|
- local huamajiangSound = MJFramework.MJFrameworkClassImprot("mj.luaScript.MJSound")
- local MJDefine = MJFramework.MJImport("mj.luaScript.MJDefine")
-
- local path = "mj/res/sound"
- local huamajiangPath = "mj/res/sound"
-
- huamajiangSound.man = "c_man"
- huamajiangSound.women = "c_women"
- huamajiangSound.pre = "c_"
- huamajiangSound.soundType = 1
-
- -- 吃操作
- --[[huamajiangSound.OperateSoundConfig[MJDefine.MJOperateType.OPREATE_CHI] = "chi"
- huamajiangSound.OperateSoundConfig[MJDefine.MJOperateType.OPREATE_MANGANG] = "gang"--]]
-
- local function dealSex(s)
- local sex=tonumber(s)
- if sex~=1 and sex~=2 then
- sex=1
- end
- return sex
- end
-
- -- sound_t 1 普通话 2 方言
- function huamajiangSound.setSoundType( sound_t )
- if sound_t == 1 then
- huamajiangSound.man = "c_man"
- huamajiangSound.women = "c_women"
- huamajiangSound.pre = "c_"
- huamajiangSound.soundType = 1
- huamajiangPath = "mj_huamajiang/res/sound"
- else
- huamajiangSound.man = "f_man"
- huamajiangSound.women = "f_women"
- huamajiangSound.pre = "f_"
- huamajiangPath = "mj_huamajiang/res/sound"
- huamajiangSound.soundType = 2
- end
- end
-
- local OperateSoundCount = {
- [1] = {
- [MJDefine.MJOperateType.OPREATE_PENG] = 4, --碰操作
- [MJDefine.MJOperateType.OPREATE_ZHIGANG] = 1, --直杠操作
- [MJDefine.MJOperateType.OPREATE_BAGANG] = 1, --巴杠
- [MJDefine.MJOperateType.OPREATE_ANGANG] = 1, --暗杠
- [MJDefine.MJOperateType.OPREATE_DIANPAOHU] = 6, --点炮胡牌
- [MJDefine.MJOperateType.OPREATE_ZIMOHU] = 1, --自胡牌
- },
- [2] = {
- [MJDefine.MJOperateType.OPREATE_PENG] = 4, --碰操作
- [MJDefine.MJOperateType.OPREATE_ZHIGANG] = 1, --直杠操作
- [MJDefine.MJOperateType.OPREATE_BAGANG] = 1, --巴杠
- [MJDefine.MJOperateType.OPREATE_ANGANG] = 1, --暗杠
- [MJDefine.MJOperateType.OPREATE_DIANPAOHU] = 3, --点炮胡牌
- [MJDefine.MJOperateType.OPREATE_ZIMOHU] = 1, --自胡牌
- }
- }
-
- function huamajiangSound.PlayOperateSound(sex,opType)
- local opName = huamajiangSound.OperateSoundConfig[opType];
- if opName then
- sex = dealSex(sex)
- local gender = (sex == 1) and huamajiangSound.man or huamajiangSound.women;
- local name = ""
- if huamajiangSound.soundType == 1 then
- name = string.format("%s/%s/%shuamajiang_mj_%s_%s.ogg", huamajiangPath, gender, huamajiangSound.pre, sex, opName)
- else
- local opCount = OperateSoundCount[sex][opType];
- local index = math.random(1, opCount);
- name = string.format("%s/%s/%shuamajiang_mj_%s_%s_%d.ogg", huamajiangPath, gender, huamajiangSound.pre, sex, opName, index);
- end
- playVoice(name)
- end
-
- if opType == MJDefine.MJOperateType.OPREATE_DIANPAOHU then
- local name = "mj_huamajiang/res/sound/huamajiang_dianpao.ogg";
- playVoice(name)
- end
- end
-
- function huamajiangSound.PlayOutCard()
- playVoice("mj_huamajiang/res/sound/huamajiang_card_dis.ogg")
- end
-
- function huamajiangSound.PlayClickCard()
- playVoice("mj_huamajiang/res/sound/huamajiang_card_click.ogg")
- end
-
- local MahjongCardSoundCount = {
- [1] = {
- [11] = 4, [12] = 4, [13] = 4, [14] = 3, [15] = 4, [16] = 3, [17] = 4, [18] = 3, [19] = 2,
- [21] = 4, [22] = 3, [23] = 3, [24] = 4, [25] = 3, [26] = 3, [27] = 4, [28] = 3, [29] = 3,
- },
- [2] = {
- [11] = 4, [12] = 4, [13] = 4, [14] = 3, [15] = 4, [16] = 3, [17] = 4, [18] = 3, [19] = 2,
- [21] = 4, [22] = 3, [23] = 3, [24] = 4, [25] = 3, [26] = 3, [27] = 4, [28] = 3, [29] = 3,
- }
- }
-
- function huamajiangSound.PlayMJSound(sex,value)
- sex = dealSex(sex)
- local name
- if huamajiangSound.soundType == 1 then
- name = string.format("%s/%s/%shuamajiang_mj_%s_%x.ogg", huamajiangPath,sex ==1 and huamajiangSound.man or huamajiangSound.women, huamajiangSound.pre, sex, value)
- else
- local v = tonumber(string.format("%x", value));
- local mjCount = MahjongCardSoundCount[sex][v];
- local index = math.random(1, mjCount);
- name = string.format("%s/%s/%shuamajiang_mj_%s_%x_%d.ogg", huamajiangPath,sex ==1 and huamajiangSound.man or huamajiangSound.women, huamajiangSound.pre, sex, value, index)
- end
- --加打印日志
- logE("---huangmajiangSound PlayMJSound---",name)
- playVoice(name)
- end
-
- function huamajiangSound.PlayBaoSound(sex)
- sex = dealSex(sex)
- local name
- if huamajiangSound.soundType == 1 then
- name = string.format("%s/%s/%shuamajiang_mj_%s_bao.ogg", huamajiangPath,sex ==1 and huamajiangSound.man or huamajiangSound.women, huamajiangSound.pre, sex)
- else
- name = string.format("%s/%s/%shuamajiang_mj_%s_bao.ogg", huamajiangPath,sex ==1 and huamajiangSound.man or huamajiangSound.women, huamajiangSound.pre, sex)
- end
- playVoice(name)
- end
-
- --飘音效
- function huamajiangSound.PlayPiaoSound(sex)
- sex = dealSex(sex)
- local name = ""
- if sex == 1 then
- name = string.format("%s/%s/%sbase_mj_%s_piao.ogg", "mj/res/sound","c_man", "c_", sex)
- else
- name = string.format("%s/%s/%sbase_mj_%s_piao.ogg", "mj/res/sound","c_women", "c_", sex)
- end
- playVoice(name)
- end
-
- function huamajiangSound.PlayGameBGM(bgmType)
- stopBGMusic()
- bgmType = bgmType or 1;
- if bgmType == 1 then
- playBGMusic("MJ_GameBGM", string.format("mj_huamajiang/res/sound/bgm/huamajiang_bgm_%d.ogg", bgmType));
- else
- playBGMusic("MJ_GameBGM", "mj_huamajiang/res/sound/bgm/huamajiang_bgm_2.ogg");
- end
- end
-
- function huamajiangSound.PlayLuoBoSound ()
- local name = "mj_huamajiang/res/sound/huamajiang_fanluobo.ogg";
- playVoice(name)
- end
-
- function huamajiangSound.PlayGameStartSound (sex)
- sex = dealSex(sex)
- local name = string.format("mj_huamajiang/res/sound/huamajiang_zhengqi_%s.ogg", sex);
- playVoice(name)
- end
-
- --刮风音效
- function huamajiangSound.PlayWindSound()
- playVoice("mj_huamajiang/res/sound/huamajiang_wind.ogg")
- end
-
- --下雨音效
- function huamajiangSound.PlayRainSound()
- playVoice("mj_huamajiang/res/sound/huamajiang_rain.ogg")
- end
-
- return huamajiangSound
|