return */--]] function MJCreateRoomItem:initDianGangHuaRadioManager( ) if not self.DianGangHuaRadioManager then return ; end self.DianGangHuaRadioManager:addItem(self.ui.Items.CheckBox_gang_1, 0x02); -- 自摸 self.DianGangHuaRadioManager:addItem(self.ui.Items.CheckBox_gang_2, 0x01); -- 点炮 local specRule = self:getDefaultValue("specRule") or 0; local defaultValue = 0x02; if getNumBand(specRule, 0x01) > 0 then defaultValue = 0x01; end if getNumBand(specRule, 0x02) > 0 then defaultValue = 0x02; end self.DianGangHuaRadioManager:setDefault(defaultValue); end --[[/** * 初始化多头选项 * @return */--]] function MJCreateRoomItem:initDuoTouRadioManager () if not self.DuoTouRadioManager then return ; end self.DuoTouRadioManager:addItem(self.ui.Items.CheckBox_DuoTou_1, 1); -- 多头杠加番 self.DuoTouRadioManager:addItem(self.ui.Items.CheckBox_DuoTou_2, 2); -- 多头加番 local defaultValue = self:getDefaultValue("duogang") or 2; self.DuoTouRadioManager:setDefault(defaultValue); end --[[/** * 初始化换三张选项 * @return */--]] function MJCreateRoomItem:initHuanSanZhangRadioManager() if not self.HuanSanZhangRadioManager then return ; end self.HuanSanZhangRadioManager:addItem(self.ui.Items.CheckBox_HuanSanZhang, 0x1000) self.HuanSanZhangRadioManager:addItem(self.ui.Items.CheckBox_BuHuanZhang, 0x2000) self.HuanSanZhangRadioManager:addItem(self.ui.Items.CheckBox_HunSeHuanSanZhang, 0x80000) -- 设置默认数据 local specRule = self:getDefaultValue("specRule") or 0x2000 local defaultValue = 0x2000; if getNumBand(specRule, 0x1000) > 0 then defaultValue = 0x1000 end if getNumBand(specRule, 0x2000) > 0 then defaultValue = 0x2000 end if getNumBand(specRule, 0x80000) > 0 then defaultValue = 0x80000 end self.HuanSanZhangRadioManager:setDefault(defaultValue); end --[[/** * 初始化起始萝卜选项 * @return */--]] function MJCreateRoomItem:initLuoBoRadioManager() if not self.LuoBoRadioManager then return ; end self.LuoBoRadioManager:addItem(self.ui.Items.CheckBox_Luobo_2, 0x4000) self.LuoBoRadioManager:addItem(self.ui.Items.CheckBox_Luobo_4, 0x8000) self.LuoBoRadioManager:addItem(self.ui.Items.CheckBox_Luobo_6, 0x10000) local specRule = self:getDefaultValue("specRule") or 0; local defaultValue = 0x8000; if getNumBand(specRule, 0x4000) > 0 then defaultValue = 0x4000; end if getNumBand(specRule, 0x8000) > 0 then defaultValue = 0x8000; end if getNumBand(specRule, 0x10000) > 0 then defaultValue = 0x10000; end self.LuoBoRadioManager:setDefault(tonumber(defaultValue)); end --[[/** * 初始化天胡全胡选项 * @return */--]] function MJCreateRoomItem:initTianHuQuanHuCheckBoxManager() if not self.TianHuQuanHuCheckBoxManager then return ; end local checkbox = self.TianHuQuanHuCheckBoxManager; checkbox:addItem(self.ui.Items.CheckBox_TianHuQuanHu,"tianhuquanhu", 0x20000, 0) -- 设置默认状态 local defaultValue = self:getDefaultValue("specRule") or 0x20000 local selecteds = {}; if getNumBand(defaultValue, 0x20000)>0 then table.insert(selecteds, "tianhuquanhu") end checkbox:setDefault(selecteds) end --[[/** * 初始化四人全胡选项 * @return */--]] function MJCreateRoomItem:initSiRenHuWanCheckBoxManager() if not self.SiRenHuWanCheckBoxManager then return ; end local checkbox = self.SiRenHuWanCheckBoxManager; checkbox:addItem(self.ui.Items.CheckBox_SiRenHuWan,"sirenhuwan", 0x40000, 0) -- 设置默认状态 local defaultValue = self:getDefaultValue("specRule") or 0x40000 local selecteds = {}; if getNumBand(defaultValue, 0x40000)>0 then table.insert(selecteds, "sirenhuwan") end checkbox:setDefault(selecteds) end --[[/** * 初始化七对选项 * @return */--]] function MJCreateRoomItem:initQiDuiRadioManager() if not self.QiDuiRadioManager then return ; end self.QiDuiRadioManager:addItem(self.ui.Items.CheckBox_QiDui_0, 0) self.QiDuiRadioManager:addItem(self.ui.Items.CheckBox_QiDui_1, 1) self.QiDuiRadioManager:addItem(self.ui.Items.CheckBox_QiDui_2, 2) local defaultValue = self:getDefaultValue("QiDuiQuanHu") or 1; self.QiDuiRadioManager:setDefault(defaultValue); end --[[/** * 初始化神龙选项 * @return */--]] function MJCreateRoomItem:initShenLongRadioManager() if not self.ShenLongRadioManager then return ; end self.ShenLongRadioManager:addItem(self.ui.Items.CheckBox_ShenLong_0, 0) self.ShenLongRadioManager:addItem(self.ui.Items.CheckBox_ShenLong_1, 10) self.ShenLongRadioManager:addItem(self.ui.Items.CheckBox_ShenLong_2, 20) local defaultValue = self:getDefaultValue("ShenLong") or 10; self.ShenLongRadioManager:setDefault(defaultValue); end --[[/** * 初始化玩法选项 * @return */--]] function MJCreateRoomItem:initWanFaCheckBoxManager () if not self.WanFaCheckBoxManager then return ; end local checkbox = self.WanFaCheckBoxManager; checkbox:addItem(self.ui.Items.CheckBox_HuJiaMoPai, "hujiamopai", 0x04, 0);--胡家默牌 checkbox:addItem(self.ui.Items.CheckBox_ZiDongHu, "zidonghu", 0x08, 0);--自动胡 checkbox:addItem(self.ui.Items.CheckBox_FeiPai, "feipai", 0x10, 0);--废牌 checkbox:addItem(self.ui.Items.CheckBox_HuLuoBo, "huluobo", 0x20, 0);--胡萝卜 checkbox:addItem(self.ui.Items.CheckBox_ChaoJiLuoBo, "chaojiluobo", 0x40, 0);--超级萝卜 checkbox:addItem(self.ui.Items.CheckBox_MoJiaHuPai, "mojiahupai", 0x100, 0);--末家胡牌 checkbox:addItem(self.ui.Items.CheckBox_HuJiaQiangGang, "hujiaqianggang", 0x200, 0);--胡家可抢杠 checkbox:addItem(self.ui.Items.CheckBox_ZhuanShou, "zhuanshou", 0x400, 0); -- 转手 checkbox:addItem(self.ui.Items.CheckBox_ChaJiao, "chajiao", 1, 0) -- 查叫 checkbox:addItem(self.ui.Items.CheckBox_NoQiangGang, "noqianggang", 0x800, 0); -- 不可抢杠胡家 local refreshItems = function () if not tolua.isnull(self.WanFaCheckBoxManager) then local result = self.WanFaCheckBoxManager:getResult2(); self.ui.Items.CheckBox_ChaoJiLuoBo:setEnabled(result["huluobo"] > 0); if result["huluobo"] <= 0 then self.WanFaCheckBoxManager:setSelectedState("chaojiluobo", false); end end end local specRule = self:getDefaultValue("specRule") or 0; local defaultValues = {}; local chajiaoValue = self:getDefaultValue("chajiao") or 1; if chajiaoValue > 0 then table.insert( defaultValues, "chajiao") end if specRule ~= 0 then if getNumBand(specRule, 0x04) > 0 then table.insert(defaultValues, "hujiamopai"); end if getNumBand(specRule, 0x08) > 0 then table.insert(defaultValues, "zidonghu"); end if getNumBand(specRule, 0x10) > 0 then table.insert(defaultValues, "feipai"); end if getNumBand(specRule, 0x20) > 0 then table.insert(defaultValues, "huluobo"); end if getNumBand(specRule, 0x40) > 0 then table.insert(defaultValues, "chaojiluobo"); end if getNumBand(specRule, 0x100) > 0 then table.insert(defaultValues, "mojiahupai"); end if getNumBand(specRule, 0x200) > 0 then table.insert(defaultValues, "hujiaqianggang"); end if getNumBand(specRule, 0x400) > 0 then table.insert(defaultValues, "zhuanshou") end if getNumBand(specRule, 0x800) > 0 then table.insert(defaultValues, "noqianggang") end else table.insert(defaultValues, "hujiamopai"); table.insert(defaultValues, "zidonghu"); table.insert(defaultValues, "huluobo"); table.insert(defaultValues, "chaojiluobo"); end checkbox:setDefault(defaultValues) checkbox:setCallback(refreshItems); refreshItems(); end --[[/** * 初始化飘选项 * @return */--]] function MJCreateRoomItem:initPiaoRadioManager () if not self.PiaoRadioManager then return ; end self.PiaoRadioManager:addItem(self.ui.Items.CheckBox_Piao_0, 0); -- 不飘 self.PiaoRadioManager:addItem(self.ui.Items.CheckBox_Piao_1, 1); -- 随飘 self.PiaoRadioManager:addItem(self.ui.Items.CheckBox_Piao_2, 2); -- 必飘 local defaultValue = self:getDefaultValue("piaomode") or 0; self.PiaoRadioManager:setDefault(defaultValue); end --[[/** * 初始化封顶选项 * @return */--]] function MJCreateRoomItem:initFengDingRadioManager () if not self.FengDingRadioManager then return ; end self.FengDingRadioManager:addItem(self.ui.Items.CheckBox_0fan, -1); -- 封顶3番 self.FengDingRadioManager:addItem(self.ui.Items.CheckBox_3fan, 3); -- 封顶3番 self.FengDingRadioManager:addItem(self.ui.Items.CheckBox_4fan, 4); -- 封顶4番 self.FengDingRadioManager:addItem(self.ui.Items.CheckBox_5fan, 5); -- 封顶5番 local defaultValue = self:getDefaultValue("limitfan") or 5; self.FengDingRadioManager:setDefault(defaultValue); end -- 面板的点击事件,点击面板后,隐藏所有提示 function MJCreateRoomItem:initLayoutEvent() self.ui.Items.Layout_1:registerClick(function () local buttons = { {buttonName = "Button_QuickStartTips", tipsName = "ImageView_QuickStartTips"}, {buttonName = "Button_JFBS", tipsName = "ImageView_JFBS"}, {buttonName = "Button_HuLuoBo", tipsName = "ImageView_HuLuoBo"}, {buttonName = "Button_MoJiaHuPai", tipsName = "ImageView_MoJiaHuPai"}, {buttonName = "Button_HuJiaMoPai", tipsName = "ImageView_HuJiaMoPai"}, {buttonName = "Button_ZiDongHu", tipsName = "ImageView_ZiDongHu"}, {buttonName = "Button_ChaoJiLuoBo", tipsName = "ImageView_ChaoJiLuoBo"}, {buttonName = "Button_FeiPai", tipsName = "ImageView_FeiPai"}, {buttonName = "Button_TianHuQuanHu", tipsName = "ImageView_TianHuQuanHu"}, {buttonName = "Button_QiDui_1", tipsName = "ImageView_QiDui_1"}, {buttonName = "Button_QiDui_2", tipsName = "ImageView_QiDui_2"}, {buttonName = "Button_JFBS", tipsName = "ImageView_JFBS"}, }; -- 隐藏其他提示信息 for k, v in ipairs(buttons) do local tipsNode = self.ui.Items[v.tipsName] tipsNode:setVisible(false) end end) end --- -- 初始化其他选项 -- @return -- function MJCreateRoomItem:initOtherCheckBoxManager () if not self.otherCheckBoxManager then return end self.otherCheckBoxManager:addItem(self.ui.Items.CheckBox_ForbidProp, "forbidProp", 1, 0)--屏蔽快捷语与道具 self.otherCheckBoxManager:addItem(self.ui.Items.CheckBox_ForbidVoice, "forbidVoice", 1, 0)--屏蔽语音 local forbidProp = self:getDefaultValue("forbidProp") or 0 local forbidVoice = self:getDefaultValue("forbidVoice") or 0 local defaults = {} if forbidProp > 0 then table.insert(defaults, "forbidProp") end if forbidVoice == 1 then table.insert(defaults, "forbidVoice") end self.otherCheckBoxManager:setDefault(defaults) end -- 初始化积分倍数 function MJCreateRoomItem:initJiFenBeiShu() self.ui.Items.Button_jia:registerClick(handler(self, self.onClickAdd)) self.ui.Items.Button_jian:registerClick(handler(self, self.onClickJian)) self.curJFBS = self:getDefaultValue("baseMulti") or 1; self:updateJiFenBeiShu() --积分倍数说明 -- self.ui.Items.ImageView_JFBS:setVisible(false) -- self.ui.Items.Button_JFBS:registerClick(function() -- self.ui.Items.ImageView_JFBS:setVisible(not self.ui.Items.ImageView_JFBS:isVisible()) -- end) -- self.ui.Items.Layout_JiFenBeiShu:setVisible(false) end --更新积分倍数 function MJCreateRoomItem:updateJiFenBeiShu() self.curJFBS = self.curJFBS >= 1.0 and math.floor(self.curJFBS) or self.curJFBS; self.ui.Items.Text_jifen:setText(self.curJFBS) self.ui.Items.Button_jia:setEnabled(self.curJFBS ~= 100) self.ui.Items.Button_jian:setEnabled(self.curJFBS ~= 0.1) end --按钮加 function MJCreateRoomItem:onClickAdd() playBtnEffect() if not self.curJFBS then return end if self.curJFBS >= 1.0 then self.curJFBS = self.curJFBS + 1.0 else self.curJFBS = self.curJFBS + 0.1 end if self.curJFBS >= 100 then self.curJFBS = 100; end self:updateJiFenBeiShu() end --按钮减 function MJCreateRoomItem:onClickJian() playBtnEffect() if not self.curJFBS then return end if self.curJFBS <= 1.0 then self.curJFBS = self.curJFBS - 0.1 else self.curJFBS = self.curJFBS - 1.0 end if self.curJFBS <= 0.1 then self.curJFBS = 0.1 end self:updateJiFenBeiShu() end --设置选中值默认颜色 function MJCreateRoomItem:setDefaultTextColor(radio,text) if radio then local index = radio:getResult() local defaultText = string.format(text.."%d",index) self.ui.Items[defaultText]:setTextColor(SELECT_COLOR) end local result = self.WanFaCheckBoxManager:getResult2() if result.baojiao == 1 then self.ui.Items.Text_BaoJiao:setTextColor(SELECT_COLOR) end end --点击checkBox时,改变其text的颜色 function MJCreateRoomItem:updataTextColor(radio,text,boxType,valueTab) local function updataRadioTextColor() if boxType == "radioBox" then local index = radio:getResult() for k,value in pairs(valueTab) do local item = string.format(text.."%d",value) self.ui.Items[item]:setTextColor(NON_SELECT_COLOR) if value == index then self.ui.Items[item]:setTextColor(SELECT_COLOR) end end elseif boxType == "checkBox" then local result = self.WanFaCheckBoxManager:getResult2() if result.baojiao == 1 then self.ui.Items.Text_BaoJiao:setTextColor(SELECT_COLOR) else self.ui.Items.Text_BaoJiao:setTextColor(NON_SELECT_COLOR) end end end radio:setCallback(updataRadioTextColor); end function MJCreateRoomItem:getRuleResult() local game_num = self.JuShuRadioManager:getResult() local payMode = self.PayRadioManager:getResult() local playnum = self.PlayerNumRadioManager:getResult(); local isfaststart = (playnum == 0) and 1 or 0; playnum = (playnum == 0) and 4 or playnum; local duogang = self.DuoTouRadioManager:getResult(); local piaomode = self.PiaoRadioManager:getResult(); local limitfan = self.FengDingRadioManager:getResult(); local dianganghua = self.DianGangHuaRadioManager:getResult(); local specialRule = 0; specialRule = getNumOr(specialRule, dianganghua); local wanfaResult = self.WanFaCheckBoxManager:getResult2(); for k, v in pairs(wanfaResult or {}) do if k ~= "chaojiluobo" and k~= "chajiao" and v > 0 then specialRule = getNumOr(specialRule, v); end end if wanfaResult["huluobo"] > 0 then specialRule = getNumOr(specialRule, wanfaResult["chaojiluobo"]); end --换三张 local hszResult = self.HuanSanZhangRadioManager:getResult(); specialRule = getNumOr(specialRule, hszResult); --起始萝卜 local luoboResult = self.LuoBoRadioManager:getResult(); specialRule = getNumOr(specialRule, luoboResult); --七对全胡 local qidui = self.QiDuiRadioManager:getResult() qidui = playnum == 2 and 0 or qidui --四人胡完 local sirenhuwanResult = self.SiRenHuWanCheckBoxManager:getResult2(); if playnum == 4 or isfaststart == 1 then specialRule = getNumOr(specialRule, sirenhuwanResult["sirenhuwan"]); end local tianhuquanhuResult = self.TianHuQuanHuCheckBoxManager:getResult2(); if playnum ~= 2 then --天胡全胡 specialRule = getNumOr(specialRule, tianhuquanhuResult["tianhuquanhu"]); end --神龙 local shenlong = self.ShenLongRadioManager:getResult() local chajiao = wanfaResult["chajiao"]; local other = self.otherCheckBoxManager:getResult2() local forbidProp = other["forbidProp"] local forbidVoice = other["forbidVoice"] self.defaultValus = { gamerule = 2, QiDuiQuanHu = qidui, ShenLong = shenlong, totalgamenum = game_num, deductRule = payMode, playnum = playnum, isfaststart = isfaststart, limitfan = limitfan, piaomode = piaomode, duogang = duogang, specRule = specialRule, chajiao = chajiao, forbidProp = forbidProp, forbidVoice = forbidVoice, tingpai = 1, baseMulti = self.curJFBS, }; -- 保存玩家的选择 self:saveDefaultValues() local strGameInfo = json.encode(self.defaultValus); return game_num, strGameInfo end return MJCreateRoomItem