您最多选择25个主题 主题必须以字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

106 行
1.8 KiB

  1. -- 血流成河
  2. local Config =
  3. {
  4. -- 子游戏ID
  5. gameId = 72,
  6. -- 是否开放
  7. open = true,
  8. -- 所属类型
  9. belongType = 3,
  10. -- 游戏协议文件
  11. protocolClass = "mj_xueliu.luaScript.Protocol.xueliuProtocol",
  12. -- 战绩协议文件
  13. protocolZhanJi = "mj.luaScript.Protocol.MJProtocolZhanJi",
  14. -- 主界面
  15. mainViewName = "mj.luaScript.Views.Main.MJMainView",
  16. -- 房间界面
  17. roomViewName = "mj_xueliu.luaScript.Views.Room.xueliuRoomView",
  18. -- 战绩单局详情界面
  19. --zhanjiDanjuView = "mj.luaScript.Views.Zhanji.MJZhanJiDanJuView",
  20. --战绩回放界面
  21. zhanjiRecordView = "mj_xueliu.luaScript.Views.Room.xueliuRoomReplayView",
  22. -- 游戏玩法
  23. GameType =
  24. {
  25. [1] = "血流成河",
  26. },
  27. -- 玩家数量
  28. playerNum =
  29. {
  30. [2] = 2,
  31. [3] = 3,
  32. [4] = 4,
  33. },
  34. -- 游戏局数
  35. gameCount =
  36. {
  37. [1] = 4,
  38. [2] = 8,
  39. [3] = 12,
  40. [4] = 16,
  41. },
  42. -- 茶馆显示用的规则名字图片
  43. ruleNameImage =
  44. {
  45. [1] = "club_createRoom_game_6_type_1.png",
  46. },
  47. -- 创建房间界面的规则ui
  48. uiCreateRule =
  49. {
  50. [1] = "luaScript.Views.CreateRoom.MJCreateRoom.xueliuCreateRoomItem",
  51. },
  52. -- 创建房间界面左侧checkBox的plist
  53. plistCreateRule = "mj_xueliu/res/zy_dating/luzhou_create_room.plist",
  54. -- 创建房间界面左侧checkBox的图片
  55. imageCreateRule =
  56. {
  57. [1] = {"mj_luzhou_createRoom_btn1_S.png", "mj_luzhou_createRoom_btn1_N.png"},
  58. },
  59. defaultJushuIndex = 1,
  60. --路径名字
  61. rootName="mj_xueliu",
  62. fileName="xueliu",
  63. gameName="血流成河",
  64. fremworkId = 1001,
  65. -- 玩法配置
  66. wanfaConfig = "luaScript.SubGameDefine.MaJiang.xueliuWanFa",
  67. -- 是否积分显示除以10
  68. isUseDivision10 = true,
  69. gameDataConfig = {
  70. isClosePlayAgain = false,
  71. },
  72. -- 房间水印
  73. room_logos = {
  74. [1] = "res/ui/zy_fangjian/room_logo/room_logo_72_1.png",
  75. },
  76. isShowFFQShare = false,
  77. }
  78. return Config;