local MJ = MJFramework.MJImport("mj.luaScript.Views.Game.MJ") local MJAnGang = MJFramework.MJFrameworkClassImprot("mj_xzdd.luaScript.Views.Game.xzddAnGang") local MJDefine = MJFramework.MJImport("mj.luaScript.MJDefine") local xzddAnGang = class("xzdd2r1fAnGang", MJAnGang) function xzddAnGang:ctor(...) xzddAnGang.super.ctor(self, ...) end return xzddAnGang