%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1059006963393907 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4511984059128469} - component: {fileID: 212400975694114790} - component: {fileID: 114517699408974426} m_Layer: 0 m_Name: BG20 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4511984059128469 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059006963393907} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -2048, z: 2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4497043455962189} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212400975694114790 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059006963393907} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &114517699408974426 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059006963393907} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66824cf3643bae54c8c43ba91583f0b8, type: 3} m_Name: m_EditorClassIdentifier: jpegFileResourcePath: Islands/DesertShore08.jpg spriteRenderer: {fileID: 212400975694114790} forceHighQuality: 0 dlcGroup: DesertShore dlcName: DesertShore08.jpg --- !u!1 &1123821050722278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4048644190199393} - component: {fileID: 114303197308328140} - component: {fileID: 114259297544445035} m_Layer: 0 m_Name: Clouds m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4048644190199393 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123821050722278} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -100, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4497043455962189} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114303197308328140 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123821050722278} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 43f78af67f8470c4ca8146aece11b8e2, type: 3} m_Name: m_EditorClassIdentifier: speed: {x: 0.4, y: 1} pivot: {x: 0.5, y: 0.74} island: {fileID: 114161061252969648} --- !u!114 &114259297544445035 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1123821050722278} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0d49ea8e31fce2041a125184954b16b7, type: 3} m_Name: m_EditorClassIdentifier: initialParticleCount: 10 prefabs: - {fileID: 1143810561606728, guid: 02d93a54a30a1234c851f5c95b8fe227, type: 3} - {fileID: 1874535420286855, guid: af852765be284024dbdab3b4969e8167, type: 3} - {fileID: 1851876641756367, guid: 9fb48b6aa56bb9342b8a98637d54574a, type: 3} - {fileID: 1956604960658592, guid: e0d01d8ef41c7794c9c39eb3f42d0cbd, type: 3} - {fileID: 1102226586922152, guid: 89bb3ccf89f9e7b4691f90ff8a41286e, type: 3} - {fileID: 1007138663017349, guid: ae33f965a31737145b90ecee43f7a0a6, type: 3} - {fileID: 1524779931874169, guid: 0d65cc2592263c14f86dfa37a362b358, type: 3} prefabChoice: 0 spawnMethod: 0 minDelay: 0 maxDelay: 30 bounds: m_Center: {x: 2200, y: 0, z: 0} m_Extent: {x: 2200, y: 100, z: 0.5} minScale: 0.8 maxScale: 1.5 direction: {x: 1, y: 0} angleVariation: 0 minSpeed: 12 maxSpeed: 24 island: {fileID: 114161061252969648} --- !u!1 &1151172974850899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4792117134969865} - component: {fileID: 212412744946504417} - component: {fileID: 114484326308857705} m_Layer: 0 m_Name: BG01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4792117134969865 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151172974850899} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1024, y: 0, z: 2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4497043455962189} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212412744946504417 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151172974850899} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &114484326308857705 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151172974850899} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66824cf3643bae54c8c43ba91583f0b8, type: 3} m_Name: m_EditorClassIdentifier: jpegFileResourcePath: Islands/DesertShore01.jpg spriteRenderer: {fileID: 212412744946504417} forceHighQuality: 0 dlcGroup: DesertShore dlcName: DesertShore01.jpg --- !u!1 &1243707563392576 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4480177960811592} - component: {fileID: 212369936645404029} - component: {fileID: 114061523353139489} m_Layer: 0 m_Name: BG02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4480177960811592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243707563392576} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2048, y: 0, z: 2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4497043455962189} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212369936645404029 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243707563392576} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &114061523353139489 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1243707563392576} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66824cf3643bae54c8c43ba91583f0b8, type: 3} m_Name: m_EditorClassIdentifier: jpegFileResourcePath: Islands/DesertShore02.jpg spriteRenderer: {fileID: 212369936645404029} forceHighQuality: 0 dlcGroup: DesertShore dlcName: DesertShore02.jpg --- !u!1 &1353707528724975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4497043455962189} m_Layer: 0 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4497043455962189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353707528724975} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2000, z: 100} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4976898153654573} - {fileID: 4792117134969865} - {fileID: 4480177960811592} - {fileID: 4965096710558118} - {fileID: 4283156350275666} - {fileID: 4327227625050594} - {fileID: 4004521817958457} - {fileID: 4340347933051953} - {fileID: 4511984059128469} - {fileID: 4232568754851994} - {fileID: 4610126672110089} - {fileID: 4514312721823682} - {fileID: 4048644190199393} m_Father: {fileID: 4694535528246672} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1392001859483799 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4283156350275666} - component: {fileID: 212083822002054515} - component: {fileID: 114989634261936392} m_Layer: 0 m_Name: BG10 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4283156350275666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392001859483799} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -1024, z: 2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4497043455962189} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212083822002054515 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392001859483799} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &114989634261936392 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392001859483799} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66824cf3643bae54c8c43ba91583f0b8, type: 3} m_Name: m_EditorClassIdentifier: jpegFileResourcePath: Islands/DesertShore04.jpg spriteRenderer: {fileID: 212083822002054515} forceHighQuality: 0 dlcGroup: DesertShore dlcName: DesertShore04.jpg --- !u!1 &1392394458380602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4694535528246672} - component: {fileID: 114161061252969648} - component: {fileID: 114713145831905253} - component: {fileID: 114447330230694798} - component: {fileID: 114453736903762649} - component: {fileID: 114097557732020797} - component: {fileID: 114695739300922771} - component: {fileID: 114928120689797051} - component: {fileID: 114646125885892095} - component: {fileID: 114659617537769310} m_Layer: 0 m_Name: DesertShoreReadOnly m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4694535528246672 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392394458380602} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4497043455962189} - {fileID: 4343685106577010} - {fileID: 4116908463904181} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114161061252969648 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392394458380602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a6e94db4d4981934989b96888a7d60b5, type: 3} m_Name: m_EditorClassIdentifier: pixelsPerUnit: 1 islandBounds: m_Center: {x: 2000, y: 867, z: 0} m_Extent: {x: 2000, y: 1133, z: 1000} preferedInitialPosition: {x: 500, y: 500} preferedInitialZoomLevel: 500 autoSaveInterval: 60 islandCamera: {fileID: 20610502868537524} builder: {fileID: 114447330230694798} destroyer: {fileID: 114453736903762649} vehicleManager: {fileID: 114097557732020797} grid: {fileID: 114821736869158480} islandState: {fileID: 114646125885892095} _dropChestManager: {fileID: 0} _floatingChestManager: {fileID: 0} --- !u!114 &114713145831905253 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392394458380602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dfce13bf12bc73b4ca6915b1d6db7c35, type: 3} m_Name: m_EditorClassIdentifier: warpType: 0 roads: - {fileID: 1564780110203899, guid: 634f33478c693964fba924fea6f9647e, type: 3} - {fileID: 1290383368466698, guid: 4aa264e2e5672324c96da973c6e1e7f6, type: 3} - {fileID: 1893593539844283, guid: 89f36c0d982ba4f45be5edf20c4c119f, type: 3} - {fileID: 1241153293611634, guid: 9b95e73860578034c9d4684c8d5d001a, type: 3} - {fileID: 1256870523334595, guid: 94acee3b5c5830343a85ace07e418b71, type: 3} - {fileID: 1700196286694536, guid: c2d47c9ab9c99fb4d859abe5ee235133, type: 3} earthquakeSound: {fileID: 8300000, guid: 0c93f2657393f4648a7c3104e26cfd64, type: 3} island: 2 UI3D: {fileID: 0} music: {fileID: 8300000, guid: c70d48a20766a2c469a80b171139b7d6, type: 3} dlcMusicName: DesertShore isometricIsland: {fileID: 114161061252969648} expansions: {fileID: 114695739300922771} islandState: {fileID: 114646125885892095} --- !u!114 &114447330230694798 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392394458380602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f6f7639f4db9a6945a6388bd71aa883c, type: 3} m_Name: m_EditorClassIdentifier: island: {fileID: 114161061252969648} grid: {fileID: 114821736869158480} expansions: {fileID: 114695739300922771} showOverlayColors: 1 --- !u!114 &114453736903762649 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392394458380602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ca569106119a49e40afb0e83c47a4572, type: 3} m_Name: m_EditorClassIdentifier: builder: {fileID: 114447330230694798} serializing: {fileID: 114928120689797051} --- !u!114 &114097557732020797 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392394458380602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 15ac87615d9102b46a3aad382136163a, type: 3} m_Name: m_EditorClassIdentifier: grid: {fileID: 114821736869158480} vehiclePrefabs: - {fileID: 1114440837848847, guid: 1b99d61171cbd4a4d819369b4f8ce73b, type: 3} - {fileID: 1953262206233029, guid: 866a5884f5c911a4fb12a770994bcffc, type: 3} - {fileID: 1390966301047737, guid: d2e7667a6e4d3904cab6ccfbeef19a87, type: 3} - {fileID: 1920944367160645, guid: 7389fdc73f7bd1a4db7e5fb1835c7b2d, type: 3} - {fileID: 1528532110390425, guid: e5629022522d0d245b7ff2473338a4cd, type: 3} - {fileID: 1290322469304641, guid: d4392bedaab93244b92ec9db4611ec14, type: 3} - {fileID: 1830378883328203, guid: 8178c5aa6690e9e479e1e4a3b8d2a107, type: 3} - {fileID: 1573580898481762, guid: e4dbfd27a665c174883796233b15ba4a, type: 3} - {fileID: 1653496502765162, guid: 9e30c626c89316a4cbc480db2d8fd046, type: 3} - {fileID: 1557017562117412, guid: 403655c541f915d42b9c848da90e2664, type: 3} - {fileID: 1133530883975656, guid: 49be0a8efbe089a47bcdf0f73c6be252, type: 3} - {fileID: 1710244562774266, guid: 4fbaf82e98e32cd42b34095549a2dcd5, type: 3} - {fileID: 1789578290442749, guid: 938d618d0d4aec94d90be12725048862, type: 3} - {fileID: 1389665833880318, guid: 126fdee0a0392bd4a80e33f2dabc3542, type: 3} - {fileID: 1401867945382763, guid: ca6f799a50fbfdc48b35cce120675963, type: 3} - {fileID: 1070589738279241, guid: 9705ca9cb44f6c64ca7ebd8412d74ddc, type: 3} - {fileID: 1544210348345397, guid: c182f3c4e58a85547838334256523038, type: 3} - {fileID: 1503154186343324, guid: d4956f76c2dc7fb42a4ec1ed0b049356, type: 3} - {fileID: 1983078941251066, guid: 1556cc69b1891b74c89f40c77c567ccc, type: 3} - {fileID: 1455813494704179, guid: b0d197e122b2b9648a1867b5b7d9397b, type: 3} - {fileID: 1115565750113732, guid: 7af926ba67496d9438a77f08b73f3730, type: 3} - {fileID: 1318555331756171, guid: cc2aa6fa2c579d64ab2fcd2fd5a3d761, type: 3} --- !u!114 &114695739300922771 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392394458380602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c7c61e02c1809d34ea4a487df345a30e, type: 3} m_Name: m_EditorClassIdentifier: blockSizeU: 8 blockSizeV: 8 buySignPrefab: {fileID: 0} island: {fileID: 114161061252969648} grid: {fileID: 114821736869158480} serializing: {fileID: 114928120689797051} blockDefinitions: [] --- !u!114 &114928120689797051 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392394458380602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f9afe0639e2066742af12e9cbd2bed73, type: 3} m_Name: m_EditorClassIdentifier: StorageLifecycle: 2 StorageKey: DesertShore_Visit readOnly: 1 --- !u!114 &114646125885892095 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392394458380602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9c88d89d6d9b8e74685204dbd7fa2e5b, type: 3} m_Name: m_EditorClassIdentifier: StorageKey: DesertShoreState_Visit baseTransport: 0 baseHappiness: -31 infiniteTransport: 1 propagate: 0 --- !u!114 &114659617537769310 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1392394458380602} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fbc648726bbab624cafd7d16a766a9ae, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1499263630477121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4327227625050594} - component: {fileID: 212790081340194178} - component: {fileID: 114200506271134393} m_Layer: 0 m_Name: BG11 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4327227625050594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499263630477121} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1024, y: -1024, z: 2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4497043455962189} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212790081340194178 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499263630477121} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &114200506271134393 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499263630477121} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66824cf3643bae54c8c43ba91583f0b8, type: 3} m_Name: m_EditorClassIdentifier: jpegFileResourcePath: Islands/DesertShore05.jpg spriteRenderer: {fileID: 212790081340194178} forceHighQuality: 0 dlcGroup: DesertShore dlcName: DesertShore05.jpg --- !u!1 &1544152824035010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4004521817958457} - component: {fileID: 212796232331050369} - component: {fileID: 114216907729547026} m_Layer: 0 m_Name: BG12 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4004521817958457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544152824035010} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2048, y: -1024, z: 2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4497043455962189} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212796232331050369 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544152824035010} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &114216907729547026 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544152824035010} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66824cf3643bae54c8c43ba91583f0b8, type: 3} m_Name: m_EditorClassIdentifier: jpegFileResourcePath: Islands/DesertShore06.jpg spriteRenderer: {fileID: 212796232331050369} forceHighQuality: 0 dlcGroup: DesertShore dlcName: DesertShore06.jpg --- !u!1 &1571478901268162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4610126672110089} - component: {fileID: 212922785358230227} - component: {fileID: 114134253928751529} m_Layer: 0 m_Name: BG22 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4610126672110089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571478901268162} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2048, y: -2048, z: 2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4497043455962189} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212922785358230227 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571478901268162} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &114134253928751529 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1571478901268162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66824cf3643bae54c8c43ba91583f0b8, type: 3} m_Name: m_EditorClassIdentifier: jpegFileResourcePath: Islands/DesertShore10.jpg spriteRenderer: {fileID: 212922785358230227} forceHighQuality: 0 dlcGroup: DesertShore dlcName: DesertShore10.jpg --- !u!1 &1643826539168711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4116908463904181} - component: {fileID: 20610502868537524} - component: {fileID: 95379902022347349} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4116908463904181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643826539168711} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2000, y: 1400, z: -500} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4694535528246672} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!20 &20610502868537524 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643826539168711} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 2 m_BackGroundColor: {r: 0, g: 0, b: 0, a: 1} m_projectionMatrixMode: 1 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_GateFitMode: 2 m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 60 orthographic: 1 orthographic size: 400 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967039 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 0 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!95 &95379902022347349 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643826539168711} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 8bd72b79f1c6b0143b41f8f7a4f2a266, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &1666531447066099 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4343685106577010} - component: {fileID: 114821736869158480} - component: {fileID: 114278225784080626} - component: {fileID: 114151506647791835} m_Layer: 0 m_Name: Grid m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4343685106577010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666531447066099} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2000, y: 2250, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4694535528246672} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114821736869158480 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666531447066099} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 36cc85ec4d65a8546ac21c57be81b8f0, type: 3} m_Name: m_EditorClassIdentifier: sizeU: 56 sizeV: 48 elementSize: {x: 100, y: 50} zNear: -2 zFar: -1 zRoadOffset: 1 elementTypes: {fileID: 4900000, guid: 7047f5e3e4d43644592054afd07e02af, type: 3} readOnlyGrid: 1 readOnlyWapper: {fileID: 114824136373243401, guid: f4383362441749f45839ab5720ccd2f8, type: 3} island: {fileID: 114161061252969648} serializing: {fileID: 114151506647791835} overlay: {fileID: 114278225784080626} --- !u!114 &114278225784080626 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666531447066099} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e58f37d585ab0ff41886e57a6507b450, type: 3} m_Name: m_EditorClassIdentifier: tileTexture: {fileID: 2800000, guid: 4fb353f4e527a374c817b357fbc1da83, type: 3} grid: {fileID: 114821736869158480} --- !u!114 &114151506647791835 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1666531447066099} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f9afe0639e2066742af12e9cbd2bed73, type: 3} m_Name: m_EditorClassIdentifier: StorageLifecycle: 2 StorageKey: DesertShoreGridVisit readOnly: 1 --- !u!1 &1720014069268251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4340347933051953} - component: {fileID: 212636960100421832} - component: {fileID: 114822570867305478} m_Layer: 0 m_Name: BG13 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4340347933051953 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720014069268251} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 3072, y: -1024, z: 2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4497043455962189} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212636960100421832 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720014069268251} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &114822570867305478 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720014069268251} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66824cf3643bae54c8c43ba91583f0b8, type: 3} m_Name: m_EditorClassIdentifier: jpegFileResourcePath: Islands/DesertShore07.jpg spriteRenderer: {fileID: 212636960100421832} forceHighQuality: 0 dlcGroup: DesertShore dlcName: DesertShore07.jpg --- !u!1 &1753034559080502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4514312721823682} - component: {fileID: 212042621566983498} - component: {fileID: 114993008506881510} m_Layer: 0 m_Name: BG23 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4514312721823682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753034559080502} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 3072, y: -2048, z: 2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4497043455962189} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212042621566983498 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753034559080502} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &114993008506881510 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753034559080502} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66824cf3643bae54c8c43ba91583f0b8, type: 3} m_Name: m_EditorClassIdentifier: jpegFileResourcePath: Islands/DesertShore11.jpg spriteRenderer: {fileID: 212042621566983498} forceHighQuality: 0 dlcGroup: DesertShore dlcName: DesertShore11.jpg --- !u!1 &1799320913324839 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4976898153654573} - component: {fileID: 212677801967089923} - component: {fileID: 114361531600875622} m_Layer: 0 m_Name: BG00 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4976898153654573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799320913324839} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4497043455962189} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212677801967089923 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799320913324839} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &114361531600875622 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799320913324839} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66824cf3643bae54c8c43ba91583f0b8, type: 3} m_Name: m_EditorClassIdentifier: jpegFileResourcePath: Islands/DesertShore00.jpg spriteRenderer: {fileID: 212677801967089923} forceHighQuality: 0 dlcGroup: DesertShore dlcName: DesertShore00.jpg --- !u!1 &1977168725361384 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4232568754851994} - component: {fileID: 212686412355800824} - component: {fileID: 114062211181842443} m_Layer: 0 m_Name: BG21 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4232568754851994 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977168725361384} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1024, y: -2048, z: 2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4497043455962189} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212686412355800824 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977168725361384} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &114062211181842443 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977168725361384} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66824cf3643bae54c8c43ba91583f0b8, type: 3} m_Name: m_EditorClassIdentifier: jpegFileResourcePath: Islands/DesertShore09.jpg spriteRenderer: {fileID: 212686412355800824} forceHighQuality: 0 dlcGroup: DesertShore dlcName: DesertShore09.jpg --- !u!1 &1992490720729379 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4965096710558118} - component: {fileID: 212529870659282840} - component: {fileID: 114669461427791744} m_Layer: 0 m_Name: BG03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4965096710558118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992490720729379} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 3072, y: 0, z: 2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4497043455962189} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212529870659282840 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992490720729379} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &114669461427791744 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992490720729379} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66824cf3643bae54c8c43ba91583f0b8, type: 3} m_Name: m_EditorClassIdentifier: jpegFileResourcePath: Islands/DesertShore03.jpg spriteRenderer: {fileID: 212529870659282840} forceHighQuality: 0 dlcGroup: DesertShore dlcName: DesertShore03.jpg