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- --Encapsulate SimpleAudioEngine to AudioEngine,Play music and sound effects.
- local M = {}
-
- function M.stopAllEffects()
- cc.SimpleAudioEngine:getInstance():stopAllEffects()
- end
-
- function M.getMusicVolume()
- return cc.SimpleAudioEngine:getInstance():getMusicVolume()
- end
-
- function M.isMusicPlaying()
- return cc.SimpleAudioEngine:getInstance():isMusicPlaying()
- end
-
- function M.getEffectsVolume()
- return cc.SimpleAudioEngine:getInstance():getEffectsVolume()
- end
-
- function M.setMusicVolume(volume)
- cc.SimpleAudioEngine:getInstance():setMusicVolume(volume)
- end
-
- function M.stopEffect(handle)
- cc.SimpleAudioEngine:getInstance():stopEffect(handle)
- end
-
- function M.stopMusic(isReleaseData)
- local releaseDataValue = false
- if nil ~= isReleaseData then
- releaseDataValue = isReleaseData
- end
- cc.SimpleAudioEngine:getInstance():stopMusic(releaseDataValue)
- end
-
- function M.playMusic(filename, isLoop)
- local loopValue = false
- if nil ~= isLoop then
- loopValue = isLoop
- end
- cc.SimpleAudioEngine:getInstance():playMusic(filename, loopValue)
- end
-
- function M.pauseAllEffects()
- cc.SimpleAudioEngine:getInstance():pauseAllEffects()
- end
-
- function M.preloadMusic(filename)
- cc.SimpleAudioEngine:getInstance():preloadMusic(filename)
- end
-
- function M.resumeMusic()
- cc.SimpleAudioEngine:getInstance():resumeMusic()
- end
-
- function M.playEffect(filename, isLoop)
- local loopValue = false
- if nil ~= isLoop then
- loopValue = isLoop
- end
- return cc.SimpleAudioEngine:getInstance():playEffect(filename, loopValue)
- end
-
- function M.rewindMusic()
- cc.SimpleAudioEngine:getInstance():rewindMusic()
- end
-
- function M.willPlayMusic()
- return cc.SimpleAudioEngine:getInstance():willPlayMusic()
- end
-
- function M.unloadEffect(filename)
- cc.SimpleAudioEngine:getInstance():unloadEffect(filename)
- end
-
- function M.preloadEffect(filename)
- cc.SimpleAudioEngine:getInstance():preloadEffect(filename)
- end
-
- function M.setEffectsVolume(volume)
- cc.SimpleAudioEngine:getInstance():setEffectsVolume(volume)
- end
-
- function M.pauseEffect(handle)
- cc.SimpleAudioEngine:getInstance():pauseEffect(handle)
- end
-
- function M.resumeAllEffects(handle)
- cc.SimpleAudioEngine:getInstance():resumeAllEffects()
- end
-
- function M.pauseMusic()
- cc.SimpleAudioEngine:getInstance():pauseMusic()
- end
-
- function M.resumeEffect(handle)
- cc.SimpleAudioEngine:getInstance():resumeEffect(handle)
- end
-
- function M.getInstance()
- return cc.SimpleAudioEngine:getInstance()
- end
-
- function M.destroyInstance()
- return cc.SimpleAudioEngine:destroyInstance()
- end
-
- local modename = "AudioEngine"
- local proxy = {}
- local mt = {
- __index = M,
- __newindex = function (t ,k ,v)
- print("attemp to update a read-only table")
- end
- }
- setmetatable(proxy,mt)
- _G[modename] = proxy
- package.loaded[modename] = proxy
-
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