local MJDefine = MJFramework.MJImport("mj.luaScript.MJDefine") local MJFunction = MJFramework.MJImport("mj.luaScript.MJFunction") local BaseMahjong3DCard = MJFramework.MJFrameworkClassImprot("mj.luaScript.Common.3d.Mahjong3DCard") local Card3D = class("Card3D", BaseMahjong3DCard) local Color_Ting_Yong_Card = cc.c3b(255, 255, 215) function Card3D:ctor(...) self._isTingYongCard = false self._isDingQueCard = false Card3D.super.ctor(self, ...) end -- 设置为听用牌 function Card3D:setIsTingYongCard(isBool) self._isTingYongCard = isBool or false end -- 获取本牌是否是听用牌 function Card3D:getIsTingYongCard() return false --self._isTingYongCard end -- 设置为定缺牌 function Card3D:setIsDingQueCard(isBool) self._isDingQueCard = isBool or false end -- 获取本牌是否是定缺牌 function Card3D:getIsDingQueCard() return self._isDingQueCard end return Card3D