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- local CreateRoom = class("CreateRoom_53_0", require("luaScript.Views.CreateRoom.CreateRoomItemBase"))
-
- function CreateRoom:ctor( defaultValues)
- CreateRoom.super.ctor(self, defaultValues, "CreateRoom_53_0.json")
-
- local ui = loadUI("res/ui/ui_chuangjian/pk_chuangjian_53_0.ui")
- self.ui = ui
- self:addChild(ui)
- self:initCreateRoomCost();
-
- -- -- 局数
- -- self.RadioManager_1 = import("luaScript.Tools.RadioManager"):new()
- -- 钻石
- self.PayRadioManager = import("luaScript.Tools.RadioManager"):new()
- -- 倍数
- self.RadioManager_3 = import("luaScript.Tools.RadioManager"):new()
- -- 三带
- self.CheckBoxManager_6 = import("luaScript.Tools.CheckBoxManager"):new()
- -- 四带
- self.CheckBoxManager_7 = import("luaScript.Tools.CheckBoxManager"):new()
- -- 飘分
- self.RadioManager_8 = import("luaScript.Tools.RadioManager"):new()
- -- 其它
- self.CheckBoxManager_9 = import("luaScript.Tools.CheckBoxManager"):new()
- -- 其他选项
- self.otherCheckBoxManager = import("luaScript.Tools.CheckBoxManager"):new()
-
- self:onHideCestView() -- 隐藏cest的界面
- end
-
-
- function CreateRoom:onHideCestView()
- if self.ui.Items.Button_pay0_tips then
- self.ui.Items.Button_pay0_tips:setVisible(false)
- end
- if self.ui.Items.Button_pay1_tips then
- self.ui.Items.Button_pay1_tips:setVisible(false)
- end
- if self.ui.Items.ImageView_pay0_tips then
- self.ui.Items.ImageView_pay0_tips:setVisible(false)
- end
- if self.ui.Items.ImageView_pay1_tips then
- self.ui.Items.ImageView_pay1_tips:setVisible(false)
- end
- end
-
-
- function CreateRoom:onShowCestView()
- if self.ui.Items.Text_pay0 then
- self.ui.Items.Text_pay0:setText("免费")
- end
- if self.ui.Items.Text_pay1 then
- self.ui.Items.Text_pay1:setText("自费")
- end
- if self.ui.Items.Button_pay0_tips then
- self.ui.Items.Button_pay0_tips:setVisible(true)
- end
- if self.ui.Items.Button_pay1_tips then
- self.ui.Items.Button_pay1_tips:setVisible(true)
- end
- if self.ui.Items.ImageView_pay0_tips then
- self.ui.Items.ImageView_pay0_tips:setVisible(false)
- end
- if self.ui.Items.Button_pay0_tips then
- self.ui.Items.Button_pay0_tips:registerClick(function()
- if self.ui.Items.ImageView_pay0_tips then
- local isVisible = not self.ui.Items.ImageView_pay0_tips:isVisible()
- self.ui.Items.ImageView_pay0_tips:setVisible(isVisible)
- end
- end)
- end
- if self.ui.Items.ImageView_pay1_tips then
- self.ui.Items.ImageView_pay1_tips:setVisible(false)
- end
- if self.ui.Items.Button_pay1_tips then
- self.ui.Items.Button_pay1_tips:registerClick(function()
- if self.ui.Items.ImageView_pay1_tips then
- local isVisible = not self.ui.Items.ImageView_pay1_tips:isVisible()
- self.ui.Items.ImageView_pay1_tips:setVisible(isVisible)
- end
- end)
- end
- end
-
- function CreateRoom:onEnter()
- CreateRoom.super.onEnter(self)
-
- -- 房费
- if self.PayRadioManager then
- self.PayRadioManager:addItem(self.ui.Items.CheckBox_2_1, 0) -- 房主支付
- self.PayRadioManager:addItem(self.ui.Items.CheckBox_2_2, 1) -- AA支付
-
- local default = self:getDefaultValue("deductRule") or 0
- self.PayRadioManager:setDefault(default)
- self.PayRadioManager:setCallback(function ()
- playBtnEffect()
- app:dispatchEvent({name = "onChangePayMode"})
- end)
- end
-
- -- 倍数
- if self.RadioManager_3 then
- self.RadioManager_3:addItem(self.ui.Items.CheckBox_3_1, 8) -- 8倍
- self.RadioManager_3:addItem(self.ui.Items.CheckBox_3_2, 16) -- 16倍
- self.RadioManager_3:addItem(self.ui.Items.CheckBox_3_3, 32) -- 32倍
- self.RadioManager_3:addItem(self.ui.Items.CheckBox_3_4, 0) -- 无限制
-
- local default = self:getDefaultValue("multLimit") or 8
- self.RadioManager_3:setDefault(default)
- self.RadioManager_3:setCallback(function ()
- playBtnEffect()
- end)
- end
-
- -- 三带
- if self.CheckBoxManager_6 then
- local values = {
- [1] = {selectValue = 0x01, unselectValue = 0},
- [2] = {selectValue = 0x02, unselectValue = 0},
- }
- self.CheckBoxManager_6:addItem(self.ui.Items.CheckBox_6_1, values[1].selectValue, values[1].selectValue, values[1].unselectValue)
- self.CheckBoxManager_6:addItem(self.ui.Items.CheckBox_6_2, values[2].selectValue, values[2].selectValue, values[2].unselectValue)
-
- -- 设置默认状态
- local tValues = {}
- local default = self:getDefaultValue("sanDai") or getNumOr(values[1].selectValue, values[2].selectValue)
- for k,v in ipairs(values) do
- if getNumBand(default, v.selectValue) > 0 then
- table.insert(tValues, v.selectValue)
- end
- end
- self.CheckBoxManager_6:setDefault(tValues)
- end
-
- -- 四带
- if self.CheckBoxManager_7 then
- local values = {
- [1] = {selectValue = 0x02, unselectValue = 0},
- [2] = {selectValue = 0x08, unselectValue = 0},
- }
- self.CheckBoxManager_7:addItem(self.ui.Items.CheckBox_7_1, values[1].selectValue, values[1].selectValue, values[1].unselectValue)
- self.CheckBoxManager_7:addItem(self.ui.Items.CheckBox_7_2, values[2].selectValue, values[2].selectValue, values[2].unselectValue)
-
- -- 设置默认状态
- local tValues = {}
- local default = self:getDefaultValue("siDai") or getNumOr(values[1].selectValue, values[2].selectValue)
- for k,v in ipairs(values) do
- if getNumBand(default, v.selectValue) > 0 then
- table.insert(tValues, v.selectValue)
- end
- end
- self.CheckBoxManager_7:setDefault(tValues)
- end
-
- -- 飘分
- if self.RadioManager_8 then
- self.RadioManager_8:addItem(self.ui.Items.CheckBox_8_1, 0)
- self.RadioManager_8:addItem(self.ui.Items.CheckBox_8_2, 5)
- self.RadioManager_8:addItem(self.ui.Items.CheckBox_8_3, 10)
-
- -- 设置默认状态
- local default = self:getDefaultValue("piaoType") or 0
- self.RadioManager_8:setDefault(default)
- self.RadioManager_8:setCallback(function ()
- playBtnEffect()
- end)
- end
-
- -- 其它
- if self.CheckBoxManager_9 then
- local values = {
- [1] = {selectValue = 0x01, unselectValue = 0},
- [2] = {selectValue = 0x02, unselectValue = 0},
- [3] = {selectValue = 0x04, unselectValue = 0},
- }
- self.CheckBoxManager_9:addItem(self.ui.Items.CheckBox_9_1, values[1].selectValue, values[1].selectValue, values[1].unselectValue)
- self.CheckBoxManager_9:addItem(self.ui.Items.CheckBox_9_2, values[2].selectValue, values[2].selectValue, values[2].unselectValue)
- self.CheckBoxManager_9:addItem(self.ui.Items.CheckBox_9_3, values[3].selectValue, values[3].selectValue, values[3].unselectValue)
-
- -- 设置默认状态
- local tValues = {}
- local default = self:getDefaultValue("extPlay") or values[2].selectValue
- for k,v in ipairs(values) do
- if getNumBand(default, v.selectValue) > 0 then
- table.insert(tValues, v.selectValue)
- end
- end
- self.CheckBoxManager_9:setDefault(tValues)
- end
-
- self:initOtherCheckBoxManager()
- self:initLayoutEvent()
- self:initJiFenBeiShu()
- end
- ---
- -- 初始化其他选项
- -- @return
- --
- function CreateRoom:initOtherCheckBoxManager ()
- if not self.otherCheckBoxManager then
- return
- end
-
- self.otherCheckBoxManager:addItem(self.ui.Items.CheckBox_ForbidProp, "forbidProp", 1, 0)
- local forbidProp = self:getDefaultValue("forbidProp") or 0
- local defaults = {}
- if forbidProp > 0 then
- table.insert(defaults, "forbidProp")
- end
- self.otherCheckBoxManager:setDefault(defaults)
- end
- -- 面板的点击事件,点击面板后,隐藏所有提示
- function CreateRoom:initLayoutEvent()
- self.ui.Items.Layout_liuzhou:registerClick(function()
- local buttons = {
- {buttonName = "Button_JFBS", tipsName = "ImageView_JFBS"},
- };
-
- -- 隐藏其他提示信息
- for k, v in ipairs(buttons) do
- local tipsNode = self.ui.Items[v.tipsName]
- tipsNode:setVisible(false)
- end
- end)
- end
-
- -- 初始化积分倍数
- function CreateRoom:initJiFenBeiShu()
- self.ui.Items.Button_jia:registerClick(handler(self, self.onClickAdd))
- self.ui.Items.Button_jian:registerClick(handler(self, self.onClickJian))
- self.curJFBS = self:getDefaultValue("baseMulti") or 1;
- self:updateJiFenBeiShu()
- --积分倍数说明
- self.ui.Items.ImageView_JFBS:setVisible(false)
- self.ui.Items.Button_JFBS:registerClick(function()
- self.ui.Items.ImageView_JFBS:setVisible(not self.ui.Items.ImageView_JFBS:isVisible())
- end)
- end
- --更新积分倍数
- function CreateRoom:updateJiFenBeiShu()
- self.ui.Items.Text_jifen:setText(self.curJFBS)
-
- self.ui.Items.Button_jia:setEnabled(self.curJFBS ~= 100)
- self.ui.Items.Button_jian:setEnabled(self.curJFBS ~= 1)
- end
- --按钮加
- function CreateRoom:onClickAdd()
- playBtnEffect()
- if not self.curJFBS then
- return
- end
- self.curJFBS = self.curJFBS + 1
- if self.curJFBS >= 100 then
- self.curJFBS = 100;
- end
- self:updateJiFenBeiShu()
- end
- --按钮减
- function CreateRoom:onClickJian()
- playBtnEffect()
- if not self.curJFBS then
- return
- end
- self.curJFBS = self.curJFBS - 1
- if self.curJFBS <= 0 then
- self.curJFBS = 1
- end
- self:updateJiFenBeiShu()
- end
-
- function CreateRoom:initCreateRoomCost ()
- -- 整理不同局数对应的房卡消耗
- local payTypes={}
- local gameConfig = app.user:getGameConfig(GAME_IDS.NanChongDouDiZhu)--app.gameId);
- if gameConfig then
- local arrGameRound = toNumberArray(",")(gameConfig.gameRound)
- local arrRequireCards = toNumberArray(",")(gameConfig.requireCards)
- local arrRequireCardsAA = toNumberArray(",")(gameConfig.AArequireCards)
-
- for idx, gameRound in ipairs(arrGameRound) do
- payTypes[gameRound] =
- {
- roomCard = arrRequireCards[idx],
- roomCardAA = arrRequireCardsAA[idx],
- }
- end
- end
- self.cost = payTypes
- end
-
- function CreateRoom:getCreateRoomCost (jushu)
- if self.cost then
- local costInfo = self.cost[jushu]
- if costInfo then
- local payMode = self.PayRadioManager:getResult()
- if payMode == 0 then
- return costInfo.roomCard or 0
- elseif payMode == 1 then
- return costInfo.roomCardAA or 0
- end
- end
- end
- return 0
- end
-
- function CreateRoom:getRuleResult()
- -- -- 局数
- -- local juShu = self.RadioManager_1:getResult()
- -- 钻石
- local deductRule = self.PayRadioManager:getResult()
- -- 倍数
- local multLimit = self.RadioManager_3:getResult()
- -- 三带
- local sanDaiList = self.CheckBoxManager_6:getResult()
- local sanDai = 0
- for _,v in pairs(sanDaiList) do
- sanDai = getNumOr(sanDai, v.value)
- end
- -- 四带
- local siDaiList = self.CheckBoxManager_7:getResult()
- local siDai = 0
- for _,v in pairs(siDaiList) do
- siDai = getNumOr(siDai, v.value)
- end
- -- 飘分
- local piaoType = self.RadioManager_8:getResult()
- -- 其它
- local extPlayList = self.CheckBoxManager_9:getResult()
- local extPlay = 0
- for _,v in pairs(extPlayList) do
- extPlay = getNumOr(extPlay, v.value)
- end
-
- local other = self.otherCheckBoxManager:getResult2()
- local forbidProp = other["forbidProp"]
-
- self.defaultValus =
- {
- gameid = self.gameid,
- gamerule = 0,
- game_num = juShu,
- deductRule= deductRule,
- multLimit = multLimit,
- lordType = 0,
- nobLord = 0,
- sanDai = sanDai,
- siDai = siDai,
- extPlay = extPlay,
- piaoType = piaoType,
- baseMulti = self.curJFBS,
- forbidProp = forbidProp,
- }
-
- -- 保存玩家的选择
- self:saveDefaultValues()
-
- local strGameInfo = json.encode(self.defaultValus)
- return juShu, strGameInfo
- end
-
- return CreateRoom
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