local PKDef = PKFramework.PKImport("pk_base.luaScript.PKDef") local PKFuc = PKFramework.PKImport("pk_base.luaScript.PKFunctions") local PKAnimationCompnent={} function PKAnimationCompnent.playBoomAnimation(parent,pos,viewId, onEnd) PKFuc.playAniOnce(parent,38,0.04,"pkAni_ZD%d.png",pos,onEnd) end function PKAnimationCompnent.playShunZiAnimation(parent,pos,viewId, onEnd) PKFuc.playAniOnce(parent,20,0.04,"pkAni_SZ%d.png",pos,onEnd) end function PKAnimationCompnent.playBanZiPaoAnimation(parent,pos,viewId, onEnd) PKFuc.playAniOnce(parent,30,0.04,"pkAni_Bzp%d.png",pos,onEnd) end function PKAnimationCompnent.playGunTongAnimation(parent,pos,viewId, onEnd) PKFuc.playAniOnce(parent,31,0.04,"pkAni_GT%d.png",pos,onEnd) end function PKAnimationCompnent.playGunLongAnimation(parent,pos,viewId, onEnd) PKFuc.playAniOnce(parent,31,0.04,"pkAni_GL%d.png",pos,onEnd) end function PKAnimationCompnent.playQingDanAnimation(parent,pos,viewId, onEnd) PKFuc.playAniOnce(parent,26,0.04,"pkAni_QD%d.png",pos,onEnd) end function PKAnimationCompnent.playTianPaiAnimation(parent,pos,viewId, onEnd) PKFuc.playAniOnce(parent,32,0.04,"pkAni_TP%d.png",pos,onEnd) end return PKAnimationCompnent