using UnityEngine; namespace SUISS.Core.Utilities { public static class StackTraceUtility { public static string ExtractStackTrace() { return UnityEngine.StackTraceUtility.ExtractStackTrace(); } public static bool IsCalledFrom(string methodNameToSearchFor, int stackTraceHistoryAmount = 1, bool logIfFound = false) { UnityEngine.Debug.LogWarning("IsCalledFrom is not to be used out of the editor. Please remove it from your code."); return false; } } }