local MJDefine=MJFramework.MJImport("mj.luaScript.MJDefine") local Mahjong3DGroupBaGang = MJFramework.MJFrameworkClassImprot("mj.luaScript.Common.3d.Mahjong3DGroupBaGang") local GroupBaGang3D = class("GroupBaGang3D", Mahjong3DGroupBaGang) function GroupBaGang3D:ctor(values, viewId, groupIndex, cardNum) self._mjNum = cardNum or 0 GroupBaGang3D.super.ctor(self, values, viewId, groupIndex, cardNum) end function GroupBaGang3D:customRefresh(...) GroupBaGang3D.super.customRefresh(...) end return GroupBaGang3D