|
- local MJDefine = MJFramework.MJImport("mj.luaScript.MJDefine")
- local MJFunction = MJFramework.MJImport("mj.luaScript.MJFunction")
-
- local CommonMahjongCard = require("mj.luaScript.Common.2d.CommonMahjongCard")
-
- local Card2D = class("Card2D", CommonMahjongCard)
-
- function Card2D:ctor(...)
- Card2D.super.ctor(self, ...)
- end
- --- Card2D:setLuoBoVisible 显示萝卜标识
- -- @param isVisible 是否显示,为true时,count可不传
- -- @param count 萝卜牌数量
- function Card2D:setLuoBoVisible(isVisible, count, groupIndex)
- if self._mjType == MJDefine.MJConfig_2d.MJType.Stand then
- if self._viewId ~= MJDefine.PlayerViewType.My then
- return
- end
- end
-
- local viewId = self:getViewId()
- local imgFlag = self:getChildByName("img_luobo_flag")
- if not imgFlag then
- imgFlag = cc.ImageView:create()
- self:addChild(imgFlag)
- end
-
- imgFlag:setVisible(isVisible)
- if not isVisible then
- imgFlag:setVisible(false)
- return
- end
- local imgPath = string.format("mj_huamajiang/res/zy_fangjian/card/flag_luobo/huamajiang_flag_luobo_%d.png", count)
- imgFlag:loadTexture(imgPath, 0)
- imgFlag:setName("img_luobo_flag")
- local cfg = nil
- local rotationCfg = nil
- if self._mjType == MJDefine.MJConfig_2d.MJType.Operate or self._mjType == MJDefine.MJConfig_2d.MJType.OperateBlack then
- cfg = MJDefine.MJConfig_2d.OpCardLuoBoFlagPos[viewId]
- rotationCfg = MJDefine.MJConfig_2d.OpCardLuoBoFlagScale[viewId]
- elseif self._mjType == MJDefine.MJConfig_2d.MJType.Open then
- cfg = MJDefine.MJConfig_2d.OpenCardLuoBoFlagPos[viewId]
- rotationCfg = MJDefine.MJConfig_2d.OpenCardLuoBoFlagScale[viewId]
- else
- cfg = MJDefine.HandCardLuoBoFlagPos[MJDefine.DesktopType.ThreeD][viewId];
- end
-
- if cfg then
- imgFlag:setPosition(cc.p(cfg.x, cfg.y));
- imgFlag:setScale(cfg.scale);
- end
-
- if rotationCfg then
- imgFlag:setEulerRotation(cc.vec3(rotationCfg.x, rotationCfg.y, rotationCfg.z))
- end
- end
- ---
- -- 刷新多头杠数量
- -- @param cardNum
- -- @return
- --
- function Card2D:refreshCardNum(cardNum, groupIndex)
- local viewId = self:getViewId()
- local imgFlag = self:getChildByName("img_cardnum_flag")
- if not imgFlag then
- imgFlag = cc.ImageView:create()
- self:addChild(imgFlag)
- end
- imgFlag:setVisible(cardNum > 4)
-
- if not (cardNum and cardNum > 4) then
- return
- end
-
- local imgPath = string.format("mj_huamajiang/res/zy_fangjian/card/flag_gang/huamajiang_flag_gang_%d.png", cardNum)
- imgFlag:loadTexture(imgPath, 0)
- imgFlag:setName("img_cardnum_flag")
- local cfg = nil
- local rotationCfg = nil
- if self._mjType == MJDefine.MJConfig_2d.MJType.Out then
- cfg = MJDefine.OutDuoGangFlagPos[MJDefine.DesktopType.ThreeD][viewId];
- cfg.x = cfg.pos.x
- cfg.y = cfg.pos.y
- else
- cfg = MJDefine.MJConfig_2d.OpDuoGangFlagPos[viewId]
- rotationCfg = MJDefine.MJConfig_2d.OpDuoGangFlagRotationConfig[viewId]
- end
-
- if cfg then
- imgFlag:setPosition(cc.p(cfg.x, cfg.y));
- imgFlag:setScale(cfg.scale);
- end
-
- if rotationCfg then
- imgFlag:setEulerRotation(cc.vec3(rotationCfg.x, rotationCfg.y, rotationCfg.z))
- end
- end
-
- return Card2D
|