local MJGang = MJFramework.MJFrameworkClassImprot("mj_xzdd.luaScript.Views.Game.xzddGang") local MJChi = MJFramework.MJImport("mj.luaScript.Views.Game.MJChi") local MJDefine = MJFramework.MJImport("mj.luaScript.MJDefine") local MJ = MJFramework.MJImport("mj.luaScript.Views.Game.MJ") local xzddGang = class("xzdd2r1fGang", MJGang) function xzddGang:ctor(values, viewId, desktopType, redNum) xzddGang.super.ctor(self, values, viewId, desktopType, redNum) end return xzddGang