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- -- 大厅总战绩
- local BTN_TAG_IMG_SELECT = {
- [0] = "club_zhanji_me_btn_sel.png", --我的战绩
- [1] = "zhanji_other_title_sel.png", --茶馆战绩
- -- [2] = "club_zhanji_tongji_btn_sel.png", --战绩统计
- }
-
- local BTN_TAG_IMG_NORMAL = {
- [0] = "club_zhanji_me_btn.png", --我的战绩
- [1] = "zhanji_other_title_nor.png", --茶馆战绩
- -- [2] = "club_zhanji_tongji_btn.png", --战绩统计
- }
-
- local ZhanJiViewBase = class("ZhanJiViewBase", cc.UIView)
- -- local app.allZhanji = require("luaScript.Protocol.ProtocolZhanJiGame"):new(-1, "zhanji_AllGame");
-
- function ZhanJiViewBase:ctor(gameId, listItemClass,code)
- ZhanJiViewBase.super.ctor(self);
-
- self.gameId = gameId;
- self.listItemClass = listItemClass;
- self.code = code
-
- self.ui = loadUI("res/ui/ui_zhanji/zhanji_view.ui")
- self:addChild(self.ui)
-
- self.protocolZhanJi = app:getProtocolZhanJi(self.gameId)
- end
-
-
- function ZhanJiViewBase:onEnter()
- ZhanJiViewBase.super.onEnter(self)
-
- self.ui.Items.Button:registerClick(handler(self , self.onClickClose))
-
- self.ui.Items.Button_search:registerClick(handler(self , self.onClickSearch))
-
- self.ui.Items.Layout_allgame_item:setVisible(false)
- self.ui.Items.Layout_player_score:setVisible(false)
-
- self.ui.Items.Layout_no_data:setVisible(false)
-
- self:bindEvent(app.allZhanji, "getZhanjiBriefResponse", handler(self, self.showAllGameZhanji))
-
- if self.gameId == -1 then
- --当前显示为大厅总战绩
- app.allZhanji:init()
- elseif self.gameId ~= nil then
- self:showOneGameZhanji()
- end
-
-
- self.curShowType = 1
-
- if self.code then --有回放码 默认查看他人战绩
- self.curShowType = 2
- app.allZhanji:requestOtherZhanji(self.code)
- end
-
- local radioManager = import("luaScript.Tools.RadioManager"):new()
- radioManager:addItem(self.ui.Items.CheckBox_my,1)
- radioManager:addItem(self.ui.Items.CheckBox_other,2)
- radioManager:setCallback(handler(self , self.onClickZhanji))
- radioManager:setDefault(self.curShowType)
-
- if isReviewVersion() then
- self.ui.Items.Layout_manager:setVisible(false)
- end
- end
-
-
- function ZhanJiViewBase:onClickSearch()
- local str = self.ui.Items.TextField_search:getString()
- if not str or str=="" then
- return
- end
- app.allZhanji:requestOtherZhanji(str)
- end
-
- function ZhanJiViewBase:onClickZhanji(index)
- --playBtnTagEffect()
- self.curShowType = index
- if index==2 then
- app.allZhanji:requestOtherZhanji()
- self.ui.Items.Layout_search:setVisible(true)
- else
- self.ui.Items.Layout_search:setVisible(false)
- end
- self:showAllGameZhanji()
- end
-
- --显示单个游戏战绩
- function ZhanJiViewBase:showOneGameZhanji()
- local fangjianInfo = self.protocolZhanJi.zhanjiInfoList
- if fangjianInfo == nil then
- self.ui.Items.Layout_no_data:setVisible(true)
- return
- end
-
- self.ui.Items.Layout_no_data:setVisible(false)
-
- logD("ZhanJiViewBase:showOneGameZhanji() fangjianInfo"..table.tostring(fangjianInfo))
-
- local mScrollView = self.ui.Items.ScrollView
- mScrollView:getInnerContainer():setAutoSize(true)
- mScrollView:removeAllChildren();
- mScrollView:hideAllBar()
-
- local ttZhanJiList = {}
- for _,info in pairs(fangjianInfo) do
- ttZhanJiList[info.endtime] = info;
- end
-
- local totalSize = table.nums(fangjianInfo);
- if totalSize > 0 then
- for _,info in pairsByKeysEx(ttZhanJiList) do
- local item = import(self.listItemClass):new(info)
- mScrollView:addChild(item:getRoot())
- end
- end
-
- mScrollView:jumpToTopOnSizeChanged()
- end
-
-
- -- 显示所有游戏
- function ZhanJiViewBase:showAllGameZhanji(event)
- local mListView = self.ui.Items.ScrollView
- mListView:removeAllChildren()
- mListView:getInnerContainer():setAutoSize(true)
-
- if self.curShowType==2 and event and event.result and table.nums(event.result.gamb)==0 then
- showTooltip("回放码错误或者已经失效!")
- end
-
- local uiTemplate = self.ui.Items.Layout_allgame_item;
- local zhanjiList = self.curShowType==1 and app.allZhanji:getZhanJiList() or app.allZhanji:getZhanJiListOther()
-
- if zhanjiList and table.nums(zhanjiList) <= 0 then
- self.ui.Items.Layout_no_data:setVisible(true)
- return
- end
-
-
-
- self.ui.Items.Layout_no_data:setVisible(false)
-
- local index = table.nums(zhanjiList)
- for logid, zhanjiInfo in pairsByKeys(zhanjiList) do
- local endtime = tonumber(zhanjiInfo.endtime)
- local uiContent = import("luaScript.Views.ZhanJi.ZhanJiItem"):new(self.curShowType, zhanjiInfo ,index)
- if uiContent and uiContent.ui then
- mListView:addChild(uiContent.ui)
- index = index-1
- end
-
- end
-
- mListView:jumpToTopOnSizeChanged()
- end
-
-
- -- 关闭
- function ZhanJiViewBase:onClickClose()
- playBtnCloseEffect()
- self:removeFromParent()
- end
-
-
- return ZhanJiViewBase;
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