%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1791951715026975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4843730299777118} - component: {fileID: 212439985438475243} - component: {fileID: 95498134160434581} - component: {fileID: 114960832152600203} - component: {fileID: 114292624788639596} - component: {fileID: 114216402745335561} - component: {fileID: 60043856413699618} - component: {fileID: 114091360307740265} - component: {fileID: 114908658259038685} - component: {fileID: 114830345597425849} - component: {fileID: 114272779138005552} m_Layer: 0 m_Name: floater_with_playing_kids m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4843730299777118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791951715026975} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212439985438475243 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791951715026975} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 4cb96a82720a465bb9d91c2fcac92777, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!95 &95498134160434581 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791951715026975} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 9833d652016cf9644b2813c019d2386f, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!114 &114960832152600203 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791951715026975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cb22ccb521f182042893d297c4e1d313, type: 3} m_Name: m_EditorClassIdentifier: gridSizeU: 2 gridSizeV: 2 canMirror: 1 canHide: 1 offset: {x: 0, y: 0, z: 0} requiredGridType: 3 spriteRenderer: {fileID: 212439985438475243} bottomRenderer: {fileID: 0} orderOffset: 0 fixedOrder: 0 --- !u!114 &114292624788639596 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791951715026975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f9afe0639e2066742af12e9cbd2bed73, type: 3} m_Name: m_EditorClassIdentifier: StorageLifecycle: 2 StorageKey: readOnly: 0 --- !u!114 &114216402745335561 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791951715026975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d70dfe8924d955341b31c23aafe21338, type: 3} m_Name: m_EditorClassIdentifier: _gridTileIconManager: {fileID: 114908658259038685} _plingManager: {fileID: 114830345597425849} _currencyAnimationSource: {fileID: 114272779138005552} constructionPrefab: {fileID: 1007903390968636, guid: 8019ecf1d953e1043810df9ae3e1befa, type: 3} initialPurchasePrice: values: - currency: Cash stringValue: 30000 goldCostAtMax: 7 constructionTime: 6300 demolishTime: 3150 checkForRoad: 0 movable: 1 destructible: 1 stringReference: water_attraction serializing: {fileID: 114292624788639596} tile: {fileID: 114960832152600203} initialLevel: 0 maximumLevel: 20 activatable: 0 activationTime: 0 activationCost: values: [] gridPositionU: 0 gridPositionV: 0 baseHappinessValue: 50 constructionXP: values: - currency: XP stringValue: 384 unlockLevels: 2c0000003f0000004b0000008a000000 maxFacilities: 0 buildMenuOrdering: 0 strictMax: -1 island: -1 upgradeSignPrefab: {fileID: 1761329579476405, guid: 46e2ced97caf15f4a91855b0fee0209b, type: 3} baseUpgradeCost: values: - currency: Cash stringValue: 30000 spawnsVehicleType: -99 animator: {fileID: 95498134160434581} bottomAnimator: {fileID: 0} --- !u!60 &60043856413699618 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791951715026975} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0} oldSize: {x: 179, y: 119} newSize: {x: 1, y: 1} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: -2, y: 24} - {x: -7, y: 20} - {x: -7, y: 12} - {x: -4, y: 8} - {x: 6, y: 8} - {x: 10, y: 9} - {x: 10, y: 18} - {x: 6, y: 24} - - {x: 2, y: 25} - {x: 12, y: 18} - {x: 29, y: 24} - {x: 34, y: 32} - {x: 74, y: 53} - {x: 78, y: 55} - {x: 78, y: 64} - {x: 76, y: 70} - {x: 63, y: 78} - {x: 48, y: 81} - {x: 50, y: 95} - {x: 35, y: 122} - {x: 30, y: 125} - {x: 25, y: 125} - {x: -29, y: 97} - {x: -38, y: 90} - {x: -38, y: 83} - {x: -66, y: 97} - {x: -85, y: 87} - {x: -88, y: 81} - {x: -88, y: 74} - {x: -84, y: 71} - {x: -88, y: 41} - {x: -76, y: 35} - {x: -62, y: 29} - {x: -51, y: 28} - {x: -36, y: 20} - {x: -31, y: 15} - {x: -15, y: 15} - {x: -11, y: 19} - {x: -13, y: 29} - {x: -6, y: 34} - - {x: -71, y: 64} - {x: -71, y: 59} - {x: -72, y: 58} - {x: -71, y: 58} --- !u!114 &114091360307740265 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791951715026975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6b376222e79ead04e83c11411ede62e0, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &114908658259038685 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791951715026975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fb0c71afd8ec32243a76e47dc45be534, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &114830345597425849 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791951715026975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 447e6eb0f7ad4de46aac8efa9e3f566b, type: 3} m_Name: m_EditorClassIdentifier: _renderer: {fileID: 212439985438475243} --- !u!114 &114272779138005552 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791951715026975} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a72e8a7c47d2c954db00a0b6c0cd89b8, type: 3} m_Name: m_EditorClassIdentifier: _currencyType: 0 _positionType: 2