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- -- 茶馆Layout
- local ClubMainItem = class("ClubMainItem");
- local ClubDefine = require("luaScript.Protocol.Club.ClubDefine")
-
- function ClubMainItem:ctor(index,data,selectCallback)
- self:loadUI()
-
- self.selectCallback = selectCallback;
-
- --初始化
- self.idx = index;
- self.clubInfo = data;
- --隐私数据
- self.cliext = self.clubInfo.groupext and self.clubInfo.groupext.cliext
-
- self:init();
- end
-
- function ClubMainItem:loadUI()
- self.ui = loadUI("core/res/ui/ui_club/ui_club_main_Item.ui")
- end
-
- function ClubMainItem:initButton()
- --邀请
- self.ui.Items.Button_invite:registerClick(handler(self , self.onInvite))
-
- --玩法设置
- self.ui.Items.Button_baojian:registerClick(handler(self , self.onManageClub))
-
- --进入茶馆
- self.ui.Items.ImageView_bg:registerClick(handler(self , self.onClickEnterClub))
-
- end
-
- function ClubMainItem:initStickButton()
- if not self:isOpenStick() then
- self.ui.Items.Button_Stick:setVisible(false)
- self.ui.Items.Button_Unstick:setVisible(false)
- return ;
- end
- --置顶
- self.ui.Items.Button_Stick:registerClick(handler(self , self.onBtnStickClicked))
- --取消置顶
- self.ui.Items.Button_Unstick:registerClick(handler(self , self.onBtnUnstickClicked))
-
- --是否置顶
- if self.clubInfo.stickyTime and tonumber(self.clubInfo.stickyTime) > 0 then
- self.ui.Items.Button_Stick:setVisible(false)
- self.ui.Items.Button_Unstick:setVisible(true)
- else
- self.ui.Items.Button_Stick:setVisible(true)
- self.ui.Items.Button_Unstick:setVisible(false)
- end
- end
-
- function ClubMainItem:isOpenStick()
- return true;
- end
-
- function ClubMainItem:init()
- self:initButton();
- self:initStickButton();
-
- --红点提示
- self.ui.Items.ImageView_dian:setVisible(false);
-
- --我的标签
- self.ui.Items.ImageView_icon_me:setVisible(false)
-
- self.ui.Items.Layout_Btn:setVisible(false)
-
- self.ui.Items.Button_enter:setVisible(false)
- self.ui.Items.Text_userid:setVisible(false)
- self.ui.Items.ImageView_match:setVisible(app.club_php:getMatchIsOpen(self.clubInfo.clubId))
- self.ui.Items.ImageView_cest:setVisible(app.club_php:getCestIsOpen(self.clubInfo.clubId))
-
- self:updateItem()
- end
-
-
- function ClubMainItem:updateItem()
- --按钮图片修改
- --[[if self.idx % 2 == 0 then
- self.ui.Items.Button_enter:loadTextureNormal("res/ui/zy_club/club_main/club_main_btn_enter.png")
- else
- self.ui.Items.Button_enter:loadTextureNormal("res/ui/zy_club/club_main/club_main_btn_enter_blue.png")
- end--]]
-
- --创建人头像
- local nodeHead = self.ui.Items.ImageView_head;
- if not self.cliext or not self.cliext.is_hideCreator or (self.cliext and self.cliext.is_hideCreator == 1) then
- nodeHead:loadTexture("res/ui/zy_club/club_main/club_main_default_img.png")
- else
- local headSize = nodeHead:getContentSize();
- setPlayerHeadImage(self.clubInfo.ownerId, self.clubInfo.strOwnerHeadUrl, nodeHead);
- end
-
- --茶馆名称
- self.ui.Items.Text_club_name:setText(self.clubInfo.clubName)
-
- --创建人名
- local nick = getSubStringNickname(self.clubInfo.ownerName)
- self.ui.Items.Text_create_name:setText(nick)
- if not self.cliext or not self.cliext.is_hideCreator or (self.cliext and self.cliext.is_hideCreator == 1) then
- self.ui.Items.Text_create_name:setText("昵称已隐藏")
- end
-
- --茶馆id
- self.ui.Items.Text_id:setText(self.clubInfo.clubId)
- -- 根据条件隐藏茶馆id
- if not self.cliext or not self.cliext.is_hideGid or (self.cliext and self.cliext.is_hideGid == 1) then
- if tonumber(self.clubInfo.role) ~= ClubDefine.Job.Manager and tonumber(self.clubInfo.role) ~= ClubDefine.Job.Creator then
- self.ui.Items.Text_id:setVisible(false)
- end
- end
-
- --ID
- self.ui.Items.Text_userid:setText("ID:"..self.clubInfo.ownerId)
-
- --在玩桌数
- --self.ui.Items.Text_table_count:setText(self.clubInfo.onlineRoomNum)
-
- --如果自己为管理员或创始人则显示邀请及包间设置按钮(1:成员 2:管理员 3:创始人)
- if tonumber(self.clubInfo.role) == 3 then
- self.ui.Items.ImageView_icon_me:setVisible(true)
- --成员数量
- self.ui.Items.Text_player_count:setText("在线:"..tostring(self.clubInfo.onlinePlayerNum).."人")
- else
- self.ui.Items.Text_player_count:setText("有人在线")
- end
- end
-
- --邀请
- function ClubMainItem:onInvite()
- playBtnEffect()
- local title = string.format("%s名称:%s",(app.club_php:getCestIsOpen(app.club_php.clubID) and PLN.CLUB_CEST_NAME or PLN.CLUB_NAME), self.clubInfo.clubName)
- local content = string.format("可视化牌桌,不用自己开房就可以玩牌。");
- local desc = string.format("%sID:%s\n%s",(app.club_php:getCestIsOpen(app.club_php.clubID) and PLN.CLUB_CEST_NAME or PLN.CLUB_NAME), self.clubInfo.clubId,content);
- local info = {}
- --info.ClubID = self.clubInfo.gid
- info.title = title
- info.description = desc
- print("用户开始分享")
-
- --需要显示的按钮(1:微信 2:复制 3:茶馆 )
- info.menuIdxs = {1,4,5,6}
-
- local view = import("luaScript.Views.Main.ShareView"):new(info)
- view:setAnchorPoint(cc.p(0.5, 0.5))
- app:showWaitDialog(view)
- end
-
- --包间管理
- function ClubMainItem:onManageClub()
- playBtnEffect()
- local view = import("luaScript.Views.Club.ClubBaojianManager"):new(self.clubInfo.clubId)
- view:setAnchorPoint(cc.p(0.5, 0.5))
- app:showWaitDialog(view)
- end
-
- function ClubMainItem:onClickEnterClub()
- playBtnEffect()
- if self.selectCallback then
- self.selectCallback(self.clubInfo.clubId, tonumber(self.clubInfo.stickyTime))
- end
-
- self:onEnterClub()
- end
-
- --进入茶馆
- function ClubMainItem:onEnterClub()
- if app.club_php:getCestIsOpen(self.clubInfo.clubId) then
- showTooltip("赛事结束,下一轮敬请期待!")
- return
- end
-
- local view = import("luaScript.Views.Club.ClubTable"):new(self.clubInfo.clubId)
- view:setAnchorPoint(cc.p(0.5, 0.5))
- app:showWaitDialog(view)
- end
-
- --更新茶馆玩法
- function ClubMainItem:updateClubRuleName(settings)
- if settings and table.nums(settings) > 0 then
- local ruleInfo = json.decode(settings.strGameRule);
- if ruleInfo and table.nums(ruleInfo) > 0 then
- -- local gameRule = ruleInfo.strGameRule
- local gameId = settings.gameId
- local ruleName = getSubGameName(tonumber(gameId))
- if ruleName == "nil" then
- local config = getSubGameConfig(tonumber(gameId))
- if config then
- ruleName = config.gameName or ""
- end
- end
- self.ui.Items.Text_game_rule:setText(ruleName or "");
- end
- else
- self.ui.Items.Text_game_rule:setText("未设置")
- end
- end
-
- --置顶
- function ClubMainItem:onBtnStickClicked()
- self.ui.Items.Button_Stick:setTouchEnabled(false)
- self.ui.Items.Button_Stick:runAction(cc.Sequence:create(cc.DelayTime:create(0.5),cc.CallFunc:create(function ()
- self.ui.Items.Button_Stick:setTouchEnabled(true)
- end)))
- if self.selectCallback then
- self.selectCallback(self.clubInfo.clubId, tonumber(self.clubInfo.stickyTime), true)
- end
- end
-
- --取消置顶
- function ClubMainItem:onBtnUnstickClicked()
- self.ui.Items.Button_Unstick:setTouchEnabled(false)
- self.ui.Items.Button_Unstick:runAction(cc.Sequence:create(cc.DelayTime:create(0.5),cc.CallFunc:create(function ()
- self.ui.Items.Button_Unstick:setTouchEnabled(true)
- end)))
- if self.selectCallback then
- self.selectCallback(self.clubInfo.clubId, tonumber(self.clubInfo.stickyTime), false)
- end
- end
-
- return ClubMainItem
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