|
- local scheduler = require("luaScript.ModuleEapSdk.SdkSocket.scheduler")
- local BaseLayer = require("luaScript.ModuleEapSdk.BaseLayers.BaseLayer")
- local LayerTeamRank = class("LayerTeamRank", BaseLayer)
-
- function LayerTeamRank.createWithData(__node, __zorder)
- local layer = LayerTeamRank.new()
- layer.m_parent = __node
- __node:addChild(layer, __zorder)
- return layer
- end
-
- function LayerTeamRank:myShow()
- -- self:addListener(true)
- self:initData()
- self:initUI()
- end
-
- function LayerTeamRank:myClose()
- end
-
- function LayerTeamRank:initData()
- self.m_curSel = 1
- self.m_menuItems = {}
- self.scrollView = nil
- end
-
- function LayerTeamRank:initUI()
- self.imgPath = {
- "res/ModuleEapSdk/eapsdk_public_back_bg1.png",
- "res/ModuleEapSdk/eapsdk_public_back_bg2.png",
- "res/ModuleEapSdk/eapsdk_public_back_bg3.png",
- "res/ModuleEapSdk/eapsdk_bt_xb_sp.png",
- "res/ModuleEapSdk/eapsdk_wj_icon_decor.png",
- "res/ModuleEapSdk/eapsdk_wj_btn_back.png",
- "res/ModuleEapSdk/eapsdk_button_dx.png",
- }
-
- local fix_x = display.width
- local fix_y = display.cy
- local imgBack2 = G_EapAbbreviation.createImageView(self.imgPath[2], self, cc.p(fix_x-10, fix_y+40), true, 2, 3101, cc.p(1, 0.5))
- imgBack2:setSize(cc.size(530, 500))
- self.imgBack2 = imgBack2
-
- local imgBack4 = G_EapAbbreviation.createImageView(self.imgPath[3], imgBack2, cc.p(265, 378), true, 0, 3103, cc.p(0.5, 1))
- imgBack4:setSize(cc.size(470, 305))
- local imgBack5 = G_EapAbbreviation.createImageView(self.imgPath[3], imgBack2, cc.p(265, 63), true, 0, 3104, cc.p(0.5, 1))
- imgBack5:setSize(cc.size(470, 50))
- local imgBack6 = G_EapAbbreviation.createImageView(self.imgPath[1], imgBack2, cc.p(265, 323), false, 0, 3105, cc.p(0.5, 1))
- imgBack6:setScaleX(8.4)
- imgBack6:setScaleY(0.04)
-
- local imgArrow1 = G_EapAbbreviation.createImageView(self.imgPath[5], imgBack2, cc.p(82, 468), false)
- local imgArrow2 = G_EapAbbreviation.createImageView(self.imgPath[4], imgBack2, cc.p(448, 468), false)
- imgArrow1:setScale(0.585)
- imgArrow2:setScale(0.585)
-
- local title = "战队选拔赛排行榜"
- G_EapAbbreviation.createSystemLabel(imgBack2, cc.p(265, 468), title, 28, cc.c3b(0xc8, 0xa8, 0x88), true)
-
- self.btnBack = ccui.Button:create(self.imgPath[6])
- self.btnBack:setPosition(cc.p(30, 470))
- imgBack2:addChild(self.btnBack)
-
- addButtonListener(self.btnBack, function()
- print("LayerTeamRank btnBack clicked === ")
- if G_EapSdkMgr.m_isMatching then
- self.m_parent.m_parent:showLayer(LAYER_ENUM.LAYER_TEAM)
- else
- self.m_parent.m_parent:showLayer(LAYER_ENUM.LAYER_TEAM_END)
- end
- end)
-
- local normCol = cc.c3b(0xa7, 0xab, 0xb4)
- local disCol = cc.c3b(0x1e, 0x23, 0x36)
-
- local titles = {"名次", "战队", "对局数", "积分"}
- for i=1, #titles do
- local title = titles[i]
- G_EapAbbreviation.createSystemLabel(imgBack2, cc.p(80+(i-1)*122.5, 350), title, 25, disCol, true)
- end
-
- self.imgRow = G_EapAbbreviation.createImageView(self.imgPath[7], imgBack2, cc.p(110, 382), false)
- local btnMenus = G_EapAbbreviation.createMenu(imgBack2, 1, 3200, cc.p(265, 410))
- -- for i=1, #G_EapSdkMgr.m_matchInfos do
- for i=1, 3 do
- local matchItem = G_EapSdkMgr.m_matchInfos[i]
- local coreName1 = matchItem and matchItem.coreName or "赛事名称"..i
- if G_EapLabelTool.GetUTF8StrNums( coreName1 ) > 9 then
- coreName1 = G_EapLabelTool.GetUTF8StrByIdxNumEx(coreName1, 9)
- coreName1 = coreName1..".."
- end
- local item1 = G_EapAbbreviation.createItemFont(btnMenus, cc.p(-156.6+(i-1)*156.6, 0), coreName1, 26, normCol, disCol, true, function()
- self.m_menuItems[self.m_curSel]:setEnabled(true)
- self.m_menuItems[i]:setEnabled(false)
- self.m_curSel = i
-
- self.imgRow:setPositionX(110+(i-1)*150)
- --刷新排行榜
- self:refreshRankList(G_EapSdkMgr.m_allRanks)
- self:refreshSelfInfo()
- end)
- self.m_menuItems[#self.m_menuItems+1] = item1
- end
-
- for i=1,#self.m_menuItems do
- if i == 1 then
- self.m_menuItems[i]:setEnabled(false)
- else
- self.m_menuItems[i]:setEnabled(true)
- end
- end
-
- self:initSelfInfo()
- end
-
- function LayerTeamRank:refreshRankList(__datas)
- --测试数据
- __datas = {
- {
- {
- top = 1,
- nickName = "抗日小分队1",
- count = 5,
- score = 21.2
- },
- {
- top = 1,
- nickName = "抗日小分队1",
- count = 5,
- score = 21.2
- },
- {
- top = 1,
- nickName = "抗日小分队1",
- count = 5,
- score = 21.2
- },
- },
- {
- {
- top = 1,
- nickName = "抗日小分队2",
- count = 5,
- score = 22.2
- },
- {
- top = 1,
- nickName = "抗日小分队3",
- count = 5,
- score = 22.2
- },
- {
- top = 1,
- nickName = "抗日小分队4",
- count = 5,
- score = 22.2
- },
- },
- {
- {
- top = 1,
- nickName = "抗日小分队5",
- count = 5,
- score = 23.2
- },
- {
- top = 1,
- nickName = "抗日小分队6",
- count = 5,
- score = 23.2
- },
- {
- top = 1,
- nickName = "抗日小分队7",
- count = 5,
- score = 23.2
- },
- }
- }
- if self.scrollView then
- self.scrollView:destroySelf()
- self.scrollView = nil
- end
- local EapListView = require("luaScript.ModuleEapSdk.GameTools.EapListView")
- self.scrollView = EapListView.createWithData(self.imgBack2, self)
- self.scrollView:setPosition(cc.p(31, 73))
- self.scrollView:refreshRankList(__datas[self.m_curSel])
- end
-
- function LayerTeamRank:initItemInfo(itemNode, info)
- local disCol = cc.c3b(0x1e, 0x23, 0x36)
- --排名
- local title2 = info.top or "-"
- itemNode.lblRank = G_EapAbbreviation.createSystemLabel(itemNode, cc.p(50, 25), title2, 23, disCol)
- --昵称
- local title1 = info.nickName or "-"
- if G_EapLabelTool.GetUTF8StrNums( title1 ) > 9 then
- title1 = G_EapLabelTool.GetUTF8StrByIdxNumEx(title1, 9)
- title1 = title1..".."
- end
- itemNode.lblName = G_EapAbbreviation.createSystemLabel(itemNode, cc.p(50+122.5, 25), title1, 23, disCol)
- --对局数
- local title3 = info.count or "-"
- itemNode.lblCount = G_EapAbbreviation.createSystemLabel(itemNode, cc.p(50+2*122.5, 25), title3, 23, disCol)
- --积分
- local title3 = info.score or "-"
- itemNode.lblScore = G_EapAbbreviation.createSystemLabel(itemNode, cc.p(50+3*122.5, 25), title3, 23, disCol)
- end
-
- function LayerTeamRank:refreshItemInfo(itemNode, info, index)
- if not itemNode or not index or not info then
- return
- end
-
- itemNode.infoIndex = index --数据索引
- --排名
- local title2 = info.top or "-"
- itemNode.lblRank:setString(title2)
- --昵称
- local title1 = info.nickName or "-"
- if G_EapLabelTool.GetUTF8StrNums( title1 ) > 9 then
- title1 = G_EapLabelTool.GetUTF8StrByIdxNumEx(title1, 9)
- title1 = title1..".."
- end
- itemNode.lblName:setString(title1)
- --对局数
- local title3 = info.count or "-"
- itemNode.lblCount:setString(title3)
- --积分
- local title4 = info.score or "-"
- itemNode.lblScore:setString(title4)
- end
-
- function LayerTeamRank:initSelfInfo()
- local disCol = cc.c3b(0x1e, 0x23, 0x36)
- local title1 = "-"
- self.lblMyRank = G_EapAbbreviation.createSystemLabel(self.imgBack2, cc.p(80, 38), title1, 25, disCol)
- local title2 = "-"
- self.lblMyTeam = G_EapAbbreviation.createSystemLabel(self.imgBack2, cc.p(80+122.5, 38), title2, 25, disCol)
- local title3 = "-"
- self.lblMyCount = G_EapAbbreviation.createSystemLabel(self.imgBack2, cc.p(80+2*122.5, 38), title3, 25, disCol)
- local title4 = "-"
- self.lblMyScore = G_EapAbbreviation.createSystemLabel(self.imgBack2, cc.p(80+3*122.5, 38), title4, 25, disCol)
- end
-
- function LayerTeamRank:refreshSelfInfo()
- local matchInfo = G_EapSdkMgr.m_matchInfos[self.m_curSel]
-
- if matchInfo then
- local info = G_EapSdkMgr:getSelfCoreInfoByID(matchInfo.coreId)
- if info then
- local disCol = cc.c3b(0x1e, 0x23, 0x36)
- local title1 = info.top or "-"
- self.lblMyRank:setString(title1)
- local title2 = G_EapSdkMgr.NickName or "-"
- if G_EapLabelTool.GetUTF8StrNums( title2 ) > 9 then
- title2 = G_EapLabelTool.GetUTF8StrByIdxNumEx(title2, 9)
- title2 = title2..".."
- end
- self.lblMyName:setString(title2)
- local title3 = info.score or "-"
- self.lblMyScore:setString(title3)
- else
- local title1 = "-"
- self.lblMyRank:setString(title1)
- local title2 = "-"
- self.lblMyName:setString(title2)
- local title3 = "-"
- self.lblMyScore:setString(title3)
- end
- end
- end
-
- return LayerTeamRank
|