local MJDefine=MJFramework.MJImport("mj.luaScript.MJDefine") local MJFunction=MJFramework.MJImport("mj.luaScript.MJFunction") local BaseMahjong3DCard = MJFramework.MJFrameworkClassImprot("mj.luaScript.Common.3d.Mahjong3DCard") local Card3D = class("Card3D", BaseMahjong3DCard) function Card3D:ctor(...) Card3D.super.ctor(self, ...) end function Card3D:initMahjongImage() Card3D.super.initMahjongImage(self) if self:getValue() == 0x41 and self._viewId == MJDefine.MyViewId and self._mjType == MJDefine.MJConfig_3d.MJType.Stand then local laiFlog = cc.Sprite:createWithSpriteFrameName("mj_flog_laizi.png") self:addChild(laiFlog) laiFlog:setPosition(17,90) end end return Card3D