local Mahjong3DGroupChi = MJFramework.MJFrameworkClassImprot("mj.luaScript.Common.3d.Mahjong3DGroupChi") local GroupFei3D = class("GroupFei3D", Mahjong3DGroupChi) function GroupFei3D:ctor(...) GroupFei3D.super.ctor(self, ...) end function GroupFei3D:customRefresh(...) GroupFei3D.super.customRefresh(...) local mjCards = self:getCards() local t = app.room.roomInfo:getTingYongCard() for _, v in pairs(mjCards) do local cardValue = v:getValue() for _, j in pairs(t) do if cardValue == j.card then v:setIsTingYongCard(true) break end end end end return GroupFei3D