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- local ZPDef = ZPFramework.ZPImport("zp_base.luaScript.ZPDef")
- local ZPFunctions = ZPFramework.ZPImport("zp_base.luaScript.ZPFunctions")
- local ZPWanFa=ZPFramework.ImportWanFa("luaScript.SubGameDefine.ZiPai.ZPWanFa")
-
-
- local ZPRoomToolView = class("ZPRoomToolView", cc.UIView)
-
- function ZPRoomToolView:ctor()
- ZPRoomToolView.super.ctor(self);
- --是否是该场景点了准备
- self.isTouchCurScene = false
- end
-
-
- function ZPRoomToolView:loadUi()
- local ui = loadUI("zp_base/res/ui/ui_fangjian/zipai_ui_Tool.ui");
- self.ui = ui;
- self:addChild(ui);
- end
-
- function ZPRoomToolView:onEnter()
- ZPRoomToolView.super.onEnter(self)
-
- self:loadUi()
-
- --测试开关
- self.ui.Items.Layout_Test:setVisible(false)
-
- --播放队列
- self.ui.Items.Button_Play:registerClick(function ()
- app.net:onMsgResume()
- end)
-
- --停止队列
- self.ui.Items.Button_Stop:registerClick(function ()
- app.net:onMsgPause()
- end)
-
- -- 复制功能
- self.ui.Items.btnCopy:registerClick(function ()
- --playBtnEffect()
- self:onClickFriends(true)
- end)
-
- -- --上传日记
- -- local day = os.date("%Y-%m-%d")
- -- local key = string.format("dingdinglog-%s",day)
- -- local isShow = cc.UserDefault:getInstance():getBoolForKey(key,false)
- -- if isShow or isReviewVersion() then
- -- self.ui.Items.Button_updateLog:setVisible(false)
- -- end
-
- -- if isDebug() or cc.Application:getInstance():getTargetPlatform() == 0 then
- -- self.ui.Items.Button_updateLog:setVisible(true)
- -- end
-
- -- self.ui.Items.Button_updateLog:registerClick(handler(self , self.onClickLog))
-
-
- -- 邀请微信好友
- self.ui.Items.btnInvite:registerClick(handler(self , self.onClickFriends))
-
- -- 准备按钮
- self.ui.Items.Button_Ready:registerClick(handler(self , self.onClickReady))
- -- 详情
- self.ui.Items.Button_ruleIntro:registerClick(handler(self , self.onClickRule))
- self.ui.Items.Button_ruleIntro:setVisible(false)
-
- --邀请俱乐部成员
- self.ui.Items.Button_Invite_Club:registerClick(handler(self , self.onClickInviteClub))
-
- -- 快速开始
- self.ui.Items.Button_EarlyStart:registerClick(handler(self , self.onClickQuickStart))
- self.ui.Items.Button_EarlyStart:setVisible(false)
-
- if self.ui.Items.Button_club then
- self.ui.Items.Button_club:setVisible(false)
- end
-
- if isReviewVersion() then
- self.ui.Items.btnInvite:setVisible(false)
- self.ui.Items.Button_Invite_Club:setVisible(false)
- end
-
- self:initButtonFace()
- self:initButtonVoice()
- end
-
- function ZPRoomToolView:hideOther()
- -- 通知游戏场景关掉一些界面
- if app and app.room then
- app.room:dispatchEvent({name = "onHideOther"});
- end
- end
-
-
- function ZPRoomToolView:onClickReady()
- self.ui:sendMsg(app.room, "callReadyRequest");
- playVoice("res/sound/room/sit.ogg")
- self.isTouchCurScene = true
- end
-
- -- 聊天界面
- function ZPRoomToolView:onClickChat()
- playBtnEffect()
- local view = import("zp_base.luaScript.Views.Room.ZPRoomSettingView"):new();
- view:setAnchorPoint(cc.p(0.5, 0.5));
- app:showWaitDialog(view);
- end
-
-
-
- --点击玩法
- function ZPRoomToolView:onClickLog()
- print("=========================DingDingLog===============================")
- local uiTechnialView
- uiTechnialView = import("luaScript.Views.Room.UplogView"):new()
- self:addChild(uiTechnialView)
- end
-
- -- 邀请好友
- function ZPRoomToolView:onClickFriends(iscopy)--是否是复制功能
- local roomInfo = app.room.roomInfo;
- local tt =
- {
- [0] = "零缺三",
- [1] = "一缺二",
- [2] = "二缺一",
- [3] = "满座",
- }
- local tt2 =
- {
- [0] = "零缺二",
- [1] = "一缺一",
- [2] = "满座",
- }
- local tt3 =
- {
- [0] = "零缺四",
- [1] = "一缺三",
- [2] = "二缺二",
- [3] = "三缺一",
- [4] = "满座",
- }
- local jsonInfo = json.decode(roomInfo.strGameInfo)
- local num = table.nums(app.room.roomInfo.memberList)
- local strNum = tt[num]
- if tonumber(jsonInfo.playnum) == 2 then
- strNum = tt2[num]
- elseif tonumber(jsonInfo.playnum) == 4 or tonumber(jsonInfo.playnum) == -1 then
- strNum = tt3[num]
- end
-
- --局数
- local strGameNum = string.format("%s局", app.room.roomInfo.nTotalGameNum)
- local title = string.format("%s 房号[%s] %s %s" , ZPDef.GameName,app.room.roomInfo.nShowTableId,strNum,strGameNum)
- if app.club_php.clubID and app.club_php.clubID ~= 0 then
- title = string.format("%s %sID[%d]", title,(app.club_php:getCestIsOpen(app.club_php.clubID) and PLN.CLUB_CEST_NAME or PLN.CLUB_NAME), tonumber(app.club_php.clubID))
- end
-
- local strGameMode = ZPWanFa.getRuleInfo(app.room.roomInfo.strGameInfo)
-
- local strNames = ""
- local index = 0
- for k,v in pairs(app.room.roomInfo.memberList) do
- index = index + 1
- local userInfo = json.decode(v.userInfo)
- local name = getSubStringNickname(userInfo.nickname)
- strNames = strNames..name
- if index < num then
- strNames = strNames..","
- end
- end
- local desc = string.format("%s \n玩家:%s", strGameMode, strNames)
- print(desc)
-
- local info = {}
- info.title = title
- info.description = desc
- info.copyData={type=2}
-
- local view = import("luaScript.Views.Main.ShareView"):new(info)
- view:setAnchorPoint(cc.p(0.5, 0.5))
- app:showWaitDialog(view)
- if iscopy and true == iscopy then
- view:onClickCopy()
- else
- playBtnEffect()
- end
- end
-
- function ZPRoomToolView:onClickRule()
- self.ui.Items.ImageView_Rule_bg:setVisible(not self.ui.Items.ImageView_Rule_bg:isVisible())
- end
-
- function ZPRoomToolView:showFastStart(is)
- local roomInfo = app.room.roomInfo
- local curCount = roomInfo.nGameStartCount or 0
-
- if curCount > 0 or (roomInfo.nStatus and roomInfo.nStatus>=ZPDef.ReconnectState.GAME_STATUS_WAIT_OUT_CARDS and roomInfo.nStatus<=ZPDef.ReconnectState.GAME_STATUS_GAME_OVER) then
- self.ui.Items.Button_EarlyStart:setVisible(false)
- else
- local gameInfo=json.decode(roomInfo.strGameInfo)
- local playnum = gameInfo.playnum or 0
- if playnum == -1 then
- playnum = 4
- end
- local isShowEarlyStart = table.nums(app.room.roomInfo.memberList) < playnum and table.nums(app.room.roomInfo.memberList) > 1
-
- if true == is and isShowEarlyStart and curCount<=0 then
- self.ui.Items.Button_EarlyStart:setVisible(true)
- else
- self.ui.Items.Button_EarlyStart:setVisible(false)
- end
- if gameInfo.startMode and gameInfo.startMode == 0 then--不是快速组局
- self.ui.Items.Button_EarlyStart:setVisible(false)
- end
- end
- end
-
- function ZPRoomToolView:onClickQuickStart()
- playBtnEffect()
- app.room:requestQuickStart(1)
- end
-
- function ZPRoomToolView:onClickInviteClub()
- playBtnEffect()
-
- if app.club_php.clubID and app.club_php.clubID ~= 0 then
- local roomInfo = app.room.roomInfo;
- local strInvite = ZPFunctions.getClubInviteWanFa(roomInfo.gameId or app.gameId, roomInfo)
- local view = import("luaScript.Views.Club.ClubInvite"):new(roomInfo.nShowTableId, strInvite)
- view:setAnchorPoint(cc.p(0.5, 0.5))
- app:showWaitDialog(view)
- end
- end
-
- --设置邀请茶馆成员显示
- function ZPRoomToolView:setInviteClubVisible(bVisible)
- if self.ui.Items.Button_Invite_Club then
- if app.club_php.clubID and app.club_php.clubID ~= 0 then
- self.ui.Items.Button_Invite_Club:setVisible(bVisible)
- else
- self.ui.Items.Button_Invite_Club:setVisible(false)
- end
- --self.ui.Items.Button_Invite_Club:setVisible(false)
-
- local roomInfo = app.room.roomInfo or {}
- local gameId = roomInfo.gameId or app.gameId
- local gameConfig = getSubGameConfig(gameId)
- if gameConfig.isOpenClubInvite == false then
- self.ui.Items.Button_Invite_Club:getParent():setVisible(false)
- end
- end
- end
-
- --按钮位置调整
- function ZPRoomToolView:updateButtonPosition()
- if not self.ui.Items.Layout_Button then return end
- if not self.ui.Items.Button_Invite_Club then return end
- self.ui.Items.Button_Ready:getParent():setVisible(self.ui.Items.Button_Ready:isVisible())
- self.ui.Items.btnInvite:getParent():setVisible(self.ui.Items.btnInvite:isVisible())
- if self.ui.Items.Button_Invite_Club then
- self.ui.Items.Button_Invite_Club:getParent():setVisible(self.ui.Items.Button_Invite_Club:isVisible())
- end
-
- local roomInfo = app.room.roomInfo or {}
- local gameId = roomInfo.gameId or app.gameId
- local gameConfig = getSubGameConfig(gameId)
- if gameConfig.isOpenClubInvite == false then
- self.ui.Items.Button_Invite_Club:getParent():setVisible(false)
- end
-
- if self.ui.Items.Layout_Button then
- self.ui.Items.Layout_Button:requestDoLayout()
- self.ui.Items.Layout_Button:doLayout()
- end
- end
- ---
- -- 初始化语音
- -- @return
- --
- function ZPRoomToolView:initButtonVoice ()
- if self.ui.Items.Button_Voice then
- self:initVoiceComponent()
- self.ui.Items.Button_Voice:setVisible(not ZPFunctions.isVoiceFobided())
- end
- end
- ---
- -- 初始化语音聊天功能
- -- @return
- --
- function ZPRoomToolView:initVoiceComponent()
- local voiceComponentView = import("luaScript.Views.Room.RoomVoiceComponentView"):new(self.ui.Items.Button_Voice)
- self:addChild(voiceComponentView)
- end
- ---
- -- 初始化聊天
- -- @return
- --
- function ZPRoomToolView:initButtonFace ()
- if self.ui.Items.Button_Face then
- self.ui.Items.Button_Face:registerClick(handler(self,self.onClickFace))
- self.ui.Items.Button_Face:setVisible(not ZPFunctions.isPropFobided())
- end
- end
- ---
- -- 聊天按钮点击事件
- -- @return
- --
- function ZPRoomToolView:onClickFace()
- local chatView = import("luaScript.Views.Room.RoomChatView"):new(ZPDef.ChatTxt or {}, nil)
- chatView:setAnchorPoint(cc.p(0.5, 0.5))
- app:showWaitDialog(chatView,0,true)
- end
- ---
- -- 隐藏语音按钮
- -- @return
- --
- function ZPRoomToolView:hideVoiceButton ()
- self.ui.Items.Button_Voice:setVisible(false)
- end
- ---
- -- 隐藏聊天按钮
- -- @return
- --
- function ZPRoomToolView:hideFaceButton ()
- self.ui.Items.Button_Face:setVisible(false)
- end
-
- return ZPRoomToolView;
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