local Mahjong3DGroupChi = MJFramework.MJFrameworkClassImprot("mj.luaScript.Common.3d.Mahjong3DGroupChi") local GroupChi3D = class("GroupChi3D", Mahjong3DGroupChi) function GroupChi3D:ctor(...) GroupChi3D.super.ctor(self, ...) end function GroupChi3D:customRefresh(groupData) GroupChi3D.super.customRefresh(self, groupData) local mjCards = self:getCards(); if mjCards and mjCards[4] then self:refreshCardNum(mjCards[4], groupData.cardNum or 0); return; end end return GroupChi3D