- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
-
- public class UILogin : UIBase
- {
-
- public override void OnOpen(params object[] args) {
-
- }
- public override void OnClose() { }
-
- public void ClickIOSLoginBtn()
- {
- Debug.Log("IOS Login Clicked");
- }
-
- public void ClickYkLoginBtn()
- {
- Debug.Log("YouKe Login Clicked");
- }
- }
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