local MJ = MJFramework.MJImport("mj.luaScript.Views.Game.MJ") local MJDefine=MJFramework.MJImport("mj.luaScript.MJDefine") local MJPositionCompnent=MJFramework.MJImport("mj.luaScript.Views.Compnent.MJPositionCompnent") local MJChi = MJFramework.MJFrameworkClassImprot("mj.luaScript.Views.Game.MJChi") local NeiJiangMJChi = class("NeiJiangMJChi", MJChi) function NeiJiangMJChi:ctor(values,viewId,desktopType) NeiJiangMJChi.super.ctor(self, values, viewId, desktopType); -- self.viewId=viewId or MJDefine.PlayerViewType.My -- self.desktopType = desktopType or MJDefine.DesktopType.ThreeD -- self.mjs={} -- local MJGroupOffSet=MJDefine.MJGroupOffSet[desktopType] -- -- local x=0 -- -- local y=0 -- --计算整个组牌的宽高 -- local width=0 -- local height=0 -- for i=1,3 do -- local mj =MJ:new(values[i],MJDefine.MJType.Operate,self.viewId,self.desktopType) -- self:addChild(mj) -- local mjWidth=mj:getContentSize().width -- local mjHeight=mj:getContentSize().height -- --根据视图ID 计算坐标 -- if self.viewId==MJDefine.PlayerViewType.My then -- -- x=#self.mjs*(mjWidth-MJDefine.MJGroupOffSet[self.viewId].x)+mjWidth/2 -- width=width+mjWidth -- height=mj:getContentSize().height -- elseif self.viewId==MJDefine.PlayerViewType.Left then -- -- x=x-#self.mjs*MJDefine.MJGroupOffSet[self.viewId].x -- -- y=y+(mjHeight-MJDefine.MJGroupOffSet[self.viewId].y)*(3-i) -- width=mjWidth -- height=height+mjHeight -- if i<3 then -- height=height-MJGroupOffSet[self.viewId].y -- end -- elseif self.viewId==MJDefine.PlayerViewType.Right then -- -- x=x-#self.mjs*MJDefine.MJGroupOffSet[self.viewId].x -- -- y=y+(mjHeight-MJDefine.MJGroupOffSet[self.viewId].y)*#self.mjs -- width=mjWidth -- height=height+mjHeight -- if i<3 then -- height=height-MJGroupOffSet[self.viewId].y -- end -- mj:setLocalZOrder(3-i) -- elseif self.viewId==MJDefine.PlayerViewType.Top then -- -- local scale=1--0.8 --上面的麻将要缩小 -- -- mj:setScale(scale) -- -- x=x*scale -- -- y=y*scale -- -- x=#self.mjs*(mjWidth*scale-MJDefine.MJGroupOffSet[self.viewId].x)+mjWidth*scale/2 -- width=width+mjWidth -- height=mj:getContentSize().height -- end -- local x,y=MJPositionCompnent.getIntragroupPosition(self.viewId,mj,i,#self.mjs,self.desktopType) -- mj:setPosition(x,y) -- table.insert(self.mjs,mj) -- end -- self:setContentSize(cc.size(width,height)) end return NeiJiangMJChi