您最多选择25个主题 主题必须以字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

329 行
8.8 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1656470700495232
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4200210179064908}
  12. - component: {fileID: 212661849191322930}
  13. - component: {fileID: 114016708903301608}
  14. - component: {fileID: 114581505883287839}
  15. - component: {fileID: 114085700059306647}
  16. - component: {fileID: 60020180901392938}
  17. - component: {fileID: 114547714029098980}
  18. - component: {fileID: 114597342963531104}
  19. - component: {fileID: 114320740756749056}
  20. - component: {fileID: 114397998684822619}
  21. m_Layer: 0
  22. m_Name: cathedral
  23. m_TagString: Untagged
  24. m_Icon: {fileID: 0}
  25. m_NavMeshLayer: 0
  26. m_StaticEditorFlags: 0
  27. m_IsActive: 1
  28. --- !u!4 &4200210179064908
  29. Transform:
  30. m_ObjectHideFlags: 0
  31. m_CorrespondingSourceObject: {fileID: 0}
  32. m_PrefabInstance: {fileID: 0}
  33. m_PrefabAsset: {fileID: 0}
  34. m_GameObject: {fileID: 1656470700495232}
  35. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  36. m_LocalPosition: {x: 0, y: 0, z: 0}
  37. m_LocalScale: {x: 1, y: 1, z: 1}
  38. m_Children: []
  39. m_Father: {fileID: 0}
  40. m_RootOrder: 0
  41. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  42. --- !u!212 &212661849191322930
  43. SpriteRenderer:
  44. m_ObjectHideFlags: 0
  45. m_CorrespondingSourceObject: {fileID: 0}
  46. m_PrefabInstance: {fileID: 0}
  47. m_PrefabAsset: {fileID: 0}
  48. m_GameObject: {fileID: 1656470700495232}
  49. m_Enabled: 1
  50. m_CastShadows: 0
  51. m_ReceiveShadows: 0
  52. m_DynamicOccludee: 1
  53. m_MotionVectors: 1
  54. m_LightProbeUsage: 0
  55. m_ReflectionProbeUsage: 0
  56. m_RenderingLayerMask: 1
  57. m_RendererPriority: 0
  58. m_Materials:
  59. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  60. m_StaticBatchInfo:
  61. firstSubMesh: 0
  62. subMeshCount: 0
  63. m_StaticBatchRoot: {fileID: 0}
  64. m_ProbeAnchor: {fileID: 0}
  65. m_LightProbeVolumeOverride: {fileID: 0}
  66. m_ScaleInLightmap: 1
  67. m_PreserveUVs: 0
  68. m_IgnoreNormalsForChartDetection: 0
  69. m_ImportantGI: 0
  70. m_StitchLightmapSeams: 0
  71. m_SelectedEditorRenderState: 0
  72. m_MinimumChartSize: 4
  73. m_AutoUVMaxDistance: 0.5
  74. m_AutoUVMaxAngle: 89
  75. m_LightmapParameters: {fileID: 0}
  76. m_SortingLayerID: 0
  77. m_SortingLayer: 0
  78. m_SortingOrder: 0
  79. m_Sprite: {fileID: 21300000, guid: 214366bff890411fb080f3aa0b2f1832, type: 3}
  80. m_Color: {r: 1, g: 1, b: 1, a: 1}
  81. m_FlipX: 0
  82. m_FlipY: 0
  83. m_DrawMode: 0
  84. m_Size: {x: 1, y: 1}
  85. m_AdaptiveModeThreshold: 0.5
  86. m_SpriteTileMode: 0
  87. m_WasSpriteAssigned: 1
  88. m_MaskInteraction: 0
  89. m_SpriteSortPoint: 0
  90. --- !u!114 &114016708903301608
  91. MonoBehaviour:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 1656470700495232}
  97. m_Enabled: 1
  98. m_EditorHideFlags: 0
  99. m_Script: {fileID: 11500000, guid: cb22ccb521f182042893d297c4e1d313, type: 3}
  100. m_Name:
  101. m_EditorClassIdentifier:
  102. gridSizeU: 3
  103. gridSizeV: 3
  104. canMirror: 1
  105. canHide: 1
  106. offset: {x: 0, y: 0, z: 0}
  107. requiredGridType: 1
  108. spriteRenderer: {fileID: 212661849191322930}
  109. bottomRenderer: {fileID: 0}
  110. orderOffset: 0
  111. fixedOrder: 0
  112. --- !u!114 &114581505883287839
  113. MonoBehaviour:
  114. m_ObjectHideFlags: 0
  115. m_CorrespondingSourceObject: {fileID: 0}
  116. m_PrefabInstance: {fileID: 0}
  117. m_PrefabAsset: {fileID: 0}
  118. m_GameObject: {fileID: 1656470700495232}
  119. m_Enabled: 1
  120. m_EditorHideFlags: 0
  121. m_Script: {fileID: 11500000, guid: f9afe0639e2066742af12e9cbd2bed73, type: 3}
  122. m_Name:
  123. m_EditorClassIdentifier:
  124. StorageLifecycle: 2
  125. StorageKey:
  126. readOnly: 0
  127. --- !u!114 &114085700059306647
  128. MonoBehaviour:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 1656470700495232}
  134. m_Enabled: 1
  135. m_EditorHideFlags: 0
  136. m_Script: {fileID: 11500000, guid: d70dfe8924d955341b31c23aafe21338, type: 3}
  137. m_Name:
  138. m_EditorClassIdentifier:
  139. _gridTileIconManager: {fileID: 114597342963531104}
  140. _plingManager: {fileID: 114320740756749056}
  141. _currencyAnimationSource: {fileID: 114397998684822619}
  142. constructionPrefab: {fileID: 1355108630111776, guid: 40630bf9c59756445aa81f013405b868,
  143. type: 3}
  144. initialPurchasePrice:
  145. values:
  146. - currency: Cash
  147. stringValue: 30000
  148. goldCostAtMax: 7
  149. constructionTime: 1800
  150. demolishTime: 900
  151. checkForRoad: 1
  152. movable: 1
  153. destructible: 1
  154. stringReference: cathedral
  155. serializing: {fileID: 114581505883287839}
  156. tile: {fileID: 114016708903301608}
  157. initialLevel: 0
  158. maximumLevel: 20
  159. activatable: 0
  160. activationTime: 0
  161. activationCost:
  162. values: []
  163. gridPositionU: 0
  164. gridPositionV: 0
  165. baseHappinessValue: 50
  166. constructionXP:
  167. values:
  168. - currency: XP
  169. stringValue: 243
  170. unlockLevels: 0d0000002300000072000000
  171. maxFacilities: 0
  172. buildMenuOrdering: 0
  173. strictMax: -1
  174. island: -1
  175. upgradeSignPrefab: {fileID: 1761329579476405, guid: 46e2ced97caf15f4a91855b0fee0209b,
  176. type: 3}
  177. baseUpgradeCost:
  178. values:
  179. - currency: Cash
  180. stringValue: 30000
  181. spawnsVehicleType: -99
  182. animator: {fileID: 0}
  183. bottomAnimator: {fileID: 0}
  184. --- !u!60 &60020180901392938
  185. PolygonCollider2D:
  186. m_ObjectHideFlags: 0
  187. m_CorrespondingSourceObject: {fileID: 0}
  188. m_PrefabInstance: {fileID: 0}
  189. m_PrefabAsset: {fileID: 0}
  190. m_GameObject: {fileID: 1656470700495232}
  191. m_Enabled: 1
  192. m_Density: 1
  193. m_Material: {fileID: 0}
  194. m_IsTrigger: 0
  195. m_UsedByEffector: 0
  196. m_UsedByComposite: 0
  197. m_Offset: {x: 0, y: 0}
  198. m_SpriteTilingProperty:
  199. border: {x: 0, y: 0, z: 0, w: 0}
  200. pivot: {x: 0.5, y: 0}
  201. oldSize: {x: 300, y: 298}
  202. newSize: {x: 1, y: 1}
  203. adaptiveTilingThreshold: 0.5
  204. drawMode: 0
  205. adaptiveTiling: 0
  206. m_AutoTiling: 0
  207. m_Points:
  208. m_Paths:
  209. - - {x: 124, y: 92}
  210. - {x: 121, y: 111}
  211. - {x: 120, y: 117}
  212. - {x: 113, y: 134}
  213. - {x: 104, y: 143}
  214. - {x: 83, y: 150}
  215. - {x: 76, y: 148}
  216. - {x: 77, y: 176}
  217. - {x: 80, y: 181}
  218. - {x: 76, y: 210}
  219. - {x: 81, y: 212}
  220. - {x: 73, y: 236}
  221. - {x: 67, y: 233}
  222. - {x: 64, y: 224}
  223. - {x: 58, y: 245}
  224. - {x: 46, y: 280}
  225. - {x: 48, y: 289}
  226. - {x: 45, y: 298}
  227. - {x: 39, y: 298}
  228. - {x: 36, y: 293}
  229. - {x: 34, y: 270}
  230. - {x: 19, y: 233}
  231. - {x: 13, y: 248}
  232. - {x: 6, y: 235}
  233. - {x: 6, y: 223}
  234. - {x: 4, y: 221}
  235. - {x: 4, y: 220}
  236. - {x: 7, y: 218}
  237. - {x: 5, y: 216}
  238. - {x: 2, y: 222}
  239. - {x: 5, y: 224}
  240. - {x: 5, y: 227}
  241. - {x: 2, y: 232}
  242. - {x: 0, y: 234}
  243. - {x: -1, y: 234}
  244. - {x: -8, y: 230}
  245. - {x: -6, y: 203}
  246. - {x: -22, y: 174}
  247. - {x: -25, y: 163}
  248. - {x: -35, y: 153}
  249. - {x: -31, y: 181}
  250. - {x: -35, y: 196}
  251. - {x: -39, y: 203}
  252. - {x: -43, y: 204}
  253. - {x: -57, y: 242}
  254. - {x: -54, y: 254}
  255. - {x: -58, y: 263}
  256. - {x: -64, y: 265}
  257. - {x: -70, y: 260}
  258. - {x: -67, y: 240}
  259. - {x: -79, y: 196}
  260. - {x: -80, y: 201}
  261. - {x: -83, y: 204}
  262. - {x: -86, y: 203}
  263. - {x: -91, y: 189}
  264. - {x: -92, y: 181}
  265. - {x: -89, y: 179}
  266. - {x: -92, y: 149}
  267. - {x: -92, y: 148}
  268. - {x: -89, y: 119}
  269. - {x: -93, y: 117}
  270. - {x: -102, y: 101}
  271. - {x: -150, y: 77}
  272. - {x: -150, y: 74}
  273. - {x: -149, y: 72}
  274. - {x: -4, y: 0}
  275. - {x: 4, y: 0}
  276. - {x: 150, y: 73}
  277. - {x: 150, y: 77}
  278. --- !u!114 &114547714029098980
  279. MonoBehaviour:
  280. m_ObjectHideFlags: 0
  281. m_CorrespondingSourceObject: {fileID: 0}
  282. m_PrefabInstance: {fileID: 0}
  283. m_PrefabAsset: {fileID: 0}
  284. m_GameObject: {fileID: 1656470700495232}
  285. m_Enabled: 1
  286. m_EditorHideFlags: 0
  287. m_Script: {fileID: 11500000, guid: 6b376222e79ead04e83c11411ede62e0, type: 3}
  288. m_Name:
  289. m_EditorClassIdentifier:
  290. --- !u!114 &114597342963531104
  291. MonoBehaviour:
  292. m_ObjectHideFlags: 0
  293. m_CorrespondingSourceObject: {fileID: 0}
  294. m_PrefabInstance: {fileID: 0}
  295. m_PrefabAsset: {fileID: 0}
  296. m_GameObject: {fileID: 1656470700495232}
  297. m_Enabled: 1
  298. m_EditorHideFlags: 0
  299. m_Script: {fileID: 11500000, guid: fb0c71afd8ec32243a76e47dc45be534, type: 3}
  300. m_Name:
  301. m_EditorClassIdentifier:
  302. --- !u!114 &114320740756749056
  303. MonoBehaviour:
  304. m_ObjectHideFlags: 0
  305. m_CorrespondingSourceObject: {fileID: 0}
  306. m_PrefabInstance: {fileID: 0}
  307. m_PrefabAsset: {fileID: 0}
  308. m_GameObject: {fileID: 1656470700495232}
  309. m_Enabled: 1
  310. m_EditorHideFlags: 0
  311. m_Script: {fileID: 11500000, guid: 447e6eb0f7ad4de46aac8efa9e3f566b, type: 3}
  312. m_Name:
  313. m_EditorClassIdentifier:
  314. _renderer: {fileID: 212661849191322930}
  315. --- !u!114 &114397998684822619
  316. MonoBehaviour:
  317. m_ObjectHideFlags: 0
  318. m_CorrespondingSourceObject: {fileID: 0}
  319. m_PrefabInstance: {fileID: 0}
  320. m_PrefabAsset: {fileID: 0}
  321. m_GameObject: {fileID: 1656470700495232}
  322. m_Enabled: 1
  323. m_EditorHideFlags: 0
  324. m_Script: {fileID: 11500000, guid: a72e8a7c47d2c954db00a0b6c0cd89b8, type: 3}
  325. m_Name:
  326. m_EditorClassIdentifier:
  327. _currencyType: 0
  328. _positionType: 2