local MJDefine=MJFramework.MJImport("mj.luaScript.MJDefine") local Mahjong3DGroupBaGang = require("mj.luaScript.Common.3d.Mahjong3DGroupBaGang") local GroupMSAGang3D = class("GroupMSAGang3D", Mahjong3DGroupBaGang) function GroupMSAGang3D:ctor(values, viewId, groupIndex, cardNum) self._mjNum = cardNum or 0 GroupMSAGang3D.super.ctor(self, values, viewId, groupIndex, cardNum) end return GroupMSAGang3D