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-
- -- 血战到底
-
- local Config =
- {
- -- 子游戏ID
- gameId = 51,
-
- -- 是否开放
- open = true,
-
- -- 所属类型
- belongType = 3,
-
- -- 游戏协议文件
- protocolClass = "mj_xzdd.luaScript.Protocol.xzddProtocol",
-
- -- 战绩协议文件
- protocolZhanJi = "mj.luaScript.Protocol.MJProtocolZhanJi",
-
- -- 主界面
- mainViewName = "mj.luaScript.Views.Main.MJMainView",
-
- -- 房间界面
- roomViewName = "mj_xzdd.luaScript.Views.Room.xzddRoomView",
-
- -- 战绩单局详情界面
- --zhanjiDanjuView = "mj.luaScript.Views.Zhanji.MJZhanJiDanJuView",
-
- --战绩回放界面
- zhanjiRecordView = "mj_xzdd.luaScript.Views.Room.xzddRoomReplayView",
-
- -- 游戏玩法
- GameType =
- {
- [1] = "血战到底",
- },
-
- -- 玩家数量
- playerNum =
- {
- [2] = 2,
- [3] = 3,
- [4] = 4,
- },
-
- -- 游戏局数
- gameCount =
- {
- [1] = 4,
- [2] = 8,
- [3] = 12,
- [4] = 16,
- },
-
- -- 茶馆显示用的规则名字图片
- ruleNameImage =
- {
- [1] = "club_createRoom_game_6_type_1.png",
- },
-
- -- 创建房间界面的规则ui
- uiCreateRule =
- {
- [1] = "luaScript.Views.CreateRoom.MJCreateRoom.xzddCreateRoomItem",
- },
-
- -- 创建房间界面左侧checkBox的plist
- plistCreateRule = "mj_xzdd/res/zy_dating/luzhou_create_room.plist",
-
- -- 创建房间界面左侧checkBox的图片
- imageCreateRule =
- {
- [1] = {"mj_luzhou_createRoom_btn1_S.png", "mj_luzhou_createRoom_btn1_N.png"},
- },
-
- defaultJushuIndex = 1,
-
- --路径名字
- rootName="mj_xzdd",
-
- fileName="xzdd",
-
- gameName="血战到底",
-
- fremworkId = 1001,
- -- 玩法配置
- wanfaConfig = "luaScript.SubGameDefine.MaJiang.xzddWanFa",
- -- 是否积分显示除以10
- isUseDivision10 = true,
-
- gameDataConfig = {
- isClosePlayAgain = false,
- },
-
- -- 房间水印
- room_logos = {
- [1] = "res/ui/zy_fangjian/room_logo/room_logo_51_1.png",
- },
-
- isShowFFQShare = false,
- }
-
-
- return Config;
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