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- require("Editor.CompileFile")
-
-
- local function processAnimation(fileName)
- local animationClip = cc.AnimationClipFileCache:getInstance():load(fileName);
- print("载入AnimationClip:" , fileName);
- end
-
- -- 生成所有语言
- function generateAnimationClips(textureFile)
-
- local function saveui(fileName)
- -- 返回pathName , baseName , ext
- local pathName , baseName , ext = string.splitFilename(fileName);
- print(pathName , baseName , ext);
- if string.lower(ext) == "animation" then
- processAnimation(fileName);
- end
- end
- visitPath("res" , saveui);
- cc.AnimationClipFileCache:getInstance():saveToFile(textureFile);
- end
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