-- 材质混合轨迹 cc.BlendMaterialTrack.ClassName = "BlendMaterialTrack" cc.BlendMaterialTrack.Name = "BlendMaterialTrack" function cc.BlendMaterialTrack:loadFromXmlNode(xmlNode) cc.BaseTrack.loadFromXmlNode(self , xmlNode) self:setTimeToPlay(xmlNode.TimeToPlay) self:setOverrideBlendMode(xmlNode.OverrideBlendMode) self:setMaterial(cc.Material:createFromStream(xmlNode.Material)) end