local MJ = MJFramework.MJImport("mj.luaScript.Views.Game.MJ") local MJDefine = MJFramework.MJImport("mj.luaScript.MJDefine") local MJPositionCompnent = MJFramework.MJImport("mj.luaScript.Views.Compnent.MJPositionCompnent") local MJChi = MJFramework.MJFrameworkClassImprot("mj_xzdd.luaScript.Views.Game.xzddChi") local xzddChi = class("xzdd2r1fChi", MJChi) function xzddChi:ctor(values, viewId, desktopType, redNum) xzddChi.super.ctor(self, values, viewId, desktopType, redNum) end return xzddChi