local MJ=MJFramework.MJFrameworkClassImprot("mj.luaScript.Views.Game.MJ") local MJDefine=MJFramework.MJImport("mj.luaScript.MJDefine") local dazhou=class("dazhou",MJ) function dazhou:ctor(...) dazhou.super.ctor(self,...) end function dazhou:initSortValue(value) if value==0x41 then --红中的排序值修改 self.sortValue=0x00 else self.sortValue=value end end function dazhou:getValue() return self.value end return dazhou