%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1242280835054712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224916362705924498} - component: {fileID: 114074920597049609} - component: {fileID: 114601194552969633} m_Layer: 5 m_Name: IdleTweener m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224916362705924498 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242280835054712} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 224254833242761462} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &114074920597049609 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242280835054712} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 924757e7317e6314b8a6cc33a57afb22, type: 3} m_Name: m_EditorClassIdentifier: _playOnStart: 1 _loop: 1 _tracks: - {fileID: 114601194552969633} --- !u!114 &114601194552969633 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1242280835054712} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e75f8effd362d8418ce4e1c1d33ea77, type: 3} m_Name: m_EditorClassIdentifier: _delay: 0 _duration: 1 _curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 1 m_PostInfinity: 1 m_RotationOrder: 0 _component: {fileID: 224254833242761462} _dynamicFrom: 0 _from: {x: 1, y: 1, z: 1} _to: {x: 1.1, y: 1.1, z: 1.1} --- !u!1 &1550450606381387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 224254833242761462} - component: {fileID: 222988145438709241} - component: {fileID: 114685092956980719} - component: {fileID: 114475873985869171} - component: {fileID: 114711817099474769} - component: {fileID: 114221180260081048} m_Layer: 5 m_Name: UpgradeArrowIcon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &224254833242761462 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550450606381387} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 224916362705924498} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 100} m_SizeDelta: {x: 48, y: 64} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222988145438709241 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550450606381387} m_CullTransparentMesh: 0 --- !u!114 &114685092956980719 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550450606381387} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 2100000, guid: cd7bd6ec3659c9941830849ff366569c, type: 2} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_Sprite: {fileID: 21300000, guid: b5ea2217eaf24774ad7c7ce12dcb0cb3, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 --- !u!114 &114475873985869171 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550450606381387} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 293bf2fa46f489d4694f410e1200fd3a, type: 3} m_Name: m_EditorClassIdentifier: _priority: 1000 _tweener: {fileID: 114221180260081048} --- !u!114 &114711817099474769 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550450606381387} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 531b8298ccd7cd845bf9c7e5be569534, type: 3} m_Name: m_EditorClassIdentifier: _framesPerSecond: 8 _sprites: - {fileID: 21300000, guid: b5ea2217eaf24774ad7c7ce12dcb0cb3, type: 3} - {fileID: 21300000, guid: 2f4751549a1b4874862c3d92fbaaaf37, type: 3} - {fileID: 21300000, guid: 519d4df875e7497da942967b4a5a1d6f, type: 3} _playOnStart: 1 _animationMode: 0 _waitAtEndSeconds: 0 _image: {fileID: 114685092956980719} --- !u!114 &114221180260081048 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550450606381387} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 924757e7317e6314b8a6cc33a57afb22, type: 3} m_Name: m_EditorClassIdentifier: _playOnStart: 0 _loop: 0 _tracks: []