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- -- 包间修改名字Layout
- local ClubBaojianChangeName = class("ClubBaojianChangeName" , cc.UIView);
-
- function ClubBaojianChangeName:ctor(gID, ruleIdx, baojianName)
- ClubBaojianChangeName.super.ctor(self)
-
- self.ui = loadUI("res/ui/ui_club/ui_club_baojian_change_name.ui");
- self:addChild(self.ui)
-
- --茶馆id
- self.gID = gID;
-
- --玩法下标
- self.ruleIdx = ruleIdx;
-
- --包间名
- self.baojianName = baojianName
- end
-
- function ClubBaojianChangeName:onEnter()
- ClubBaojianChangeName.super.onEnter(self)
-
- self.ui.Items.Button_close:registerClick(handler(self , self.onClose))
-
- -- 确认回调
- self.ui.Items.Button_confirm:registerClick(handler(self , self.onConfirm))
-
- if self.baojianName and self.baojianName ~= "" then
- self.ui.Items.TextField_baojian_name:setText(self.baojianName);
- end
-
- self:bindEvents()
- end
-
- function ClubBaojianChangeName:bindEvents()
- self:bindEvent(app.club_php, GAME_EVENT.CLUB_CHANGE_BAO_JIAN_NAME, handler(self, self.onClubChangeBaoJianName))
- end
-
- function ClubBaojianChangeName:onClose()
- playBtnCloseEffect()
- self:removeFromParent()
- end
-
- function ClubBaojianChangeName:onConfirm()
- playBtnEffect()
- --更新玩法名
- local setupType = 2;
-
- local contentStr = self.ui.Items.TextField_baojian_name:getText();
- -- if contentStr ~= "" then
- app.club_php:requestRuleSet(self.gID, self.ruleIdx, setupType, contentStr);
- -- end
-
- -- self:removeFromParent()
- end
-
- function ClubBaojianChangeName:onClubChangeBaoJianName()
- self:removeFromParent()
- end
-
- return ClubBaojianChangeName
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