%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1273020190051263 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4625138942051386} - component: {fileID: 212763021892409993} - component: {fileID: 114290973888107466} - component: {fileID: 114987845155879647} - component: {fileID: 114203400607154765} - component: {fileID: 60034884772953733} - component: {fileID: 114711145512837980} - component: {fileID: 114983530214043290} - component: {fileID: 114453259297079314} - component: {fileID: 114966327722232791} m_Layer: 0 m_Name: farm_6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4625138942051386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273020190051263} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212763021892409993 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273020190051263} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: bb3f86dadec14bb58bfcf6bd00336a9f, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &114290973888107466 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273020190051263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cb22ccb521f182042893d297c4e1d313, type: 3} m_Name: m_EditorClassIdentifier: gridSizeU: 3 gridSizeV: 3 canMirror: 1 canHide: 1 offset: {x: 0, y: 0, z: 0} requiredGridType: 8 spriteRenderer: {fileID: 212763021892409993} bottomRenderer: {fileID: 0} orderOffset: 0 fixedOrder: 0 --- !u!114 &114987845155879647 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273020190051263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f9afe0639e2066742af12e9cbd2bed73, type: 3} m_Name: m_EditorClassIdentifier: StorageLifecycle: 2 StorageKey: readOnly: 0 --- !u!114 &114203400607154765 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273020190051263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1f74c803131e83d49bdf269c60128b88, type: 3} m_Name: m_EditorClassIdentifier: _gridTileIconManager: {fileID: 114983530214043290} _plingManager: {fileID: 114453259297079314} _currencyAnimationSource: {fileID: 114966327722232791} constructionPrefab: {fileID: 1355108630111776, guid: 40630bf9c59756445aa81f013405b868, type: 3} initialPurchasePrice: values: - currency: Cash stringValue: 380000 goldCostAtMax: 7 constructionTime: 9900 demolishTime: 4950 checkForRoad: 1 movable: 1 destructible: 1 stringReference: farm serializing: {fileID: 114987845155879647} tile: {fileID: 114290973888107466} initialLevel: 0 maximumLevel: 20 activatable: 0 activationTime: 0 activationCost: values: [] gridPositionU: 0 gridPositionV: 0 baseHappinessValue: 0 constructionXP: values: - currency: XP stringValue: 1035 unlockLevels: 1c00000026000000300000003c0000006c000000 maxFacilities: 0 buildMenuOrdering: 0 strictMax: -1 island: 7 upgradeSignPrefab: {fileID: 1761329579476405, guid: 46e2ced97caf15f4a91855b0fee0209b, type: 3} baseUpgradeCost: values: - currency: Cash stringValue: 380000 spawnsVehicleType: -99 animator: {fileID: 0} bottomAnimator: {fileID: 0} profitTime: 2100 baseProfitCurrencies: values: - currency: Cash stringValue: 8700 - currency: XP stringValue: 88 maxEmployeesBaseValue: 15 --- !u!60 &60034884772953733 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273020190051263} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0} oldSize: {x: 300, y: 178} newSize: {x: 1, y: 1} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 140, y: 94} - {x: 80, y: 125} - {x: 67, y: 137} - {x: -13, y: 178} - {x: -25, y: 178} - {x: -44, y: 137} - {x: -77, y: 116} - {x: -101, y: 107} - {x: -133, y: 90} - {x: -150, y: 77} - {x: -150, y: 74} - {x: -149, y: 71} - {x: -6, y: 0} - {x: 3, y: 0} - {x: 69, y: 31} - {x: 150, y: 73} - {x: 150, y: 78} --- !u!114 &114711145512837980 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273020190051263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6b376222e79ead04e83c11411ede62e0, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &114983530214043290 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273020190051263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fb0c71afd8ec32243a76e47dc45be534, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &114453259297079314 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273020190051263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 447e6eb0f7ad4de46aac8efa9e3f566b, type: 3} m_Name: m_EditorClassIdentifier: _renderer: {fileID: 212763021892409993} --- !u!114 &114966327722232791 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273020190051263} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a72e8a7c47d2c954db00a0b6c0cd89b8, type: 3} m_Name: m_EditorClassIdentifier: _currencyType: 0 _positionType: 2