local CommonGroupChi = require("mj.luaScript.Common.2d.CommonGroupChi") local CommonGroupAnGang = class("CommonGroupAnGang", CommonGroupChi) function CommonGroupAnGang:ctor (values, viewId, groupIndex) CommonGroupAnGang.super.ctor(self, values, viewId, groupIndex) end function CommonGroupAnGang:createCard(value, viewId, index, groupIndex) local card = CommonGroupAnGang.super.createCard(self, value, viewId, index, groupIndex) if index ~= 4 then card:setOperateBackImage() end return card end return CommonGroupAnGang