%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1495015694125603 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4613164902383233} - component: {fileID: 212143286844346567} m_Layer: 0 m_Name: bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4613164902383233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495015694125603} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4623441872732995} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212143286844346567 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495015694125603} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 74e9b4dbd04142d28034415bd260d16e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1830781761736811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4623441872732995} - component: {fileID: 212926202012384506} - component: {fileID: 114020309811503594} - component: {fileID: 114320011592847694} - component: {fileID: 114416664899406218} - component: {fileID: 60379747306378541} - component: {fileID: 114418565451375346} - component: {fileID: 114742368540856036} - component: {fileID: 114470475061405980} - component: {fileID: 114492855952714104} m_Layer: 0 m_Name: ancientCityInSand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4623441872732995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830781761736811} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4613164902383233} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212926202012384506 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830781761736811} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 51f4de2970fc4f369ec46bfd2e02ef36, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &114020309811503594 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830781761736811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cb22ccb521f182042893d297c4e1d313, type: 3} m_Name: m_EditorClassIdentifier: gridSizeU: 3 gridSizeV: 3 canMirror: 1 canHide: 1 offset: {x: 0, y: 0, z: 0} requiredGridType: 4 spriteRenderer: {fileID: 212926202012384506} bottomRenderer: {fileID: 212143286844346567} orderOffset: 0 fixedOrder: 0 --- !u!114 &114320011592847694 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830781761736811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f9afe0639e2066742af12e9cbd2bed73, type: 3} m_Name: m_EditorClassIdentifier: StorageLifecycle: 2 StorageKey: readOnly: 0 --- !u!114 &114416664899406218 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830781761736811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d70dfe8924d955341b31c23aafe21338, type: 3} m_Name: m_EditorClassIdentifier: _gridTileIconManager: {fileID: 114742368540856036} _plingManager: {fileID: 114470475061405980} _currencyAnimationSource: {fileID: 114492855952714104} constructionPrefab: {fileID: 1355108630111776, guid: 40630bf9c59756445aa81f013405b868, type: 3} initialPurchasePrice: values: [] goldCostAtMax: 0 constructionTime: 0 demolishTime: 0 checkForRoad: 1 movable: 1 destructible: 0 stringReference: ancient_city serializing: {fileID: 114320011592847694} tile: {fileID: 114020309811503594} initialLevel: 0 maximumLevel: 21 activatable: 1 activationTime: 15300 activationCost: values: - currency: Cash stringValue: 600000 gridPositionU: 47 gridPositionV: 36 baseHappinessValue: 190 constructionXP: values: - currency: XP stringValue: 750 unlockLevels: maxFacilities: 1 buildMenuOrdering: 0 strictMax: 1 island: 2 upgradeSignPrefab: {fileID: 1761329579476405, guid: 46e2ced97caf15f4a91855b0fee0209b, type: 3} baseUpgradeCost: values: - currency: Cash stringValue: 600000 spawnsVehicleType: -99 animator: {fileID: 0} bottomAnimator: {fileID: 0} --- !u!60 &60379747306378541 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830781761736811} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0} oldSize: {x: 256, y: 156} newSize: {x: 1, y: 1} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: -45, y: 99} - {x: -50, y: 106} - {x: -58, y: 111} - {x: -41, y: 119} - {x: -10, y: 125} - {x: -3, y: 124} - {x: 0, y: 132} - {x: 3, y: 144} - {x: 11, y: 139} - {x: 20, y: 135} - {x: 14, y: 126} - {x: 11, y: 111} - {x: 11, y: 106} - {x: 1, y: 94} - {x: 0, y: 77} - {x: 1, y: 70} - {x: 17, y: 71} - {x: 22, y: 84} - {x: 31, y: 112} - {x: 37, y: 137} - {x: 44, y: 132} - {x: 51, y: 120} - {x: 56, y: 117} - {x: 65, y: 112} - {x: 75, y: 116} - {x: 77, y: 105} - {x: 84, y: 99} - {x: 101, y: 100} - {x: 102, y: 101} - {x: 102, y: 111} - {x: 96, y: 148} - {x: 85, y: 168} - {x: 74, y: 180} - {x: 67, y: 172} - {x: 57, y: 169} - {x: 26, y: 196} - {x: 11, y: 203} - {x: -8, y: 204} - {x: -11, y: 203} - {x: -11, y: 196} - {x: -45, y: 185} - {x: -47, y: 183} - {x: -53, y: 172} - {x: -62, y: 149} - {x: -77, y: 140} - {x: -88, y: 129} - {x: -100, y: 110} - {x: -102, y: 110} - {x: -129, y: 97} - {x: -131, y: 94} - {x: -131, y: 84} - {x: -130, y: 82} - {x: -85, y: 60} - {x: -70, y: 65} - {x: -54, y: 76} - {x: -55, y: 87} - {x: -48, y: 90} - - {x: 3, y: 64} - {x: 5, y: 62} - {x: 8, y: 63} - {x: 10, y: 68} - {x: 7, y: 70} - {x: 4, y: 68} - - {x: -7, y: 69} - {x: -5, y: 67} - {x: -2, y: 68} - {x: 0, y: 73} - {x: -3, y: 75} - {x: -7, y: 71} - - {x: 113, y: 96} - {x: 111, y: 96} - {x: 108, y: 93} - {x: 108, y: 92} - {x: 91, y: 84} - {x: 91, y: 75} - {x: 92, y: 72} - {x: 124, y: 72} - {x: 126, y: 73} - {x: 126, y: 82} - {x: 124, y: 95} --- !u!114 &114418565451375346 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830781761736811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6b376222e79ead04e83c11411ede62e0, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &114742368540856036 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830781761736811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fb0c71afd8ec32243a76e47dc45be534, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &114470475061405980 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830781761736811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 447e6eb0f7ad4de46aac8efa9e3f566b, type: 3} m_Name: m_EditorClassIdentifier: _renderer: {fileID: 212926202012384506} --- !u!114 &114492855952714104 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1830781761736811} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a72e8a7c47d2c954db00a0b6c0cd89b8, type: 3} m_Name: m_EditorClassIdentifier: _currencyType: 0 _positionType: 2