using System; using SUISS.Core; using UnityEngine; using UnityEngine.UI; public class OtherGamesPopupView : PopupBaseView { public override void Open() { base.Open(); SingletonMonobehaviour.Instance.PushUnlimitedFPSRequest(this); } public override void Close() { SingletonMonobehaviour.Instance.PopUnlimitedFPSRequest(this); base.Close(); } public void ResetScroll() { this._scrollRect.verticalScrollbar.value = 1f; } [SerializeField] private ScrollRect _scrollRect; }