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- -- 房间设置界面
- local ZPDef = ZPFramework.ZPImport("zp_base.luaScript.ZPDef")
- local ZPFuc = ZPFramework.ZPImport("zp_base.luaScript.ZPFunctions")
- local ZPSound = ZPFramework.ZPImport("zp_base.luaScript.ZPSound")
-
- local doushisiRoomSettingView = class("doushisiRoomSettingView", cc.UIView)
-
- function doushisiRoomSettingView:ctor()
- doushisiRoomSettingView.super.ctor(self);
- end
-
- local CheckBox_Nor_Color = cc.c4b(21,99,97,255)
- local CheckBox_Sel_Color = cc.c4b(213,46,11,255)
-
- function doushisiRoomSettingView:loadUI()
- local ui = loadUI("zp_doushisi/res/ui/ui_fangjian/doushisi_ui_shezhi.ui");
- self.ui = ui;
- self:addChild(ui);
- end
-
- function doushisiRoomSettingView:onEnter()
- doushisiRoomSettingView.super.onEnter(self)
- self:loadUI()
-
- -- 关闭
- self.ui.Items.Button_guanbi:registerClick(handler(self , self.onClickClose))
-
- --音乐
- self.ui.Items.CheckBox_Music:addEventListener(handler(self , self.onClickYinYue))
- self.ui.Items.CheckBox_Music:setSelectedState(app.systemSetting.info.music);
-
- -- 音效
- self.ui.Items.CheckBox_Effect:addEventListener(handler(self , self.onClickYinXiao))
- self.ui.Items.CheckBox_Effect:setSelectedState(app.systemSetting.info.sound);
-
- --音乐音量
- self.ui.Items.SliderMusic:setPercent(app.systemSetting.info.musicVolume * 100 or 100)
- self.ui.Items.SliderMusic:addEventListener(handler(self, self.onMusicVolumeClickSlider))
-
- --音效音量
- self.ui.Items.SliderEffect:setPercent(app.systemSetting.info.soundVolume * 100 or 100)
- self.ui.Items.SliderEffect:addEventListener(handler(self, self.onSoundVolumeClickSlider))
-
- self:initLanguageRadioManager()
- self:initDesktopRadioManager()
- self:initMusicRadioManager()
- self:initHuDongYuYinManager()
- end
-
-
- function doushisiRoomSettingView:initLanguageRadioManager()
- self.ui.Items.CheckBox_PuTongHua:setVisible(false)
- self.languageRadioManager = import("luaScript.Tools.RadioManager"):new();
- self.languageRadioManager:addItem(self.ui.Items.CheckBox_ChenZhou, ZPDef.GameLanguageType.FANG_YAN);
- self.languageRadioManager:addItem(self.ui.Items.CheckBox_PuTongHua, ZPDef.GameLanguageType.PU_TONG_HUA);
- local cacheLan = "LanguageType"..(ZPDef.GameID or app.gameId)
- local languageType = tonumber(loadUserInfo(cacheLan)) or ZPDef.GameLanguageType.FANG_YAN
- self.languageRadioManager:setDefault(languageType)
-
- local function callback(idx)
- saveUserInfo(cacheLan,idx)
- end
- self.languageRadioManager:setCallback(callback)
- end
-
-
- function doushisiRoomSettingView:initDesktopRadioManager()
- local cacheGameBgPic = "gameBgPicture"..(ZPDef.GameID or app.gameId)
- self.desktopRadioManager = import("luaScript.Tools.RadioManager"):new()
- if self.desktopRadioManager then
- self.desktopRadioManager:addItem(self.ui.Items.CheckBox_zm_bg_1, 1)
- self.desktopRadioManager:addItem(self.ui.Items.CheckBox_zm_bg_2, 2)
- self.desktopRadioManager:addItem(self.ui.Items.CheckBox_zm_bg_3, 3)
- self.desktopRadioManager:addItem(self.ui.Items.CheckBox_zm_bg_4, 4)
- local defaultValue = tonumber(loadUserInfo(cacheGameBgPic)) or 2
- self.desktopRadioManager:setDefault(defaultValue)
- self.desktopRadioManager:setCallback(function ( value )
- --更换牌背
- app:dispatchEvent({name = "onChangeTable", idx = value});
- end)
- end
- end
-
-
- function doushisiRoomSettingView:initMusicRadioManager()
- local cacheMusic = "gameBgMusic"..(ZPDef.GameID or app.gameId)
- self.musicRadioManager = import("luaScript.Tools.RadioManager"):new()
- if self.musicRadioManager then
- self.musicRadioManager:addItem(self.ui.Items.CheckBox_Music_1, 2)
- self.musicRadioManager:addItem(self.ui.Items.CheckBox_Music_2, 3)
- self.musicRadioManager:addItem(self.ui.Items.CheckBox_Music_3, 1)
- local defaultValue = tonumber(loadUserInfo(cacheMusic)) or 1
- self.musicRadioManager:setDefault(defaultValue)
- self.musicRadioManager:setCallback(function ( value )
- saveUserInfo(cacheMusic,value)
- --更换背景音乐
- ZPSound.PlayGameBGM(value)
- end)
- end
- end
-
- function doushisiRoomSettingView:initHuDongYuYinManager()
- --互动表情
- local faceKG = tonumber(loadUserInfo("propEnable")) or 1--0关 1开
- self.ui.Items.Button_face_guan:setVisible(faceKG==0)
- self.ui.Items.Button_face_kai:setVisible(faceKG==1)
- self.ui.Items.Button_face_guan:registerClick(handler(self , self.setHuDongBiaoQingClose))
- self.ui.Items.Button_face_kai:registerClick(handler(self , self.setHuDongBiaoQingOpen))
- --屏蔽语音
- local voiceKG = tonumber(loadUserInfo("voiceEnable")) or 1--0关 1开
- self.ui.Items.Button_voice_guan:setVisible(voiceKG==0)
- self.ui.Items.Button_voice_kai:setVisible(voiceKG==1)
- self.ui.Items.Button_voice_guan:registerClick(handler(self , self.setPingBiYuYinClose))
- self.ui.Items.Button_voice_kai:registerClick(handler(self , self.setPingBiYuYinOpen))
-
- self.ui.Items.Layout_Prop:setVisible(not ZPFuc.isPropFobided())
- self.ui.Items.Layout_Voice:setVisible(not ZPFuc.isPropFobided())
- end
-
- -- 关闭
- function doushisiRoomSettingView:onClickClose()
- playBtnEffect()
- self:removeFromParent()
- end
-
- -- 音乐
- function doushisiRoomSettingView:onClickYinYue()
- app.systemSetting.info.music = self.ui.Items.CheckBox_Music:getSelectedState();
- app.systemSetting:save()
- end
-
- -- 音效
- function doushisiRoomSettingView:onClickYinXiao()
- app.systemSetting.info.sound = self.ui.Items.CheckBox_Effect:getSelectedState();
- app.systemSetting:save()
- app:dispatchEvent({name = "onChangeYinXiao"});
- end
-
-
-
- -- 音乐音量设置回调
- function doushisiRoomSettingView:onMusicVolumeClickSlider()
- local percent = self.ui.Items.SliderMusic:getPercent();
- local curValue = percent / 100;
- app.systemSetting.info.musicVolume = curValue;
- app.systemSetting:save()
- end
-
- -- 音效音量设置回调
- function doushisiRoomSettingView:onSoundVolumeClickSlider()
- local percent = self.ui.Items.SliderEffect:getPercent();
- local curValue = percent / 100;
- app.systemSetting.info.soundVolume = curValue;
- app.systemSetting:save()
- end
-
-
- --互动表情开
- function doushisiRoomSettingView:setHuDongBiaoQingOpen()
- self.ui.Items.Button_face_guan:setVisible(true)
- self.ui.Items.Button_face_kai:setVisible(false)
- saveUserInfo("propEnable",0)
- --app.room:dispatchEvent({name = "ontSetPropEnabled", value = 0});
-
- --saveUserInfo("propEnable",0)
- app:dispatchEvent({name = ZPDef.ZPEvent.ChangeChatEnable})
- end
- --互动表情关
- function doushisiRoomSettingView:setHuDongBiaoQingClose()
- self.ui.Items.Button_face_guan:setVisible(false)
- self.ui.Items.Button_face_kai:setVisible(true)
- saveUserInfo("propEnable",1)
- --app.room:dispatchEvent({name = "ontSetPropEnabled", value = 1});
- --saveUserInfo("propEnable",1)
- app:dispatchEvent({name = ZPDef.ZPEvent.ChangeChatEnable})
- end
-
- --屏蔽语音开
- function doushisiRoomSettingView:setPingBiYuYinOpen()
- self.ui.Items.Button_voice_guan:setVisible(true)
- self.ui.Items.Button_voice_kai:setVisible(false)
- saveUserInfo("voiceEnable",0)
- --app.room:dispatchEvent({name = "onSetVoiceEnabled", value = 0});
- --saveUserInfo("voiceEnable",0)
- app:dispatchEvent({name = ZPDef.ZPEvent.ChangeChatEnable})
- end
- --屏蔽语音关
- function doushisiRoomSettingView:setPingBiYuYinClose()
- self.ui.Items.Button_voice_guan:setVisible(false)
- self.ui.Items.Button_voice_kai:setVisible(true)
- saveUserInfo("voiceEnable",1)
- --app.room:dispatchEvent({name = "onSetVoiceEnabled", value = 1});
- --saveUserInfo("voiceEnable",1)
- app:dispatchEvent({name = ZPDef.ZPEvent.ChangeChatEnable})
- end
-
- return doushisiRoomSettingView;
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