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  1. local CURRENT_MODULE_NAME = ...
  2. cc = cc or {}
  3. -- init base classes
  4. cc.Registry = import("luaScript.cc.Registry")
  5. cc.GameObject = import("luaScript.cc.GameObject")
  6. cc.Component = import("luaScript.cc.components.Component")
  7. -- init MVC
  8. cc.mvc = import("luaScript.cc.mvc.mvcinit")