using System; public class LocalGameState { public LocalGameState(Version localGameVersion, string localSaveStateGuid, string installGuid, bool isNewInstall) { this.LocalGameVersion = localGameVersion; this.LocalSaveStateGuid = localSaveStateGuid; this.InstallGuid = installGuid; this.IsNewInstall = isNewInstall; } public Version LocalGameVersion { get; private set; } public string LocalSaveStateGuid { get; private set; } public string InstallGuid { get; private set; } public bool IsNewInstall { get; private set; } }