local ZPDef = ZPFramework.ZPImport("zp_base.luaScript.ZPDef") local ZPMessage = ZPFramework.ZPImport("zp_base.luaScript.Protocol.ZPMessage") local ZPRoomToolView = ZPFramework.ZPFrameworkClassImprot("zp_base.luaScript.Views.Room.ZPRoomToolView") local gulinRoomToolView = class("gulinRoomToolView", ZPRoomToolView) function gulinRoomToolView:ctor( ... ) gulinRoomToolView.super.ctor(self) end function gulinRoomToolView:onEnter() gulinRoomToolView.super.onEnter(self) --self:showFastStart(false) end --[[function gulinRoomToolView:onClickFastStart( sender )--发起申请 playBtnEffect() local request = ZPMessage.FastStartRequest:new() request.tp = 1 self.ui:sendMsg(app.room, ZPDef.MJEvent.RequestFastsStart, request) end function gulinRoomToolView:showFastStart(is) local roomInfo = app.room.roomInfo if roomInfo.nStatus and roomInfo.nStatus>=ZPDef.GameStatus.GAME_STATUS_WAIT_BANKER_START and roomInfo.nStatus<=ZPDef.GameStatus.GAME_STATUS_GAME_OVER then self.ui.Items.Button_fastStart:setVisible(false) else local playerCount = app.room:getPlayerCount() local roomInfo=app.room.roomInfo local gameInfo=json.decode(roomInfo.strGameInfo) if true == is and playerCount